Software Alternatives & Startups

CodeMonkey VS ArtDeck

Compare CodeMonkey VS ArtDeck and see what are their differences

CodeMonkey

Write code. Catch Bananas. Save the World.

CodeMonkey Landing page
Rating
0 reviews
ArtDeck

Visual reference-board app for creatives to collect images, video, links, notes, GIFs, and PDFs, with study tools and iCloud sync across iPhone, iPad, and Mac

ArtDeck ArtDeck board
Rating
0 reviews
Pricing
Paid $5.99 / One-off
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Which is more popular?

Development popularity
100% vs 0%
alternatives listed
106 vs 14

Base details

Website, pricing, platforms and company facts side by side.

CodeMonkey
ArtDeck
Website codemonkey.com getartdeck.com
Pricing
Paid $5.99 / One-off
Company Startup from Israel · 20 - 49 employees · 2014 Startup from France · 2026
Listed in

About CodeMonkey and ArtDeck

In their own words, as submitted to SaaSHub.

CodeMonkey
ArtDeck

Codemonkey is an interactive online platform designed to make learning code fun for kids from 5-14 years old. Through engaging games and challenges, it introduces programming concepts in a clear and accessible way. As children write code to help a monkey complete different tasks and puzzles, they...

Read more about CodeMonkey

Build a moodboard, gather references for a project, or study an artwork up close. Everything stays together instead of scattered across screenshots, folders, and tabs. COLLECT FROM ANYWHERE • Take photos and video, scan documents, or import from Photos and Files • Save web links as preview cards,...

Read more about ArtDeck

Features and specs

What each product offers, as listed by its team.

CodeMonkey 6 features
ArtDeck 5 features
  • Engaging Learning Environment
    CodeMonkey offers a game-based learning platform that makes coding fun and engaging for children. The interactive nature helps maintain student interest and motivation.
  • Structured Curriculum
    It provides a well-organized curriculum that follows a clear learning path, ensuring that students build their coding skills progressively, from basic to more advanced levels.
  • No Previous Experience Required
    CodeMonkey is designed for users with no prior coding knowledge, making it accessible and easy to start for beginners.
  • Multiple Programming Languages
    Students can learn different programming languages, including CoffeeScript, Python, and others, broadening their overall coding proficiency.
  • Teacher Resources and Support
    The platform offers extensive resources for educators, including lesson plans, grading tools, and progress tracking, which can simplify teaching logistics.
  • Free Trial and Subscription Plans
    CodeMonkey provides a free trial period along with various subscription options, allowing users to explore the platform before committing financially.

Possible disadvantages

  • Cost
    Beyond the free trial, CodeMonkey can be costly for schools or individuals, especially those on a tight budget, as it requires a subscription plan.
  • Limited Advanced Features
    While excellent for beginners, advanced coders might find the platform lacking in complexity and features needed for more sophisticated programming tasks.
  • Internet Dependency
    CodeMonkey is an online platform, so a stable internet connection is required for full functionality. This can be a limitation in areas with poor connectivity.
  • Game-Based Focus
    The heavy reliance on gamification may not suit all learners, particularly older students or those preferring a more traditional, text-based approach to coding.
  • Limited Scope for Custom Projects
    The structured nature of the platform might limit students’ ability to deviate from the set curriculum and create their own unique projects.
  • Language and Region Availability
    The platform might not be available in all languages or regions, which could restrict access for non-English speaking or international users.
  • ToolBox - Study lenses
    Five lenses on any saved image: values, color, composition, read, and measure, so you can pull a palette, check a composition, or take an angle without leaving the board.
  • One canvas for everything
    Images, videos, GIFs, links with previews, notes, PDFs, palettes, drawings, and nested groups all live on the same board.
  • iPhone, iPad, And Mac
    Save on your phone, study beside a drawing app on iPad, organize on Mac. Sync is opt-in per board through your own iCloud, and boards work offline.
  • One-Time Purchase
    Buy once and keep it. No subscription, no in-app purchases, and no ArtDeck account to create.
  • Motion Study
    Step through video and GIF references, slow playback down, open a GIF filmstrip, and overlay nearby frames with onion skinning.

Videos

Walkthroughs and reviews on video.

CodeMonkey 3 videos + Add
ArtDeck 0 videos + Add

Webinar for Teachers | Getting Started with your CodeMonkey Pilot

More videos

  • Demo - CodeMonkey: Teach code with the best coding solution
  • Review - Tour of CodeMonkey Courses

No ArtDeck videos yet. You could help us improve this page by suggesting one.

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
CodeMonkey
ArtDeck
100% 100%
0% 0%
0% 0%
100% 100%
100% 100%
0% 0%
0% 0%
100% 100%

Questions & Answers

As answered by people managing CodeMonkey and ArtDeck.

What makes your product unique?

CodeMonkey's answer

CodeMonkey stands out by teaching real programming languages like CoffeeScript and Python through fun, game-based challenges. Unlike many platforms that rely only on block coding, it gradually transitions students to text-based coding for a more authentic experience. Its engaging storyline, where kids help a monkey complete tasks by writing code, keeps learners motivated and invested. The platform also supports educators with detailed lesson plans, progress tracking, and classroom management tools. With its global accessibility and step-by-step guidance, CodeMonkey makes coding approachable and enjoyable for children everywhere.

