Software Alternatives, Accelerators & Startups

CodeTogether VS Three.js

Compare CodeTogether VS Three.js and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

CodeTogether logo CodeTogether

Live share IDEs and coding sessions. See changes in real time.

Three.js logo Three.js

A JavaScript 3D library which makes WebGL simpler.
Not present

CodeTogether is the perfect blend of functionality and simplicity, designed by a team of remote developers that rely on collaborative development. Whether you are on an Agile team that uses pair programming as part of your regular software development flow or you just like to live share your code in the occasional troubleshooting session, CodeTogether is the best tool for pair programming, mob programming, code review, and more! If you’ve been using screen sharing or an online code editor for collaborative coding, you’ll be amazed at the difference! Seeing is believing—watch our linked videos to see CodeTogether in action.

  • Three.js Landing page
    Landing page //
    2019-05-05

CodeTogether

$ Details
paid Free Trial $10 / Monthly (Starter Plan, up to 25 users)
Platforms
Windows Mac OSX Linux
Release Date
2020 May

Three.js

Pricing URL
-
$ Details
Platforms
-
Release Date
-

CodeTogether features and specs

  • End-to-End Encryption
  • On-Premises
    Available
  • Cross-platform support
    Across multiple IDEs and browsers, no vendor lock-in
  • Host-provided intelligence
    Advanced content assist, validation, navigation, etc.
  • Simultaneous Coding
    Code in any group (even in the same file at the same time) or on your own
  • Shared servers, terminals & consoles
    Hosts can share servers for remote access, and terminals that optionally allow guests to execute commands
  • Run Tests & Launches
    Guests can remotely run tests and analyze results. They can also execute run configurations from the host IDE.
  • Audio/Video & Screen Sharing
    Option to invite guests that aren't part of the coding session

Three.js features and specs

  • Ease of Use
    Three.js simplifies the complex task of 3D rendering with an intuitive API, making it accessible to developers who may not have deep expertise in 3D graphics.
  • Cross-Browser Compatibility
    Three.js is built upon WebGL, ensuring compatibility across modern browsers, including Chrome, Firefox, Safari, and Edge.
  • Comprehensive Documentation
    The library offers extensive documentation, examples, and an active community, which helps in quickly resolving issues and understanding implementation.
  • Integration with HTML and CSS
    Three.js can be easily integrated with HTML and CSS, allowing for the blending of 2D and 3D elements in web applications.
  • Extensive Features
    It supports a wide range of features including cameras, lights, materials, shaders, and post-processing effects, making it highly versatile for various 3D projects.

Possible disadvantages of Three.js

  • Performance Overhead
    Despite its powerful capabilities, Three.js can have significant performance overhead, especially for complex scenes, which might require optimization.
  • Learning Curve
    While easier than raw WebGL, Three.js still has a learning curve, particularly for those new to 3D graphics, requiring time to become proficient.
  • Limited Built-in Advanced Tools
    Although feature-rich, Three.js lacks some advanced tools out-of-the-box compared to more specialized or industry-standard 3D engines, necessitating custom solutions for certain tasks.
  • Dependency on WebGL
    Three.js relies on WebGL, meaning it cannot be used in environments where WebGL is not supported, which can limit accessibility and compatibility.
  • Frequent Updates
    The library is actively developed, which is generally positive, but frequent updates can mean breaking changes, requiring developers to frequently refactor their code.

CodeTogether videos

CodeTogether: The Complete Overview to Live Sharing your IDE

Three.js videos

Getting Started With Three.js

More videos:

  • Review - Ricardo Cabello (Mr doob) - 5 years of three.js

Category Popularity

0-100% (relative to CodeTogether and Three.js)
Code Collaboration
100 100%
0% 0
Javascript UI Libraries
0 0%
100% 100
Programming Tools
100 100%
0% 0
Flowcharts
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare CodeTogether and Three.js

CodeTogether Reviews

We have no reviews of CodeTogether yet.
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Three.js Reviews

Top 20 Javascript Libraries
Cross-browser JS library and API that allows for the creation of beautiful animations, Three.js relies on WebGL rather than conventional browser-plugins. Through its library utilities, developers can include complex 3D animations on their website without much effort. Three.js include many features like geometry, lights, materials, shaders, effects, scenes, data loaders,...
Source: hackr.io

Social recommendations and mentions

Based on our record, Three.js seems to be a lot more popular than CodeTogether. While we know about 257 links to Three.js, we've tracked only 4 mentions of CodeTogether. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

CodeTogether mentions (4)

  • Hey! Are there any coding platforms where you can share a simple link with other people to use an app? I keep wanting to find something other than code.org (which makes sharing pretty easy and accessible to anyone)
    Looking for collaboration and advanced features? Most decent ones cost money ... Start with replit.com, also look at codeanywhere.com, and also codetogether.com (requires download, free+paid plans). Source: over 4 years ago
  • QUESTION: How to manage pair programming?
    Are you using the right tools? Screen sharing isn't great for longer sessions, and you need a code focused tool like Live Share, or one we make - CodeTogether, especially if you need to work across IDEs. Source: over 5 years ago
  • dual keyboard / mouse input?
    Just addressing the pair programming aspect of this - if you were doing this remotely, you could use something like codetogether.com Each of you would have your own machines and screens, but be looking at the same piece of code (if you want) or investigate / code in different areas of the project too. Source: over 5 years ago
  • PhpStorm 2021.1 Released: Preview for PHP and HTML Files, 20+ New Inspections, Improvements in All Subsystems, and Pair Programming via Code With Me
    If any of you are looking for a pair/mob programming solution that works across IDEs, do try codetogether.com. Host in IntelliJ, join from VS Code or Eclipse if you want. We just added the support for writeable shared terminals. Video covering all the features is here: https://youtu.be/OgCWc3hTBc0. Source: over 5 years ago

Three.js mentions (257)

  • Why a static Three.js scene still cooks your phone, and the dirty-flag fix
    So I have a bunch of small games on my site. Ludo, tic-tac-toe, carrom, rock-paper-scissors. Nothing fancy, the kind of thing you'd think runs on a potato. They're built with Three.js, which is the standard library for drawing 3D graphics in a web page. I was testing them on my iPhone and the phone got genuinely hot. Hot to hold. And here's the part that bugged me: I wasn't even doing anything. I was just sitting... - Source: dev.to / 17 days ago
  • Fable Built a 3D Model of Aristotelian-Thomistic Cognitive Architecture
    This looks like the usual https://threejs.org animation built by LLMs. I'm more interested in the source of the data and if it was reviewed for correctedness. - Source: Hacker News / about 2 months ago
  • Building LoreKeeper: An Immersive 3D Library to Bridge EPUBs and AI
    Frontend: Three.js for the 3D engine, Vite for a lightning-fast build. - Source: dev.to / 4 months ago
  • How to Create 360 Panoramas with GPT Image 2 and View Them Interactively
    When a 360 viewer loads this image, it wraps it onto the inside of a sphere using Three.js and places the camera at the center. You drag to rotate, scroll to zoom, and the flat image becomes an immersive scene. - Source: dev.to / 4 months ago
  • JavaScript Awesome Package
    Threejs - 3D animations on the browser, using WebGL in an intuitive way. - Source: dev.to / 7 months ago
View more

What are some alternatives?

When comparing CodeTogether and Three.js, you can also consider the following products

CodeShare.io - Realtime code sharing for developers

p5.js - JS library for creating graphic and interactive experiences

Visual Studio Live Share - Real-time collaborative development

PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.

Teletype for Atom - Collaborate in real time in Atom

Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.