Software Alternatives & Startups

Edgegap VS CloudLinux

Compare Edgegap VS CloudLinux and see what are their differences

Edgegap

Deploy and scale multiplayer game servers worldwide in minutes. Edgegap's patented orchestration deploys containerized dedicated servers just-in-time across 615+ locations, no SDK, no fixed fees, 58% lower latency than public cloud.

Rating
0 reviews
Pricing
Freemium Free trial
CloudLinux

Making Linux secure, stable, and profitable for thousands of hosting providers and data centers worldwide.

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0 reviews
Pricing
Open source
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Base details

Website, pricing, platforms and company facts side by side.

Edgegap
CloudLinux
Website edgegap.com cloudlinux.com
Pricing
Freemium Free trial Official pricing
Open source
Company Startup from Canada · 10 - 19 employees · 2018 —
Listed in

About Edgegap and CloudLinux

In their own words, as submitted to SaaSHub.

Edgegap
CloudLinux

Game server hosting, solved. Edgegap is a game server orchestration and managed infrastructure platform for multiplayer games. You push a container; Edgegap deploys a dedicated server just-in-time, in the location closest to the players in that specific match — no regions to pick, no SDK to...

Read more about Edgegap

No description of CloudLinux yet.

Features and specs

What each product offers, as listed by its team.

Edgegap 6 features
CloudLinux 5 features
  • Game Server Hosting & Orchestration
    Get your game online in minutes & easily maintain it with optimal performance with game server hosting on the world's largest edge network.
  • Bare Metal Orchestration
    For games with predictable player base, Edgegap’s hybrid game server orchestration leverages bare metal & cloud servers to optimize cost savings.
  • Relays
    Overcome every shortcoming of peer-to-peer networking with Edgegap's network of relays on the world's largest distributed network.
  • Matchmaking
    Edgegap's matchmaking system is fully-managed, infinitely customizable to optimally group players worldwide.
  • Fleet Manager
    Edgegap’s Smart Fleets automatically optimize fleet locations to minimize infrastructure usage, while also reducing latency by an average of 58%, thanks to Edgegap's orchestration.
  • Session Manager
    For games with persistent instances such as massively multiplayer open-worlds, social casuals & COOP, simplify your development process with our Sessions’ built-in ability to create matches/games within a single deployment instance.
  • Enhanced Server Stability
    CloudLinux uses its lightweight virtualization technology (LVE) to isolate each tenant on a shared hosting server, preventing any single user from consuming excessive resources and crashing the server for everyone else. This ensures consistent uptime and performance.
  • Improved Security with HardenedPHP and KernelCare
    CloudLinux offers HardenedPHP, which patches old and unsupported PHP versions against known vulnerabilities, and KernelCare, which provides live kernel patching without requiring server reboots. These features significantly enhance server security posture.
  • Resource Limit Management
    Administrators can set granular resource limits (CPU, memory, I/O, number of processes, etc.) per user account using LVE Manager. This makes it easy to manage shared hosting environments and ensure fair resource distribution among tenants.
  • CageFS File System Virtualization
    CageFS creates a virtualized file system for each user, preventing them from seeing other users on the server, viewing sensitive configuration files, or exploiting server vulnerabilities. This adds an important layer of isolation and security.
  • Wide Compatibility with Hosting Panels
    CloudLinux integrates seamlessly with popular hosting control panels such as cPanel, Plesk, and DirectAdmin, making it straightforward for hosting providers to adopt without overhauling their existing infrastructure or workflows.

Possible disadvantages

  • Additional Licensing Cost
    CloudLinux requires a paid monthly or annual license on top of the base server cost. For smaller hosting providers or individual server owners, this additional expense can add up and may not always be justifiable compared to free alternatives.
  • Limited to CentOS/RHEL-Based Systems
    CloudLinux is built on top of RHEL/CentOS and does not support other Linux distributions like Ubuntu or Debian. This limits its adoption for hosting providers who prefer or already run non-RHEL-based environments.
  • Learning Curve for Configuration
    While CloudLinux provides powerful resource management tools, properly configuring LVE limits, CageFS, PHP Selector, and other features requires a solid understanding of the platform. Misconfiguration can lead to users being unnecessarily restricted or resources being poorly allocated.
  • Potential Performance Overhead
    The additional layers of virtualization, resource monitoring, and file system isolation introduced by CloudLinux can impose a slight performance overhead on the server compared to running a bare, unmodified Linux distribution without these controls.
  • Dependency on CloudLinux Ecosystem
    Adopting CloudLinux means relying on their ecosystem for kernel updates, PHP patches, and security fixes. If the company experiences delays in releasing patches or changes its pricing/licensing model, hosting providers may find themselves locked into a dependency that is difficult to migrate away from.

Analysis

An editorial look at what each product does well and who it suits.

Edgegap
CloudLinux

Overall verdict

  • Edgegap is a solid choice for game developers and real-time application teams needing global, low-latency multiplayer infrastructure without managing their own server fleets. It offers a distributed edge computing network with dynamic scaling, making it particularly appealing for studios that want to reduce latency for players worldwide while avoiding the complexity of traditional cloud deployment.

