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RepDB
RepDB is a one-time-purchase exercise dataset for developers building fitness and workout apps โ not a subscription, not a rate-limited API. You download the data once and own it: JSON (and SQLite on the higher tier), WebP images, and full EN/DE/ES translations, with no per-request billing and no dependency on our servers staying up.
A free tier includes 250 exercises with flat-style 512ร512 images, attribution-licensed for commercial in-app use. The Starter tier ($199) adds the full catalog in classic white-background style. Standard ($399) adds transparent 1024px images, looping animations, exercise relations (similar/progressions/regressions), workout templates, and embeddings โ exclusive to that tier.
Every exercise includes muscle-group highlighting, equipment/muscle icons, MET values, and safety/goal tags. Compared to GIF- or JPG-based competitor APIs, RepDB images are transparent WebP with no watermarks, so they drop into any app UI without a white box around them.
Paperspace
RepDBRepDB's answer:
RepDB is sold as a one-time download, not a metered API โ you own the JSON/SQLite data and WebP images outright, with no rate limits, no per-request billing, and no risk of the vendor cutting off access. It's also the only dataset in this space with EN/DE/ES translations, transparent (alpha-channel) images with no watermark, muscle-group highlighting, safety/goal tags, and looping animations on the higher tier.
RepDB's answer:
RepDB grew out of a consumer workout app its creator was building solo. Sourcing exercise images and data meant either paying for a subscription API with usage caps and no caching rights, or producing everything from scratch. The illustrated, multi-language dataset was built for us first, then split out as its own product once it became clear other indie developers had the same problem and preferred to buy the data outright rather than rent it through an API.
RepDB's answer:
Most alternatives are subscription APIs โ you pay monthly, you're capped on requests, and ExerciseDB's terms of use explicitly forbid caching or storing the data at all, so every image render is a live paid API call. RepDB is the opposite: pay once, download the files, self-host with zero ongoing dependency. It's also the only option offering true DE/ES localization and transparent images instead of a white box behind every exercise.
RepDB's answer:
Solo developers and small teams building fitness or workout-tracking apps (iOS, Android, web) who need licensed exercise images and structured exercise data, but don't want to build their own media pipeline or depend on a rate-limited third-party API.
Based on our record, Paperspace seems to be more popular. It has been mentiond 7 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Before I built my rig. I used paperspace.com and parsec. you'll probably have to request that they unlock a better gpu server for you though. If you need any help just shoot me a message. Its like 50 cents an hour. Source: over 3 years ago
There are several tier-two clouds that offer GPUs but I think they generally fall prey to the many of the same issues you'll find with AWS. There is a new generation of accelerator native clouds e.g. Paperspace (https://paperspace.com) that cater specifically to HPC, AI, etc. workloads. The main differentiators are:. - Source: Hacker News / almost 4 years ago
Guess you've never heard of paperspace.com :) Their systems (depending on the configuration ofc) work great with ESO and they run windows and it's parsec compatible. Source: almost 4 years ago
Something else to look into for a Windows machine would be Paperspace. It can be a little flaky at times, but you get a Windows machine in the cloud which works from a web browser. Even a pretty good one only costs $7 a month for storage 50ยข an hour to run. If you need a Windows machine in a hurry this is definitely your cheapest option. Source: about 4 years ago
Have you ever tried Paperspace (https://paperspace.com)? I've spent many hours gaming using their Windows offerings, although always strategy games so the latency hasn't been noticeable. I'm not sure how well it would work for FPS (probably reasonably, to be honest). They have a large number of general computing/graphics-specific machines you can spin up, and you can either pay per hour or per month. I've also... - Source: Hacker News / over 4 years ago
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