
EnTT
EntityX
Flecs
Entitas
ZeroMQ
OpenCV
AsyncRun.vim
Dear ImGui
speedtest-cli
Fast.com
LibreSpeed
SpeedOf.Me
Speedtest.net
nPerf
Testmy.net
Meteor
EnTT
speedtest-cliBased on our record, EnTT should be more popular than speedtest-cli. It has been mentiond 33 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Optimizing struct layouts is cool. But if your motivation is to pack more monsters in your game definitely consider transposing your row oriented monster struct into a column oriented entity using Entity Component System. Example framework: https://github.com/skypjack/entt?tab=readme-ov-file It has benefits besides memory/cache optimizations. It... - Source: Hacker News / 12 months ago
EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / over 2 years ago
Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / almost 3 years ago
Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / about 3 years ago
Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: about 3 years ago
Or, you can follow the installation instructions on the official GitHub repository: SpeedTest-CLI Installation Guide. - Source: dev.to / about 2 years ago
That's a community cli client https://github.com/sivel/speedtest-cli rather than the official cli client https://www.speedtest.net/apps/cli. Source: about 3 years ago
If you read the docs for Speedtest-CLI you will see that the program timeouts after 10 seconds. Try using this for default timeout of 1 minute and also redirect errors to the same file. Speedtest-cli --timeout 60 >> /bin/speedtestoutput.txt 2>&1. Source: over 3 years ago
Already exists https://github.com/sivel/speedtest-cli/, mature, stable, packaged in major distributions. Source: over 3 years ago
I have an open-source software, which can show some stats about your PC/Server. One of those stats is internet speed. I have been using speedtest-cli for now, since it is open-source and runs without having to accept any license agreements. Source: about 4 years ago
EntityX - Fast, type-safe C++ ECS (Entity-Component System).
Fast.com - Quickly test your internet speed with this fast-loading speed test powered by Netflix.
Flecs - Multi-threaded Entity Component System written for C89 & C99
LibreSpeed - Self-hosted Speedtest for HTML5. Easy setup, examples, configurable, mobile friendly.
Entitas - Entity Component System Framework for C# and Unity
SpeedOf.Me - SpeedOf.Me is an HTML5 Internet speed test. No Flash or Java needed!