EnTT
EntityX
Flecs
Entitas
ZeroMQ
OpenCV
AsyncRun.vim
Dear ImGui
Refined GitHub
Board for Github
GitZip
Enhanced GitHub
GitHub Hovercard
GitHub
GitHub File Icon
Octotree
EnTT
Refined GitHubNo Refined GitHub videos yet. You could help us improve this page by suggesting one.
Based on our record, EnTT should be more popular than Refined GitHub. It has been mentiond 33 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Optimizing struct layouts is cool. But if your motivation is to pack more monsters in your game definitely consider transposing your row oriented monster struct into a column oriented entity using Entity Component System. Example framework: https://github.com/skypjack/entt?tab=readme-ov-file It has benefits besides memory/cache optimizations. It... - Source: Hacker News / 12 months ago
EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / over 2 years ago
Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / almost 3 years ago
Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / about 3 years ago
Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: about 3 years ago
There's already something like this for GitHub: https://github.com/refined-github/refined-github. - Source: Hacker News / 3 months ago
The refined github extension[0] has some defaults that make the default view a little more tolerable. Past that I can personally recommend Renovate, which supports far more ecosystems and customisation options (like auto merging). [0]: https://github.com/refined-github/refined-github. - Source: Hacker News / 5 months ago
Refined-GitHub > Highlights > Adding comments: https://github.com/refined-github/refined-github#writing-comments. - Source: Hacker News / 10 months ago
Refined GitHub addresses these issues with a lot of improvements that can make GitHub more productive. Some great features that it has:. - Source: dev.to / about 1 year ago
The Refined GitHub extension [1] automatically hides comments that add nothing to the discussion. [2] [1] https://github.com/refined-github/refined-github. - Source: Hacker News / over 1 year ago
EntityX - Fast, type-safe C++ ECS (Entity-Component System).
Board for Github - A webview based GitHub project app with native features
Flecs - Multi-threaded Entity Component System written for C89 & C99
GitZip - Download or create a download link for a GitHub project folder/sub-folder or file.
Entitas - Entity Component System Framework for C# and Unity
Enhanced GitHub - :rocket: Chrome extension to display size of each file, download link and copy file contents directly to clipboard - softvar/enhanced-github