
nCine
BlitzMax
Phaser
Monkey 2
Cocos2d-x
Haxe
JMonkeyEngine
AppGameKit
Tiny C Compiler
GNU Compiler Collection
LLVM
clang
MinGW
Scoop
SSH of Windows' Linux subsystem
QBE
nCine
Tiny C CompilerBased on our record, Tiny C Compiler should be more popular than nCine. It has been mentiond 37 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I have been coding mine for many years now. Fortunately it is still small enough that can be easily understood by one person. Have a look here: https://ncine.github.io/. Source: over 4 years ago
It uses my 2D framework nCine, which I recently ported to Raspberry Pi. That's why there are so many supported platforms. ;). Source: almost 5 years ago
nCine is a cross-platform 2D framework written in C++11 and scriptable with Lua that can be used for games, tools, or prototypes. I have been working on it in my spare time for more than ten years and it now works out-of-the-box on the latest version or Raspberry Pi OS! Source: almost 5 years ago
I created this tool for game artists a while ago, with the hope of selling it and start an independent company about game development, tools, and game technology. Unfortunately, it sold pretty much nothing so I'm back to the game industry as an employee while I decided to make it FOSS. :D It is written in C++ using my game framework nCine (https://ncine.github.io/) and ImGui, and it supports multiple platforms,... - Source: Hacker News / about 5 years ago
Some of those already exist, e.g. https://bellard.org/tcc/ However, they're not in widespread use. I would be curious to learn if there's any data/non-anecdotal information as to why. Is it momentum/inertia of GCC/LLVM/MSVC? Are alternative compilers incomplete and can't actually compile a lot of practical programs (belying the "relatively simple program") claim? Or is the performance differential due to... - Source: Hacker News / 6 months ago
In theory you should be able to use TCC to build git currently [1] [2]. If you have a lightweight system or you're building something experimental, it's a lot easier to get TCC up and running over GCC. I note that it supports arm, arm64, i386, riscv64 and x86_64. [1] https://bellard.org/tcc/ [2] https://github.com/TinyCC/tinycc. - Source: Hacker News / 11 months ago
> I'm not sure who wants to be able to syntax highlight C at 35 MB per second, but I am now able to do so Fast, but tcc *compiles* C to binary code at 29 MB/s on a really old computer: https://bellard.org/tcc/#speed. - Source: Hacker News / almost 2 years ago
"Because Pnut can be distributed as a human-readable shell script (`pnut.sh`), it can serve as the basis for a reproducible build system. With a POSIX compliant shell, `pnut.sh` is sufficiently powerful to compile itself and, with some effort, [TCC](https://bellard.org/tcc/). Because TCC can be used to bootstrap GCC, this makes it possible to bootstrap a fully featured build toolchain from only human-readable... - Source: Hacker News / about 2 years ago
For what it's worth you can implement a C compiler in under 10kLOC. The chibi C compiler is only a few thousand lines [1]. There is also Cake [2] and the tiny C compiler [3] which are both relatively small. [1] https://github.com/rui314/chibicc [3] https://bellard.org/tcc/. - Source: Hacker News / over 2 years ago
BlitzMax - With the developing version BlitzMax NG other 'targets' are available: ARM architecture, Raspberry, Android, HTML (Emscripten). RAPID DEVELOPMENT. Just open the IDE, write your code, hit F5 and see immediately the results!
GNU Compiler Collection - The GNU Compiler Collection (GCC) is a compiler system produced by the GNU Project supporting...
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
LLVM - LLVM is a compiler infrastructure designed for compile-time, link-time, run-time, and...
Monkey 2 - An easy to use, cross platform, games oriented programming language
clang - C, C++, Objective C and Objective C++ front-end for the LLVM compiler.