ArtDeck's answer:

Most reference apps stop once the image is saved but ArtDeck keeps going.

It is the only reference board where collecting and studying happen in the same place, on the device you happen to be holding.

Why should a person choose your product over its competitors?

CodeMonkey's answer

CodeMonkey is a great choice because it makes learning to code fun and exciting through interactive games and real coding languages. Unlike some other platforms that stick to just drag-and-drop blocks, CodeMonkey helps kids start writing real code early on. It’s super easy to use, with step-by-step instructions and instant feedback to keep learners on track. Teachers and parents also love it because it comes with ready-made lessons and tools to track progress. Plus, it’s used all over the world and available in different languages, so anyone can jump in and start coding!

ArtDeck's answer:

Against PureRef. PureRef is excellent on a desktop and has more specialized window modes: click-through transparency, always-on-top of one chosen app, separate overlays. It also runs on Windows and Linux, which ArtDeck does not. Choose ArtDeck when your references need to move between iPhone, iPad, and Mac, when you work on iPad beside a drawing app, when you study video reference, or when you want palette, value, composition, and measurement tools built in.

Against Eagle. Eagle is a library manager with strong tagging, smart folders, and batch operations on Mac and Windows. It has no native phone or tablet board. ArtDeck is a board first: things sit side by side on a canvas rather than in a grid, and the board travels with you.

Against Pinterest and the camera roll. Both are good at saving and bad at using. Pinterest ties your collection to an account, an algorithm, and a connection. ArtDeck boards are files on your devices, work offline, and never get reorganized by someone else's feed.

Against Milanote and general canvas tools. Those are built for teams planning work together, priced per seat per month. ArtDeck is built for one person studying images, bought once.

How would you describe the primary audience of your product?

CodeMonkey's answer

CodeMonkey’s primary audience is children, typically aged 5 to 14, who are just starting to explore the world of coding. It’s designed for young learners who enjoy games and interactive challenges that make learning feel like play. The platform is also a great fit for educators and parents looking for a fun, structured way to teach programming. With content suitable for beginners and more advanced students, it appeals to a wide range of skill levels. Overall, CodeMonkey is perfect for curious kids who love solving puzzles and want to build real coding skills in a fun, supportive environment.

ArtDeck's answer:

People who save images because looking at them carefully is part of how they work.

Concretely, that is digital artists and illustrators, concept and game artists, 3D artists, designers, photographers, animators working from motion reference, and art students. It also fits anyone with thousands of screenshots and saved pins who has never been able to actually use them.

What they have in common is a habit rather than a job title: they gather references from the web, the camera roll, files, and other apps, lay them out side by side, and study what makes them work. They also tend to own Apple hardware and move between it during a single project. Save something on the phone in the morning, study it on iPad beside Procreate in the afternoon, organize the board on Mac later.

What's the story behind your product?

CodeMonkey's answer

CodeMonkey was founded in 2014 by Jonathan Schor, Ido Schor, and Yishai Pinchover, inspired by their experiences teaching kids to code through playful activities. They envisioned a platform that would make coding accessible and enjoyable for children, blending real programming languages with engaging, game-based learning. Launched in Israel, CodeMonkey quickly gained global traction, reaching over 34 million students in 206 countries by 2024 . In 2018, it was acquired by TAL Education Group but continues to operate independently, expanding its offerings to include courses in AI, data science, and digital literacy. Today, CodeMonkey remains committed to empowering young learners worldwide through fun and effective coding education.

ArtDeck's answer:

ArtDeck started from a personal problem: references were everywhere and useful nowhere. Saved pins in one place, screenshots in the camera roll, links in browser tabs, images in folders. Plenty of collecting, almost no returning.

The first version was the fix for that, a board where images, links, notes, and videos could sit together on one canvas and come along across iPhone, iPad, and Mac.

The second idea is the one that shaped the app. Collecting a reference and understanding it are not the same thing. Artists have always had a manual set of moves for the second part: squint at the image, flatten it to values, sample the colors, check where the lines land, measure the angle. Those moves were happening outside the app, in other tools or not at all. So ToolBox was built into the board, five lenses that open on any saved image without taking you away from it.

The belief underneath all of it is that what you collect shapes what you create. Collecting is creative work, not filing. And a tool for that should be yours: one purchase, no subscription, works offline, your boards on your own devices.

Which are the primary technologies used for building your product?

ArtDeck's answer:

ArtDeck is a native Apple application, not a cross-platform wrapper. It is written in Swift with SwiftUI, and shares one codebase across iOS, iPadOS, and macOS while adapting the interface to each.

User comments

Share your experience with using CodeMonkey and ArtDeck. For example, how are they different and which one is better?

Log in or Post with

Alternatives to CodeMonkey and ArtDeck

When comparing CodeMonkey and ArtDeck, you can also consider the following products.