Microsoft MakeCode Arcade
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Microsoft MakeCode ArcadeWebVM might be a bit more popular than Microsoft MakeCode Arcade. We know about 7 links to it since March 2021 and only 6 links to Microsoft MakeCode Arcade. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The game dev environment theyโre talking about is MakeCode Arcade. Iโm also a big fan of it. There are a number of little handheld gadgets that you can use with MakeCodeโscroll down on the homepage and thereโs a section that shows them all: https://arcade.makecode.com/. - Source: Hacker News / 3 months ago
I recently installed Ubuntu on a little Geekom mini PC for my 6 and 8 year olds to share. So far my 6 yo isnโt too into it, but her older sister mostly uses it for the games Iโve put onto it through Epic and Steam and programming using MakeCode, mostly for Arcade (https://arcade.makecode.com) (I have a couple of micro:bit-based handheld shields) and more recently getting into the awesomely simple networking that... - Source: Hacker News / 8 months ago
Alternatively, get her an emulator of an old 8 or 16 bit system, I started coding at the age of 10 in these systems, with books that were oriented for kids. https://www.atariarchives.org/ http://redparsley.blogspot.com/2016/08/input-magazine-retrospective.html https://archive.org/details/input-hi-01 Or if you prefer something more up to date, https://arcade.makecode.com/. - Source: Hacker News / almost 2 years ago
Https://arcade.makecode.com/ Is great fun to use and made for kids. The forum (forum.makecode.com) is well moderated and safe too. - Source: Hacker News / over 2 years ago
I'm not sure how this reduces the barrier to game developement. There are already lots of free assets and game engines designed for making arcade games that are a lot easier then say Unity or Unreal. Like https://arcade.makecode.com/ or https://microstudio.dev/ or https://scratch.mit.edu/. - Source: Hacker News / over 2 years ago
The architecture is a fairly straightforward WebAssembly-native monolithic kernel. Most of the complexities come from making things work well within the browser constraints for real world, large apps. We have quite a bit of experience on the topic however, these are previous projects of ours: WebVM (https://webvm.io): x86 Debian shell running client-side in the browser via x86 -> WebAssembly JIT compilation... - Source: Hacker News / 26 days ago
Thanks :-) We have been building WebAssembly-based products for a while now, so for us it's second nature. But I think you are right, most developers, even experienced ones, have not yet come to grasp the fully capabilities of the Web platform in conjunction with WebAssembly. You might find previous projects from us also interesting: * WebVM (https://webvm.io): x86 virtualization in the browser. - Source: Hacker News / about 2 months ago
A somewhat better solution via tailnet you can find in https://webvm.io/. - Source: Hacker News / 4 months ago
Hello HN community, I am very happy to share with you BrowserPod for Node.js - a sandboxed Node runtime, compiled to WebAssembly, that runs completely in the your browser. BrowserPod builds on our previous work on WebAssembly virtualization, see WebVM (https://webvm.io) as an example. The environment is not a simple set of shims, but the "real" Node.js, including support for filesystem, multiple processes and... - Source: Hacker News / 4 months ago
We use WebAssembly aggressively at Leaning Technologies across our tools. WebAssembly makes it possible to: * Run x86 binaries in the browser via JIT-ting (https://webvm.io) * Run Java applications in the browser, including Minecraft (https://browsercraft.cheerpj.com) * Run node.js containers in the browser (https://browserpod.io) It's an incredibly powerful tool, but very much a power-user one. Expecting your... - Source: Hacker News / 6 months ago
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