Software Alternatives & Startups

Measure.sh VS Codeanywhere

Compare Measure.sh VS Codeanywhere and see what are their differences

Measure.sh

Measure helps mobile teams monitor and fix crashes, ANRs, bugs, and performance issues. The open source alternative to Firebase Crashlytics.

Rating
5.0 · 1 review
Pricing
Open source Freemium Free trial $25 / Monthly (25GB of log/metric/ traces/session replay)
Codeanywhere

Codeanywhere is a complete toolset for web development. Enabling you to edit, collaborate and run your projects from any device.

Rating
0 reviews
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Which is more popular?

Mobile Analytics popularity
100% vs 0%
alternatives listed
9 vs 240+

Base details

Website, pricing, platforms and company facts side by side.

Measure.sh
Codeanywhere
Website measure.sh codeanywhere.com
Pricing
Open source Freemium Free trial $25 / Monthly (25GB of log/metric/ traces/session replay) Official pricing
—
Platforms
React Native Android iOS Flutter Kotlin Multiplatform +2
—
Company Startup from the United States · 1 - 9 employees · 2024 —
Listed in

About Measure.sh and Codeanywhere

In their own words, as submitted to SaaSHub.

Measure.sh
Codeanywhere

Measure is an open source mobile observability platform built for production debugging. It helps mobile teams find and fix crashes, ANRs, UI freezes, slow API chains and edge-case state bugs, the failures that crash reporters never show you. Most crash tools tell you that an app broke. Measure...

Read more about Measure.sh

No description of Codeanywhere yet.

Features and specs

What each product offers, as listed by its team.

Measure.sh 8 features
Codeanywhere 7 features
  • Crash Reporting
    Crashes and ANRs with symbolicated stacktraces, grouping and version impact
  • Session Replay
    Session Timeline replays every user action, screen, network call, log and system metric
  • Performance Monitoring
    Traces, app launch times, network latency and app health metrics per release
  • Bug Reporting
    Shake the device to file a bug, attached to the full session that led to it
  • Network Monitoring
    Request latency, status codes and failing endpoints, tied to the session
  • User Journeys
    See how users move between screens and where they drop off
  • AI Debugging
    Measure Agent plus an MCP server so coding agents can read production sessions
  • Adaptive Capture
    Dial data collection up or down remotely, without shipping a new release
  • Cross-Platform Support
    Codeanywhere supports a wide range of platforms including web, iOS, and Android, allowing developers to code from virtually any device.
  • Cloud-Based Environment
    It offers a cloud-based coding environment which means you can access your development workspace from anywhere, without needing to install software locally.
  • Collaboration Features
    The platform has robust collaboration tools, making it easier for teams to work together on projects in real-time.
  • Wide Range of Supported Languages
    Codeanywhere supports multiple programming languages, giving developers flexibility to work on various types of projects.
  • Built-in Terminal
    It includes a built-in terminal for executing commands directly in the cloud environment, streamlining the workflow for developers.
  • Integration with Code Repositories
    Seamlessly integrates with GitHub, Bitbucket, and other repository services for version control.
  • Preconfigured Development Environments
    Offers preconfigured environments for different development stacks, reducing the time needed to set up a new project.

Possible disadvantages

  • Pricing
    The service can be expensive compared to other options, especially for larger teams or more extensive feature use.
  • Performance Issues
    Some users have reported latency and performance issues, especially when working with large projects.
  • Dependency on Internet Connection
    Being a cloud-based service, Codeanywhere requires a stable internet connection to function effectively, which may not always be available.
  • Limited Offline Capabilities
    Unlike traditional IDEs, it has limited functionality when operating offline, restricting its usability in environments with unreliable internet.
  • Learning Curve
    The interface and features can be overwhelming for beginners, necessitating a learning period before users can fully exploit its capabilities.
  • Customization Options
    The platform has limited customization options compared to some desktop IDEs, which can be a drawback for developers with specific needs.

Analysis

An editorial look at what each product does well and who it suits.

Measure.sh
Codeanywhere

No analysis of Measure.sh yet.

Overall verdict

  • Codeanywhere is generally considered a good option for developers who need a flexible and portable coding environment. Its strengths lie in its accessibility, ease of setup, and comprehensive feature set. However, as with any tool, it may not meet the specific needs of every user, particularly those who require more advanced features found in some desktop-based IDEs.

Why this product is good

  • Codeanywhere is a cloud-based development environment that allows users to edit, collaborate, and run code in the cloud. It offers features such as an online IDE, collaboration tools, and support for multiple programming languages. Its benefits include ease of access from anywhere, streamlined collaboration among team members, and reducing the need for complex local setups.

Recommended for

  • Developers who frequently switch between devices and need a consistent development environment.
  • Teams looking for an easy way to collaborate on coding projects.
  • Beginners who want a straightforward setup without the need to configure a complex local development environment.
  • Freelancers or contractors who work on different projects and require a temporary or flexible development solution.

