Software Alternatives, Accelerators & Startups

CloudShell VS EnTT

Compare CloudShell VS EnTT and see what are their differences

CloudShell logo CloudShell

Cloud Shell is a free admin machine with browser-based command-line access for managing your infrastructure and applications on Google Cloud Platform.

EnTT logo EnTT

Header-only C++ game development library with innovative ECS (Entity-Component-System).
  • CloudShell Landing page
    Landing page //
    2023-07-12
  • EnTT Landing page
    Landing page //
    2023-09-05

CloudShell features and specs

  • Integrated Environment
    CloudShell provides a fully integrated development environment directly within your browser, including access to Google Cloud resources, pre-installed Google Cloud SDK, and other useful tools.
  • Convenience
    Because it's browser-based, there is no need to install or configure anything locally, which can save considerable setup time and eliminate environment inconsistencies.
  • Security
    Operating within Google's infrastructure can add layers of security, including secure connection to cloud resources and less risk of exposing local machines to vulnerabilities.
  • Access to Project Resources
    Directly connects to Google Cloud resources associated with your account, making it easy to manage and deploy applications within your cloud environment.
  • Scalability
    Seamlessly scalable environment that can handle different workloads without performance degradation.
  • Persistent Storage
    CloudShell offers persistent storage, allowing users to save their work and configurations, which are available in future sessions.
  • Pre-installed Tools
    Includes a range of pre-installed tools, such as git, gcloud SDK, and language libraries, enabling efficient development and deployment workflows.

Possible disadvantages of CloudShell

  • Resource Limits
    CloudShell has usage limits, including limited disk space and CPU, which may not be sufficient for all types of workloads, particularly resource-intensive tasks.
  • Inactive Use Timeouts
    Sessions that are inactive for a period of time may be automatically terminated, which can disrupt ongoing work.
  • Dependency on Internet Connection
    Being a cloud-based solution, a stable internet connection is required. Any disruption in connectivity can hamper development and deployment processes.
  • Latency Issues
    Depending on your geographical location, there may be latency issues which can affect performance and response times.
  • Limited Customization
    While CloudShell provides many pre-installed tools, users have limited control over the environment compared to a locally managed development setup.
  • Paid Subscription Needed for Extensive Use
    Beyond the free tier, extensive usage of CloudShell resources may incur additional costs, which can add up depending on the scale and nature of the tasks.
  • Learning Curve
    New users who are not familiar with Google Cloud's ecosystem may face an initial learning curve to fully leverage CloudShell's capabilities.

EnTT features and specs

  • Performance
    EnTT is known for its high performance and minimal overhead, making it suitable for real-time applications such as games.
  • Flexibility
    EnTT provides a flexible ECS (Entity-Component-System) framework that allows developers to customize systems and components as needed.
  • Header-only
    As a header-only library, EnTT is easy to integrate into projects with minimal setup.
  • Modern C++
    EnTT takes full advantage of modern C++ features, offering a concise and efficient API.
  • Active Community
    EnTT has an active community and detailed documentation, which can help developers troubleshoot and optimize their use of the library.

Possible disadvantages of EnTT

  • Complexity
    The complexity of EnTT and ECS in general can be daunting for beginners who are not familiar with these concepts.
  • Learning Curve
    Due to its flexibility and use of modern C++ techniques, there is a steep learning curve associated with mastering EnTT.
  • Limited Use Cases
    While EnTT excels in game development, its ECS paradigm might not be the best fit for all types of applications, such as traditional object-oriented systems.
  • C++ Specific
    As a C++ library, EnTT is not suitable for projects or teams using other programming languages, limiting its usability to C++ ecosystems.

Analysis of CloudShell

Overall verdict

  • Yes, CloudShell is a good tool, especially for those who are actively using Google Cloud Platform. It provides a user-friendly interface and a comprehensive set of tools to manage cloud resources effectively. Its convenience, combined with the power of GCP, makes it a valuable asset for cloud-based development and operations.

