
Edgegap
Photon Engine
PlayFlow Cloud
Pragma
gameye
Beamable
PlayFab
brainCloud
ShareFile
Dropbox
Box
Google Drive
WeTransfer
Microsoft OneDrive for Business
Egnyte
Microsoft OneDrive
Game server hosting, solved.
Edgegap's game server orchestration & managed infrastructure helps all game developers deliver a flawless online multiplayer experience.
Easy to integrate & compatible with major engines including Unreal and Unity and game servers such as Epic Online Services, Photon, Heroic Labs' Nakama, PlayFab, Mirror Networkworking, Fish-Networking, and more.
Proven to scale to 14M CCU for the biggest of launches, and with on-demand deployments to 615+ global locations that delivers 58% average latency reduction vs public cloud. Pay only when players play with our usage-based pricing that helps you avoid overpaying for wasted capacity.
ShareFile provides you with the ability to send, receive and share large business files securely. Through the ShareFile portal, you can offer your clients a personalized, company-branded and password-protected platform from which to collaborate on files.
Secure file transfer is ensured with ShareFile's high-end encryption and hurricane-protected data centers. ShareFile offers a range of tools and features to compliment your current business workflow and to ensure a seamless integration into your day-to-day operations.
Edgegap
ShareFileEdgegap's answer
Edgegap orchestrates the world's largest edge network to deploy, on demand, your game server to 615+ locations worldwide. Which directly reduces latency of your multiplayer by 58% on average. It scales with your game's success, up to 14M CCU in 60 minutes. Best of all, it innovative "pay-per-use" means you only pay when players play your game - ensuring you never pay for wasted capacity during development or as your playerbase fluctuates.
Edgegap's answer
Multiplayer game developers seeking a convenient, powerful and cost-effective solution for authoritative servers ("dedicated servers") hosting & orchestration, relays, or the world's first matchmaking system with latency-based rules.
Edgegap's answer
As someone with 20 years of telecom experience, Mathieu Duperrรฉ had seen countless industry trends come and go โ but edge computing felt different. He saw its bold approach to latency reduction as the next frontier in gaming tech, so he pitched his employer to explore it further.
They humored him initially, but within a few months, the initiative was canned. The company didnโt feel that the gaming market was large or promising enough. Fortunately, their skepticism didnโt deter Mathieu. He knew he had lightning in a bottle, so there was only one thing left to do: quit his long-standing corporate gig to follow his passion.
The first order of business was to research industry conferences. One event in Berlin looked promising, but he was going completely out-of-pocket with zero funding and no product. It was both pricey and risky, with a ton of downside and a shred of potential upside. To earn a free pass, Mathieu jumped on the opportunity to join the eventโs hackathon.
Within two weeks, he was onstage in front of the biggest names in the game, presenting the prototype he had pulled out of thin air.
The result? First prize.
Mathieu was immediately swarmed by execs asking to test his product, which didnโt exist yet. Upon touching down in Montreal, he got straight to work renting a small office, hiring 2 engineers for a prototype and started plugging away.
One year later, they had landed a seed round.
Now, more than 5 years later, the team is composed of various departments and colleagues, building the future of edge computing infrastructure!
Edgegap's answer
Kubernetes, K8, containers, Docker, container d, container-d, and much more
Edgegap's answer
Starbreeze AB (PAYDAY 3), Halfbrick Studios (Thrill of the Fight 2), The Fun Pimps (7 Days to Die: Blood Moon), Mirai Labs (Pegaxy: Blaze), Aether Studios (Rivals of Aether 2), Highwire Games (Six Days in Fallujah), Squido Studios (DigiGods), Blue Duck Studios (Gravity League), HIBER (Hiberworld, Hiber3D) & many more unnanounced studios & games.
Based on our record, ShareFile seems to be more popular. It has been mentiond 1 time since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
My example was sharefile.com. I whitelisted sharefile then discover it uses "another" site for authentication. What suggestions (aside from me reading the source code which is what I've "been" doing) to ferret out all the other sites a "named" site (like sharefile.com) might also need whitelisting. Source: about 4 years ago
Photon Engine - Independent networking engine and multiplayer platform.
Dropbox - Online Sync and File Sharing
PlayFlow Cloud - Simplified Multiplayer Game Server Hosting
Box - Box offers secure content management and collaboration for individuals, teams and businesses, enabling secure file sharing and access to your files online.
Pragma - The home base for Ethereum developers.
Google Drive - Access and sync your files anywhere