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I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: about 1 year ago
If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: about 2 years ago
You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: over 2 years ago
If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
Anita: I have lifetime access to the subscription-based code-learning website, CodeCombat, where I enjoy learning Python and taking all the Game Development courses offered there. Those games I made were a part of the Game Development 1 and 2 courses (there is also a 3rd course) on CodeCombat. You code the games entirely on your own from scratch by the use of the knowledge you have gathered from the lessons in the... - Source: dev.to / 2 months ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 4 months ago
So now, while you have time (yes you have no time now but when you are out of school working with a child and or no summer vacation you will have less time) you can try MIT Scratch or CodeCombat and learn to code. For you it's a long the goal is to make 1 app or a handful of apps in 4 years until you graduate. That's absolutely doable even for someone who knows 0 about coding. Then when you graduate, if you are... Source: 6 months ago
You can also have a look on Erase All Kittens (quite interesting) and also Code Combat. Source: 10 months ago
Https://codecombat.com/ is REALLY good, the free levels have enough content for ~10 weeks for an intro to programming term. Source: about 1 year ago
Apple ARKit - A framework to create Augmented Reality experiences for iOS
Tynker - Game Worlds for Kids to Learn Programming
Vuforia SDK - Vuforia is a vision-based augmented reality software platform.
Scratch - Scratch is the programming language & online community where young people create stories, games, & animations.
ARToolKit - The world's most widely used tracking library for augmented reality.
Robocode - Robocode is a programming game where the goal is to code a robot battle tank to compete against...