
CodeClimate
Codacy
SonarQube
ESLint
Coveralls
SensioLabs Insight
CodeFactor.io
Source-Navigator NG
Pure Data
SuperCollider
VCV Rack
MadMapper
QLab
VPT
TouchDesigner
Freej
CodeClimate
Pure DataBased on our record, Pure Data should be more popular than CodeClimate. It has been mentiond 41 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Automated analysis tools: SonarQube, CodeClimate, and Codacy detect code-level debt automatically: cyclomatic complexity, code duplication, dependency staleness, and coverage gaps. These tools supplement but don't replace the architectural and business-logic debt that requires human judgment to identify and document. - Source: dev.to / about 2 months ago
CodeClimate and Codacy can generate before/after metrics for code quality that make the starting and ending states concrete rather than subjective. - Source: dev.to / about 2 months ago
CodeClimate quantifies maintainability so teams canโt hand-wave garbage away. - Source: dev.to / 9 months ago
Code Climate: Link - Automated code review and quality analysis for codebase health. - Source: dev.to / about 1 year ago
Use tools like SonarQube or CodeClimate to spot the high-risk 20%. Then fix one thing at a time not everything at once. This isnโt Dark Souls. - Source: dev.to / about 1 year ago
The whole thing is three runtimes glued together. DragonRuby GTK (mRuby) handles the game side: scenes, UI, sprite rendering, the per-tick game loop, the XP and tier-progression system. Pure Data, embedded via libpd, handles every audio sample: spectral analysis across four frequency bands, burst recording, the synthesis and effects chain, the feedback routing. A small custom C extension bridges the two via... - Source: dev.to / about 2 months ago
I'm just going to mention Pure Data here, because I'm always surprised when people don't know about it. https://puredata.info/ I use it in my art and music practice to interfaced with hardware like a GameTrak controller, and to control drone motors for bowing/drumming physical things for computer controlled electroacoustic music. I also use it at a university lab for the development of assistive musical... - Source: Hacker News / about 2 months ago
I'm getting back in to audio programming, starting off with Pd[1] and reading Miller Puckette's book[2]. I'm planning on writing some low-level C libraries afterwards, using The Audio Programming[3] book as a guide [1] https://puredata.info. - Source: Hacker News / 8 months ago
My most recommended method for beginners has always been PD (https://puredata.info/) combined with The Theory and Technique of Electronic Music: (https://msp.ucsd.edu/techniques/latest/book.pdf) and this book (https://mitpress.mit.edu/9780262014410/designing-sound/). Eli's tutorials on SuperCollider are also very helpful: https://www.youtube.com/@elifieldsteel Of course, my project Glicol can also be helpful for... - Source: Hacker News / about 2 years ago
For node based workflows, check out Max or Pure Data. https://cycling74.com/products/max https://puredata.info/. - Source: Hacker News / over 2 years ago
Codacy - Automatically reviews code style, security, duplication, complexity, and coverage on every change while tracking code quality throughout your sprints.
SuperCollider - A real time audio synthesis engine, and an object-oriented programming language specialised for...
SonarQube - SonarQube, a core component of the Sonar solution, is an open source, self-managed tool that systematically helps developers and organizations deliver Clean Code.
VCV Rack - A cross-platform modular synthesizer.
ESLint - The fully pluggable JavaScript code quality tool
MadMapper - The Mapping Software