Why this product is good

  • Provides a globally distributed edge network that reduces latency for multiplayer and real-time applications
  • Offers automatic and dynamic server scaling based on player demand, avoiding over- or under-provisioning
  • Simplifies deployment with containerized game server hosting, reducing DevOps overhead
  • Pay-as-you-go pricing model can be cost-effective compared to maintaining dedicated servers
  • Integrates with popular game engines and matchmaking systems, easing adoption for developers
  • Strong focus specifically on gaming and real-time use cases rather than generic cloud hosting

Recommended for

  • Indie and mid-sized game studios needing multiplayer infrastructure without dedicated DevOps teams
  • Game developers prioritizing low-latency global player experiences
  • Teams looking for scalable, on-demand server deployment rather than fixed capacity
  • Companies building real-time applications beyond gaming, such as simulations or interactive experiences
  • Developers who want container-based deployment flexibility across multiple cloud providers and regions

Overall verdict

  • CloudLinux is a well-regarded, mature Linux OS distribution and toolset specifically designed for shared hosting and multi-tenant server environments, offering strong isolation, resource management, and security features that make it a solid choice for hosting providers.

Why this product is good

  • Provides LVE (Lightweight Virtual Environment) technology for per-tenant resource isolation, preventing 'bad neighbor' effects on shared servers
  • Enhances server stability and security by isolating users so that one account's issues (crashes, resource spikes) don't affect others
  • Offers extended lifecycle support (longer than standard CentOS/RHEL support windows), which is valuable for legacy systems
  • Includes tools like CloudLinux OS Shield, Imunify360 integration, and hardened kernel options for improved security
  • Compatible with popular control panels like cPanel and Plesk, making it easy to integrate into existing hosting stacks
  • Backed by an established company with a long track record in the hosting industry and responsive support
  • Offers granular control over CPU, memory, I/O, and other resources per user account
  • Provides PHP Selector and multiple PHP version support, useful for hosting providers serving diverse client needs

Recommended for

  • Web hosting companies running shared or reseller hosting environments
  • Hosting providers needing to isolate customer accounts on the same physical server
  • Businesses requiring extended OS support lifecycles beyond standard RHEL/CentOS EOL dates
  • Enterprises using cPanel or Plesk that want tighter security and resource control
  • Hosting companies looking to reduce support tickets caused by noisy-neighbor resource contention
  • IT teams managing multi-tenant infrastructure who need governance and monitoring tools built into the OS layer

Videos

Walkthroughs and reviews on video.

Edgegap 4 videos + Add
CloudLinux 3 videos + Add

How to add Matchmaking to Unity/Unreal Multiplayer Game with Automated, No-Code Matchmaker

More videos

  • - Add dedicated servers to Unreal Engine multiplayers games without having to build Unreal from Source
  • - Add dedicated game servers to Web multiplayer games (Unity Engine)
  • - Add dedicated servers to any Unity multiplayer game

When To Use Cloudlinux On Your Virtual Private Server (VPS)

More videos

  • - CloudLinux OS+ in a minute: Explore Features
  • - How CloudLinux Plans to Keep CentOS 6 Alive

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
Edgegap
CloudLinux
100% 100%
0% 0%
0% 0%
100% 100%
100% 100%
0% 0%
0% 0%
100% 100%

Questions & Answers

As answered by people managing Edgegap and CloudLinux.

What makes your product unique?

Edgegap's answer

Edgegap orchestrates the world's largest edge network to deploy, on demand, your game server to 615+ locations worldwide. Which directly reduces latency of your multiplayer by 58% on average. It scales with your game's success, up to 14M CCU in 60 minutes. Best of all, it innovative "pay-per-use" means you only pay when players play your game - ensuring you never pay for wasted capacity during development or as your playerbase fluctuates.

How would you describe the primary audience of your product?

Edgegap's answer

Multiplayer game developers seeking a convenient, powerful and cost-effective solution for authoritative servers ("dedicated servers") hosting & orchestration, relays, or the world's first matchmaking system with latency-based rules.

What's the story behind your product?

Edgegap's answer

As someone with 20 years of telecom experience, Mathieu Duperré had seen countless industry trends come and go – but edge computing felt different. He saw its bold approach to latency reduction as the next frontier in gaming tech, so he pitched his employer to explore it further.

They humored him initially, but within a few months, the initiative was canned. The company didn’t feel that the gaming market was large or promising enough. Fortunately, their skepticism didn’t deter Mathieu. He knew he had lightning in a bottle, so there was only one thing left to do: quit his long-standing corporate gig to follow his passion.

The first order of business was to research industry conferences. One event in Berlin looked promising, but he was going completely out-of-pocket with zero funding and no product. It was both pricey and risky, with a ton of downside and a shred of potential upside. To earn a free pass, Mathieu jumped on the opportunity to join the event’s hackathon.

Within two weeks, he was onstage in front of the biggest names in the game, presenting the prototype he had pulled out of thin air.

The result? First prize.

Mathieu was immediately swarmed by execs asking to test his product, which didn’t exist yet. Upon touching down in Montreal, he got straight to work renting a small office, hiring 2 engineers for a prototype and started plugging away.

One year later, they had landed a seed round.

Now, more than 5 years later, the team is composed of various departments and colleagues, building the future of edge computing infrastructure!

Which are the primary technologies used for building your product?

Edgegap's answer

Kubernetes, K8, containers, Docker, container d, container-d, and much more

Who are some of the biggest customers of your product?

Edgegap's answer

Starbreeze AB (PAYDAY 3), Halfbrick Studios (Thrill of the Fight 2), The Fun Pimps (7 Days to Die: Blood Moon), Mirai Labs (Pegaxy: Blaze), Aether Studios (Rivals of Aether 2), Highwire Games (Six Days in Fallujah), Squido Studios (DigiGods), Blue Duck Studios (Gravity League), HIBER (Hiberworld, Hiber3D) & many more unnanounced studios & games.

User comments

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Alternatives to Edgegap and CloudLinux

When comparing Edgegap and CloudLinux, you can also consider the following products.