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CodeMirrorBased on our record, OpenMW should be more popular than CodeMirror. It has been mentiond 166 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Yes! And there are many other re-implementation projects, like OpenMW, OpenGothic, fheroes2, and others, which allow you to play the games if you can provide the original assets. Largely for older games, but the point stands. https://openmw.org/. - Source: Hacker News / about 2 months ago
+1 - I used GOG for the first time the other week to get a copy of Morrowind so I could see how https://openmw.org/ was these days, and it was a really good experience. I did have to use some obscure tool to extract it being on Linux but it's nice to know I won't have to purchase another copy again. There's a number of games I've had to repeat purchase (mostly from disk to digital), and with modding the forced... - Source: Hacker News / 11 months ago
I think https://openmw.org/ is much better than anything that Bethesda could produce. - Source: Hacker News / about 1 year ago
> I desperately want the mechanics of Morrowind, but with modern graphics. The original is almost unplayable because of how crappy the graphics are. OpenMW exists: https://openmw.org/. - Source: Hacker News / almost 2 years ago
I'm too young to have played the older games, but Wizardry 8 is one of my favorite games ever, comparable to Morrowind in both the fascinating lore and fun. I wish there was an open source reimplementation like OpenMW[1]. Perhaps, one day, I'll start writing one myself... 1 - https://openmw.org/. - Source: Hacker News / almost 2 years ago
The query editor in the Trigger.dev dashboard is built on CodeMirror 6 and uses a dual-parser architecture. - Source: dev.to / 4 months ago
CodeMirror โ lighter than Monaco, still powerful. - Source: dev.to / 6 months ago
CodeMirror is amazing these days, super lightweight compared to Monaco, and pretty extensible: https://codemirror.net/ For something non-browser, Iโm currently using Zed and itโs pretty good: https://zed.dev/. - Source: Hacker News / 12 months ago
Scrappy co-creator here. Scrappy is local-first, so data is stored locally in your browser, and optionally replicated to a lightweight sync server, to help coordinate syncing between peers. In other words, Scrappy is almost entirely front-end. The only third-party dependencies are Yjs and CodeMirror . We donโt use any other libraries or frameworks like React. Thereโs no... - Source: Hacker News / about 1 year ago
Scrappy co-creator here. It was a surprise to us that this blew up on HN. We've hurriedly added an FAQ to the write-up. In regards to this question about the "Scrappy backend": Scrappy is local-first, so data is stored locally in your browser, and optionally replicated to a lightweight sync server, to help coordinate syncing between peers. In other words, Scrappy is almost entirely front-end. The only third-party... - Source: Hacker News / about 1 year ago
The Elder Scrolls - The official site for The Elder Scrolls series, including The Elder Scrolls: Blades, coming fall 2018.
ACE (Ajax Code Editor) - Focused and built towards coders, web designers, and web builders, ACE (Ajax Code Editor) can help...
OpenRCT2 - Game engine recreation of RollerCoaster Tycoon 2 adding new features.
ProseMirror - A toolkit for building rich-text editors on the web
The Witcher 3: Wild Hunt - The Witcher 3: Wild Hunt requires an already remarkable franchise and also requires it to a totally new level of Action Role Playing as you explore the sprawling open landscapes, make decisions, engage in combat and also investigate countless side mโฆ
Monaco Editor - A browser based code editor