Videos

Walkthroughs and reviews on video.

Measure.sh 1 video + Add
Codeanywhere 3 videos + Add

Measure.sh: open source crash and performance monitoring for mobile apps (demo)

CodeAnywhere -- Coding in the Cloud That Actually Works

More videos

  • - CodeAnywhere Review
  • - How to Code Anything with Codeanywhere

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
Measure.sh
Codeanywhere
100% 100%
0% 0%
0% 0%
IDE
100% 100%
100% 100%
APM
0% 0%
0% 0%
100% 100%

Questions & Answers

As answered by people managing Measure.sh and Codeanywhere.

Who are some of the biggest customers of your product?

Measure.sh's answer

Porsche, Astro, Hoichoi

What's the story behind your product?

Measure.sh's answer

Measure grew out of a problem its founders kept running into. Between them they had led mobile engineering at companies including Gojek, Rapido and Groww, including the years when Gojek's app scaled from around 10,000 to 35 million daily active users. At each company they ended up building similar internal tooling to answer the same question: why is the app slow, frozen or broken for a real user in production when crash reporting shows nothing wrong? After rebuilding versions of the same tool more than once, they decided to apply the DRY principle to the problem itself and turn it into a product instead of another internal project. Measure was released publicly in September 2024 and is developed in the open under the Apache 2.0 license, with the roadmap and issues visible on GitHub.

How would you describe the primary audience of your product?

Measure.sh's answer

Mobile engineering teams running consumer apps in production, especially at high growth companies where app quality has a direct effect on revenue and retention. Typical users are Android and iOS engineers, mobile platform and foundation teams, mobile leads and engineering managers who are accountable for crash free rates, ANRs, startup time and release health, along with the CTOs and VPs of Engineering who own those outcomes. Because Measure is open source and can be self hosted, it also fits teams with strict data residency or privacy requirements, and smaller teams looking for an open alternative to Firebase Crashlytics.

What makes your product unique?

Measure.sh's answer

Measure.sh is an open source observability platform built specifically for mobile apps, rather than a mobile SDK attached to a backend monitoring product. Its defining capability is the session timeline, which reconstructs a complete user session including interactions, navigations, network calls, logs, lifecycle events and CPU and memory signals. This allows teams to diagnose problems that never produce a crash, such as ANRs, UI freezes, slow API chains and edge case state bugs. Measure also provides Adaptive Capture, which lets teams change what data is collected remotely without shipping an app update, and an MCP server that exposes crashes, traces and sessions to coding agents. It is available as a managed cloud service or fully self hosted, and is licensed under Apache 2.0.

Why should a person choose your product over its competitors?

Measure.sh's answer

  • Mobile first by design. Measure is built by mobile engineers for mobile teams, not adapted from a web or backend APM tool.
  • Full session context. Session replays and timelines show the user actions, navigations, network calls and logs that led to an issue, not just a stack trace.
  • Coverage beyond crashes. Crashes, ANRs, performance traces, network performance, bug reports, user journeys and app health metrics live in a single dashboard.
  • Open source and self hostable. Apache 2.0 licensed, so teams can keep all app and user data inside their own infrastructure.
  • Cost control. Per GB pricing combined with Adaptive Capture, which lets teams increase data collection during a risky release and reduce it afterwards without shipping an app update.
  • Broad platform support. Android, iOS, Flutter, React Native and Kotlin Multiplatform.
  • Agent ready. An MCP server exposes errors, traces and session data to coding agents and Slack for natural language debugging.

Which are the primary technologies used for building your product?

Measure.sh's answer

  • Backend services: Go
  • Dashboard: TypeScript, React and Next.js
  • Data stores: ClickHouse for events, sessions and traces, PostgreSQL for application data
  • Streaming and caching: Apache Iggy and Valkey
  • Object storage: S3 compatible storage, with MinIO used in self hosted deployments
  • Symbolication: Symbolicator for native and mobile stack traces
  • SDKs: Kotlin for Android, Swift for iOS, Dart for Flutter, and TypeScript for React Native, plus Kotlin Multiplatform support
  • Deployment: Docker and Docker Compose for self hosting
  • License: Apache 2.0, with the full source available on GitHub at github.com/measure-sh/measure

User comments

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Reviews and articles

External articles and on-site reviews we used to compare the two products.

Measure.sh 5.0 · 1 review
Codeanywhere no reviews yet
  • Modern and AI native tooling for observability of mobile apps
    SaaSHub review
    · Sep 2026

    If you're looking for a modern and AI native tool for observability of mobile apps, then measure.sh is the right choice for the job It has a lot of innovative tools and a very nice dashboard for the same "Session...

Alternatives to Measure.sh and Codeanywhere

When comparing Measure.sh and Codeanywhere, you can also consider the following products.