Software Alternatives, Accelerators & Startups

Fragmentarium VS Processing

Compare Fragmentarium VS Processing and see what are their differences

Fragmentarium logo Fragmentarium

Fragmentarium is an open source, cross-platform IDE for exploring pixel based graphics on the GPU.

Processing logo Processing

C++ and Java programming at the speed of thought.
  • Fragmentarium Landing page
    Landing page //
    2019-03-03
  • Processing Landing page
    Landing page //
    2023-06-12

We recommend LibHunt Processing for discovery and comparisons of trending Processing projects.

Fragmentarium features and specs

  • Open Source
    Fragmentarium is open-source, allowing users to freely use, modify, and distribute the software, fostering a collaborative and innovative community.
  • Real-time Feedback
    The software provides real-time feedback on code changes, enabling users to quickly iterate and visualize their procedural graphics.
  • Powerful Scripting
    It supports GLSL scripting, providing a powerful way to create and manipulate 2D and 3D fractals and other graphics.
  • Cross-platform Compatibility
    Fragmentarium is compatible with multiple operating systems, including Windows, Linux, and macOS, increasing its accessibility.
  • Educational Tool
    The software serves as an excellent educational resource for learning about fractals, ray marching, and GLSL shaders.

Possible disadvantages of Fragmentarium

  • Steep Learning Curve
    The software requires a good understanding of GLSL and fractal mathematics, which might be challenging for beginners.
  • Limited Community Support
    Compared to other graphics software, Fragmentarium has a smaller community, which can make finding help and resources more difficult.
  • Performance Limitations
    Depending on the complexity of the shaders and graphics, performance can become an issue on less powerful hardware.
  • No Official Support
    As an open-source tool, there is no official customer support, relying instead on community forums and documentation.
  • Lack of Comprehensive Documentation
    Documentation for Fragmentarium can be sparse or outdated, posing challenges for new users to fully grasp its capabilities.

Processing features and specs

  • Ease of Use
    Processing has a simple and straightforward syntax, making it accessible for beginners and quick for prototyping.
  • Visualization Capabilities
    Processing excels at creating visually appealing graphics, animations, and interactive content.
  • Active Community
    Processing has a large, active community that contributes tutorials, examples, libraries, and forums support.
  • Cross-Platform
    Processing is cross-platform, allowing developers to run their sketches on Windows, macOS, and Linux.
  • Educational Focus
    Processing is designed with teaching in mind and is widely used in educational settings to teach programming concepts.
  • Integration with Other Tools
    Processing can be easily integrated with other creative coding tools and software such as Arduino.

Possible disadvantages of Processing

  • Performance Limitations
    Processing may not be the best choice for highly performance-critical applications, especially those requiring intense computation.
  • Limited Functionality
    While great for graphics and animation, Processing might be limited for other types of development like database-driven applications.
  • Java Dependency
    Processing is built on top of Java, which may not be ideal or preferred for all users, especially those who do not wish to work with Java.
  • Scalability Issues
    Processing sketches might face challenges when scaling up to large or more complex projects.
  • Basic IDE
    The Processing IDE is quite basic compared to more advanced development environments, potentially limiting for complex project management.

Analysis of Processing

Overall verdict

  • Yes, Processing is considered to be good, especially for artists, designers, and beginners who are interested in creative coding. Its simplicity and focus on visual output make it an excellent entry point for those looking to merge programming with art.

Why this product is good

  • Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts. It's highly appreciated for its simplicity and ease of use, making it accessible for beginners. Additionally, it has a strong community and a wealth of tutorials and examples that help users to quickly get started with creating visual art and interactive media.

Recommended for

  • Artists and designers who want to learn coding
  • Educators looking for a tool to teach coding in a visual context
  • Beginners interested in interactive graphics and visualizations
  • Developers who want to quickly prototype visual ideas

Fragmentarium videos

Laura Albiero, "Retracing the Past" (Fragmentarium Video Conference)

Processing videos

Processing - Kickstarter Board Game Review

More videos:

  • Review - Processing or p5.js? My opinions
  • Review - Processing: A Game of Serving Humanity Review

Category Popularity

0-100% (relative to Fragmentarium and Processing)
3D
7 7%
93% 93
VJ
14 14%
86% 86
Javascript UI Libraries
0 0%
100% 100
3D Modeling
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, Processing seems to be more popular. It has been mentiond 343 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Fragmentarium mentions (0)

We have not tracked any mentions of Fragmentarium yet. Tracking of Fragmentarium recommendations started around Mar 2021.

Processing mentions (343)

  • The Little Book of Linear Algebra
    As an autodidact who never learned this stuff at school/uni, his lectures are what made linear algebra really click for me. I can only recommend them to anyone who wants to get a visual intuition on the fundamentals of LA. What also helped me as a visual learner was to program/setup tiny experiments in Processing[1] and GeoGebra Classic[2]. - [1] https://processing.org. - Source: Hacker News / about 1 month ago
  • DevLog 20250611: Audio API Design for Divooka Glaze!
    Glaze! Is an interactive media framework in Divooka that features a Processing-like interface. - Source: dev.to / 4 months ago
  • What is a modern successor to HyperCard?
    I have been following HyperCard clones for years. It would take me some time to gather what I found, but the short answer is to download a Mac OS 9 emulator (it works) and load up HyperCard 2.4.1 and have fun. Emulators page with links to versions for MacOS and Windows. https://mendelson.org/emulators.html Hypercard 2.4.1 is available at the Macintosh Repository... - Source: Hacker News / 4 months ago
  • Processing Foundation is hiring a Processing Project Lead!
    You can learn more about the Processing software and community at processing.org, or visit the Processing4 repository, Processing website repository, and our roadmap. - Source: dev.to / 5 months ago
  • Cloth
    >web dev/gradle/java knowledge to build something like this Web dev (and not just in java) is dominated by "component integration" concerns, containing lots of structure but little content. Computation is delegated to libraries, and the problems more about complexity of integration (at build time) scaled distributed systems (at runtime). In contrast, writing a simulation is computationally intensive, so... - Source: Hacker News / 5 months ago
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What are some alternatives?

When comparing Fragmentarium and Processing, you can also consider the following products

Blender - Blender is the open source, cross platform suite of tools for 3D creation.

p5.js - JS library for creating graphic and interactive experiences

picoCAD - A game jam from 2021-03-05 to 2021-03-11 hosted by Munro & Johan Peitz. Make something in picoCAD, the latest and greatest low-poly pixel-art 3D modeler. No prior 3D experience required. All skill levels welcome! Theme Bui...

Vvvv - vvvv is a graphical programming environment for easy prototyping and development.

Bforartists - Bforartists is a fork of Blender.

OpenFrameworks - openFrameworks