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Lichess
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Based on our record, Lichess seems to be a lot more popular than Unity Multiplayer. While we know about 922 links to Lichess, we've tracked only 2 mentions of Unity Multiplayer. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Hi HN! I build this project to explore an idea I got in mind for a long time : Is transformer a suitable architecture for a chess bot? I built a small model (11M parameters) and trained it on human games (Elite Lichess DB). Model alone is performing around 1500 elo, but I built an harness using Monte Carlos Tree Search (MCTS) using my model heuristics to improve the model to ~2100 elo (evaluated against... - Source: Hacker News / 15 days ago
Lichess is incredibly well optimized [0] (and an amazing public service). I'm sure that this is very cost effective for TTT, so a win-win. [0] https://lichess.org/@/revoof/blog/optimizing-the-tablebase-server/MetV0ZQd. - Source: Hacker News / 3 months ago
Https://lichess.org/@/Lichess/blog/lichess-and-take-take-take-sign-cooperation-agreement/DZS0S0Dy. - Source: Hacker News / 3 months ago
The actual blogpost: https://lichess.org/@/Lichess/blog/op1-partial-8-piece-tablebase-available/1ptPBDpC On a related note, anyone knows a Mastodon proxy that doesn't require JS and I can just pipe links through? - Source: Hacker News / 5 months ago
Lichess uses a scheme which is probably more efficient on average, described on revoof's blog[0]. Basically, it's a variable length scheme where the first 64 bits encode square occupancies, followed by piece codes (including castling, side to move, and ep with some trickery), followed by half-move clocks if necessary. 0:... - Source: Hacker News / 6 months ago
Unity is what they are using, I just know from seeing it in the browser code and researched it a little last year. https://unity.com/solutions/build-backend. Source: over 3 years ago
I never said that Unreal is bad for non BRs, just that it is very good for BRs. The amount of work they put into making Fortnite work as well as it does puts it way above anything else for large match based shooters. I agree that Unity's old multiplayer code was an absolute mess, and I would have previously suggested using a third party solution. I was saying that I've heard good things about their new multiplayer... Source: about 4 years ago
Chess.com - Play chess on Chess.com
Photon Engine - Independent networking engine and multiplayer platform.
Chess Tempo Database - Chess Tempo Database gives you a library of more than 2 million searchable chess games.
SocketWeaver - Multiplayer gaming cloud designed for Unity game developers
DecodeChess - AI chess tutor and analysis
PlayFlow Cloud - Simplified Multiplayer Game Server Hosting