
Ionic Framework
React Native
Flutter
Capacitor by Ionic
Apache Cordova
NativeScript
Onsen UI
Quasar Framework
Apple ARKit
Google ARCore
MAXST
Made With ARKit
Wikitude AR SDK
Facebook AR Studio
ARGear
Vuforia SDK
Ionic Framework
Apple ARKitBased on our record, Ionic Framework seems to be a lot more popular than Apple ARKit. While we know about 93 links to Ionic Framework, we've tracked only 7 mentions of Apple ARKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
But there is a new library, built from the beginning for Signal Forms. Its name is @ng-forge/dynamic-forms. It comes with an integration of common UI libraries: Angular Material, Bootstrap, but also PrimeNG and Ionic. - Source: dev.to / 6 months ago
Ionic is a widely used hybrid mobile app framework that enables developers to build cross-platform applications using standard web technologies such as HTML, CSS, and JavaScript. It works seamlessly with popular frameworks like Angular, React, and Vue, making it a flexible choice for web developers. Ionic applications run inside WebViews and use Capacitor to access native device features, allowing a balance... - Source: dev.to / 7 months ago
Ionic Framework: For UI components and project structure. Https://ionicframework.com/. - Source: dev.to / 10 months ago
Ionic is an open-source framework for building cross-platform mobile applications using web technologies such as HTML, CSS, and JavaScript. It allows developers to build apps for Android, iOS, and the web from a single codebase. Ionic is known for its flexibility and wide range of UI components, making it easy to build modern, responsive apps. - Source: dev.to / over 1 year ago
For the frontend, I chose Ionic and Angular, which enabled me to create a mobile-first app that could be deployed on the web right away while it could also be shipped as native for both iOS and Android. - Source: dev.to / almost 2 years ago
Link: https://developer.apple.com/augmented-reality/. - Source: dev.to / about 1 year ago
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: about 3 years ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: about 3 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 4 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: almost 5 years ago
React Native - A framework for building native apps with React
Google ARCore - Google Augmented Reality SDK
Flutter - Build beautiful native apps in record time ๐
MAXST - MAXST offers all the required features to help you create an Augmented Reality world.
Capacitor by Ionic - An open source native runtime that makes it easy to build cross-platform apps that run equally well on iOS, Android, and the Web.
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit