Software Alternatives, Accelerators & Startups

CMake VS Zero-K

Compare CMake VS Zero-K and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

CMake logo CMake

CMake is an open-source, cross-platform family of tools designed to build, test and package software.

Zero-K logo Zero-K

Do you want epic battles?
  • CMake Landing page
    Landing page //
    2022-09-21

We recommend LibHunt CMake for discovery and comparisons of trending CMake projects.

  • Zero-K Landing page
    Landing page //
    2023-09-21

CMake features and specs

  • Cross-platform support
    CMake is designed to support multiple operating systems including Windows, macOS, and Linux. This allows developers to write platform-independent CMake scripts.
  • Build tool agnostic
    CMake can generate build files for a variety of build systems including Makefiles, Ninja, and Visual Studio solutions. This means developers are not tied to a specific build tool.
  • Large community and extensive documentation
    CMake has a large user base and an extensive amount of documentation and tutorials available which can be helpful for new and experienced users alike.
  • Integrated testing support
    CMake includes support for testing frameworks such as CTest, which allows for automated testing of code during the build process.
  • Modular and scalable
    CMake is highly modular, enabling users to create reusable and maintainable code by organizing CMake scripts into libraries and modules.

Possible disadvantages of CMake

  • Steep learning curve
    CMake's complexity and its extensive range of features can be difficult for beginners to grasp, leading to a steep learning curve.
  • Verbose syntax
    CMake scripts can often become verbose and difficult to read, especially for large projects. This can make maintenance and debugging challenging.
  • Inconsistent module quality
    The quality and support of different CMake modules can vary, sometimes leading to issues with compatibility or functionality.
  • Performance overhead
    CMake may introduce some performance overhead during the configuration process, especially for very large projects.
  • Complexity in advanced features
    Some of the more advanced features of CMake, such as custom commands and complex dependency management, can be quite difficult to implement correctly.

Zero-K features and specs

  • Open Source
    Zero-K is completely open-source, allowing players to modify the game, contribute to its development, or simply enjoy it for free.
  • Active Community
    The game has an engaged community that contributes to ongoing development, discussion, and support for new players.
  • Complex Gameplay
    Zero-K offers deep strategic gameplay with a variety of units and mechanics that cater to experienced RTS players seeking challenging engagements.
  • Regular Updates
    The game receives regular updates that introduce new features, balance changes, and bug fixes, keeping it fresh and engaging.
  • No Microtransactions
    Zero-K does not include microtransactions, ensuring that all players have access to the same content without additional purchases.

Possible disadvantages of Zero-K

  • Steep Learning Curve
    The game can be difficult for beginners due to its complex mechanics and lack of comprehensive tutorials for new players.
  • Limited Graphics
    Compared to modern commercial RTS games, Zero-K's graphics are less advanced, which may be off-putting to players who prioritize visuals.
  • Occasional Bugs
    As an open-source project, Zero-K might experience occasional bugs or glitches, although they are usually resolved quickly by the community.
  • Smaller Player Base
    Being a niche game, Zero-K has a smaller player base, which may result in longer waiting times for multiplayer matches.
  • System Requirements
    Despite its simpler graphics, Zero-K can be demanding on system resources, potentially requiring a powerful PC for optimal performance.

Analysis of CMake

Overall verdict

  • CMake is generally considered a good tool for managing the build process of software projects, especially those with a complex codebase that spans multiple platforms.

Why this product is good

  • Flexibility
    It offers great flexibility in terms of defining build processes, enabling advanced configuration and optimization techniques to be used.
  • Integration
    It integrates well with many popular IDEs and other tools, providing a smoother development experience.
  • Wide adoption
    CMake is widely used in the industry, which leads to robust community support and regular updates.
  • Cross platform support
    CMake is designed to support multiple platforms, which makes it highly valuable for projects that need to be compiled and run on different operating systems.

Recommended for

  • projects requiring cross-platform compatibility
  • developers looking for a powerful build configuration tool
  • complex software projects with numerous dependencies
  • teams that value strong community and industry support

CMake videos

CMake for Dummies

More videos:

  • Review - CppCon 2017: Mathieu Ropert โ€œUsing Modern CMake Patterns to Enforce a Good Modular Designโ€
  • Review - Hunter, a CMake driven package manager for C/C++ projects - Daniel Friedrich - Lightning Talks

Zero-K videos

A Brief Fling with Zero-K โค๏ธ

More videos:

  • Review - The Next Supreme Commander - Zero-k Review and impressions - Zerok New Epic RTS

Category Popularity

0-100% (relative to CMake and Zero-K)
Front End Package Manager
Games
0 0%
100% 100
JS Build Tools
100 100%
0% 0
Strategy Games
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, CMake should be more popular than Zero-K. It has been mentiond 55 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

CMake mentions (55)

  • How I deployed my first project for my devops portfolio: Project Architecture
    I used CMAKE as my compiling tool followed by make. - Source: dev.to / about 1 year ago
  • DeadLock: Research Results & Tech Stack
    All this C++ project can't be ran as simple C++ code, so I will be building this whole package using CMake. It will streamline building this project onto other computers. - Source: dev.to / about 1 year ago
  • Master This Feature of DevEco Studio to Efficiently Implement ArkTS and C++ Glue Code
    For knowledge in this aspect, you can refer to the relevant documents of the CMake build tool: https://cmake.org/. - Source: dev.to / over 1 year ago
  • Creating a Native Desktop GUI Using C++ with GTK
    I used CMAKE to define the build configurations. I find it very convenient that CMAKE generates the Makefile on Linux and can also create a Visual Studio project on Windows. - Source: dev.to / almost 2 years ago
  • Top 7 C++ Tools to explore in 2024 if it's not already the case.
    CMake stands for "Cross-platform Make" and is an open-source, platform-independent build system. It's designed to build, test, and package software projects written in C and C++, but it can also be used for other languages. Here's an overview of CMake and its features:. - Source: dev.to / over 2 years ago
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Zero-K mentions (22)

  • Beyond All Reason โ€“ open-source RTS game built on top of the Recoil RTS Engine
    Zero-K is a similar game (also opensource, built on same engine, slightly different design goals): https://zero-k.info/ https://store.steampowered.com/app/334920/ZeroK/ Zero-K simplified the economy (metal cost = energy cost) but added a whole lot of mechanics like overdrive grids and made every unit unique. There is a lot more unit variety with mind-control, jumpjets, shields, unit-throwers, self-replicators,... - Source: Hacker News / over 1 year ago
  • Supreme Commander Graphics Study
    And, for completion, with the same engine that beyond all reason is done, but with a different game play feeling: https://zero-k.info/ I personally prefer Zero-K (flatter tech tree, territory can be more important), but both are great games. - Source: Hacker News / over 2 years ago
  • OpenRA โ€“ Classic strategy games rebuilt for the modern era
    I'll take this opportunity to recommend Zero-K[1] for those who were into Total Annihilation. It's truly excellent! [1]: https://zero-k.info/. - Source: Hacker News / almost 3 years ago
  • Deadlands in Beyond All Reason (BAR)
    Zero-k (https://zero-k.info/) on the same engine supports custom maps. How would you feel about uploading / other people uploading the map? Source: about 3 years ago
  • What is your favorite open source Linux game? Mine is Wideland (Best way to describe is the way Settlers 3 should have been)
    My current favorite is Beyond All Reason. Before BAR, my favorite was Zero-K. Both BAR and zk use the same game engine, SpringRTS. BAR and zk are very similar to one another, and they're successors for Total Annihilation and Supreme Commander. Source: over 3 years ago
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What are some alternatives?

When comparing CMake and Zero-K, you can also consider the following products

GNU Make - GNU Make is a tool which controls the generation of executables and other non-source files of a program from the program's source files.

Warzone 2100 - Join "The Project" to restore humanity's synaptic-link technology after nuclear war...

SCons - SCons is an Open Source software construction toolโ€”that is, a next-generation build tool.

Spring Engine - Spring is a versatile 3D RTS game engine.

SBT - SBT is a build tool for Scala, like Ant or Maven but with hieroglyphics.

Veloren - A multiplayer voxel RPG. Inspired in games such as Cube World, Breath of the Wild, Dwarf Fortress and Minecraft.