Software Alternatives & Reviews

LOVE 2D VS Processing

Compare LOVE 2D VS Processing and see what are their differences

LOVE 2D logo LOVE 2D

Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua.

Processing logo Processing

C++ and Java programming at the speed of thought.
  • LOVE 2D Landing page
    Landing page //
    2018-09-30
  • Processing Landing page
    Landing page //
    2023-06-12

We recommend LibHunt Processing for discovery and comparisons of trending Processing projects.

LOVE 2D videos

JRM - "Love (2015)" Movie Review

More videos:

  • Review - Love review the series Ep1
  • Review - LOVE Season 1 Review - Netflix Original

Processing videos

Processing - Kickstarter Board Game Review

More videos:

  • Review - Processing or p5.js? My opinions
  • Review - Processing: A Game of Serving Humanity Review

Category Popularity

0-100% (relative to LOVE 2D and Processing)
Game Development
100 100%
0% 0
3D
0 0%
100% 100
Game Engine
100 100%
0% 0
VJ
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Processing should be more popular than LOVE 2D. It has been mentiond 333 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

LOVE 2D mentions (181)

  • Ask HN: Yo wants to build a game, I'm lost. What can I do?
    I've built a few games with my son over the years. The fun part for us was all about fast iteration, and then laughing at the bugs together. There are some other recommendations here for how to approach 3d, and he is specifically asking for 3d -- but I want to put in one more pitch for 2d: the fun-to-tedium ratio can be much higher. I wonder if you could spend some time prototyping some of his ideas in LÖVE... - Source: Hacker News / 4 months ago
  • Show HN: A variant of Conway's Game of Life in color you can run on your phone
    * When a cell is born it randomly takes on the color of one of its (3) parents. To try it out: 1. Install LÖVE for your device from https://love2d.org (~5MB and open source). (iOS requires building from source on a Mac, or installing the third-party Love2D Studio: https://love2d-studio.marknoteapp.com) 2. Install my Lua Carousel from https://akkartik.itch.io/carousel (~100KB). It includes all its source code and... - Source: Hacker News / 4 months ago
  • Gearing up for Lua
    Probably the most important piece of software we'll be playing around with is a game engine called LÖVE. Lua is well known around developer circles as being a good scripting language when it comes to making games, and this engine is one of the more popular. I'll be going through installation at the end of this post. - Source: dev.to / 4 months ago
  • Original Sling'n'shoot Worms Game
    I got it – these are the steps I took: 1. Download Love from https://love2d.org/. - Source: Hacker News / 4 months ago
  • Can't make my mind about which engine to use
    LibGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame. Source: 5 months ago
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Processing mentions (333)

  • Our tools shape our selves
    Reply I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project. Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more... - Source: Hacker News / about 1 month ago
  • Let's compile like it's 1992
    Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment. [0] https://processing.org/. - Source: Hacker News / 2 months ago
  • Penrose – Penrose
    Processing? https://processing.org/ Or do you specifically mean mathematical diagrams and a DSL specifically for that? - Source: Hacker News / 4 months ago
  • Program a "Weakest link" for myself IRL game
    I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code). Source: 5 months ago
  • Turbo Pascal Turns 40
    Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days. It was... - Source: Hacker News / 5 months ago
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What are some alternatives?

When comparing LOVE 2D and Processing, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

p5.js - JS library for creating graphic and interactive experiences

Unity - The multiplatform game creation tools for everyone.

TouchDesigner - TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences.

TIC-80 - TIC-80 is a fantasy computer where you can make, play and share tiny games.

Pure Data - Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical...