Based on our record, Parse seems to be a lot more popular than Unity Multiplayer. While we know about 21 links to Parse, we've tracked only 2 mentions of Unity Multiplayer. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Parse deserves mention primarily for its historical significance as the precursor that inspired the entire backend-as-a-service space. Founded in 2011, Parse pioneered many concepts that we now take for granted in modern BaaS platforms. - Source: dev.to / 3 months ago
Backend as a Service (BaaS) goes back to early 2010’s with companies like Parse and Firebase. These products integrated everything a backend provides to a webapp in a single, integrated package that makes it easier to get started and enables you to offload some of the devops maintenance work to someone else. - Source: dev.to / over 1 year ago
Parse Server is a great way to quickly spin up a backend for your project. Parse is a Node based utility that sits on top of ExpressJS. - Source: dev.to / over 2 years ago
You can try https://parseplatform.org/, it is self-hosted if you need. And also there are a number of cloud services with compatible API, like https://www.back4app.com/ It has dart-friendly generated API client, much simpler than firebase and is built on top of postgresql and mongodb. Source: almost 3 years ago
Not to crash the party or anything. Supabase is great and all but in terms of feature completeness and getting actual products built, it doesn't come close to Parse[0]. Same with Appwrite. Both of these are very popular but they either lack essential features or have them behind a subscription wall. For example, the OSS version of Supabase (last I checked) doesn't include the edge functions which are really... - Source: Hacker News / almost 3 years ago
Unity is what they are using, I just know from seeing it in the browser code and researched it a little last year. https://unity.com/solutions/build-backend. Source: over 2 years ago
I never said that Unreal is bad for non BRs, just that it is very good for BRs. The amount of work they put into making Fortnite work as well as it does puts it way above anything else for large match based shooters. I agree that Unity's old multiplayer code was an absolute mess, and I would have previously suggested using a third party solution. I was saying that I've heard good things about their new multiplayer... Source: about 3 years ago
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
Photon Engine - Independent networking engine and multiplayer platform.
AWS Amplify - JavaScript library for app development using cloud services
PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.
Back4App - Low code backend to build apps faster and scale easily.
Nakama - Nakama is an open-source distributed social and realtime server for games and apps.