
Processing
Vuo
Vvvv
Cinder
Pure Data
TouchDesigner
OpenFrameworks
NodeBox is a new software application for creating generative art using procedural graphics and a...

Substance Designer
TextureLab
Filter Forge
PixaFlux
Quixel Suite
Substance Alchemist
FilterJS
Cross-platform, procedural texture generation tool.

Which is more popular?
Based on our record, Material Maker seems to be more popular. It has been mentioned 8 times since March 2021.
Website, pricing, platforms and company facts side by side.
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| Website | nodebox.net | rodzilla.itch.io |
| Pricing | — | |
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What each product offers, as listed by its team.


Possible disadvantages
Possible disadvantages
An editorial look at what each product does well and who it suits.


No analysis of Nodebox yet.
Overall verdict
Why this product is good
Recommended for
Material Maker is recommended for 3D artists, game developers, and hobbyists who are interested in creating procedural materials and textures without incurring high software costs. It is also suitable for educators and students who require an accessible and powerful tool for learning and teaching purposes in digital art and design.
Walkthroughs and reviews on video.
Minetest Mod Review: Nodebox trees
Material Maker 0.8 Released -- Now with more better!
More videos
How often each product is chosen within a category, 0–100% relative to the other.


Share your experience with using Nodebox and Material Maker. For example, how are they different and which one is better?
Recommendations tracked on public social media and blogs since March 2021.


Tracking Nodebox since Mar 2021.
In a software called material maker, this is the setup(slightly different but this basically just offsets the textures). Source: over 3 years ago
Did you find it? Here it is if you didn't. It's made in Godot. Source: over 3 years ago
“Name your own price” alternative based on the Godot engine https://rodzilla.itch.io/material-maker. Source: over 3 years ago
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On the surface, Filter Forge is just a Photoshop plugin, a pack of filters that generate textures...
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