Why this product is good

  • CloudShell is a versatile tool offered by Google Cloud Platform (GCP) that provides a command-line environment directly in your web browser. It is particularly beneficial for developers and system administrators because it allows them to manage GCP resources easily without needing to install additional software on their local machines. CloudShell includes the Google Cloud SDK, along with other essential tools, making it a convenient and efficient option for cloud management tasks. Additionally, it offers persistent storage, allowing users to save their scripts and data between sessions. The integration with other GCP services enhances productivity by providing seamless access and control.

Recommended for

  • Developers who frequently work with Google Cloud Platform
  • System administrators managing GCP resources
  • New users of Google Cloud who need an easy introduction to command-line tools
  • Teams collaborating on GCP projects, as it supports session sharing

CloudShell videos

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EnTT videos

EnTT -- C++ ECS Gaming Library

More videos:

  • Review - Intro to EnTT (ECS) | Game Engine series

Category Popularity

0-100% (relative to CloudShell and EnTT)
Text Editors
88 88%
12% 12
Developer Tools
0 0%
100% 100
Development
100 100%
0% 0
IDE
72 72%
28% 28

User comments

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Social recommendations and mentions

Based on our record, EnTT should be more popular than CloudShell. It has been mentiond 33 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

CloudShell mentions (13)

  • GCP Fundamentals: Cloud Shell API
    The Google Cloud Shell API empowers organizations to automate cloud operations, accelerate software delivery, and improve efficiency. By providing a programmatic interface for managing Cloud Shell environments, the API unlocks new possibilities for developers, SREs, and data teams. Explore the official documentation and try the hands-on lab to experience the benefits of the Cloud Shell API firsthand. ... - Source: dev.to / about 1 year ago
  • Intro to the YouTube APIs: searching for videos
    Command-line (gcloud) -- Those who prefer working in a terminal can enable APIs with a single command in the Cloud Shell or locally on your computer if you installed the Cloud SDK which includes the gcloud command-line tool (CLI) and initialized its use. If this is you, issue this command to enable the API: gcloud services enable youtube.googleapis.com Confirm all the APIs you've enabled with this command:... - Source: dev.to / almost 2 years ago
  • Explore the world with Google Maps APIs
    Gcloud/command-line - Finally, for those more inclined to using the command-line, you can enable APIs with a single command in the Cloud Shell or locally on your computer if you installed the Cloud SDK (which includes the gcloud command-line tool [CLI]) and initialized its use. If this is you, issue the following command to enable all three APIs: gcloud services enable geocoding-backend.googleapis.com... - Source: dev.to / about 2 years ago
  • Getting started with the Google Cloud CLI interactive shell for serverless developers
    While you might find that using the Google Cloud online console or Cloud Shell environment meets your occasional needs, for maximum developer efficiency you will want to install the Google Cloud CLI (gcloud) on your own system where you already have your favorite editor or IDE and git set up. - Source: dev.to / over 3 years ago
  • Cloud desktops aren't as good as you'd think
    Here is the product https://cloud.google.com/shell It has a quick start guide and docs. - Source: Hacker News / almost 4 years ago
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EnTT mentions (33)

  • Writing memory efficient C structs
    Optimizing struct layouts is cool. But if your motivation is to pack more monsters in your game definitely consider transposing your row oriented monster struct into a column oriented entity using Entity Component System. Example framework: https://github.com/skypjack/entt?tab=readme-ov-file It has benefits besides memory/cache optimizations. It... - Source: Hacker News / 12 months ago
  • Using Jolt with flecs & Dear ImGui: Game Physics Introspection
    EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / over 2 years ago
  • Focus: A simple and fast text editor written in Jai
    Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / almost 3 years ago
  • Introducing Ecsact
    Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / about 3 years ago
  • Sharing Saturday #472
    Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: about 3 years ago
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What are some alternatives?

When comparing CloudShell and EnTT, you can also consider the following products

GitHub Codespaces - GItHub Codespaces is a hosted remote coding environment by GitHub based on Visual Studio Codespaces integrated directly for GitHub.

EntityX - Fast, type-safe C++ ECS (Entity-Component System).

CodeTasty - CodeTasty is a programming platform for developers in the cloud.

Flecs - Multi-threaded Entity Component System written for C89 & C99

Glitch - Glitch is the friendly community where everyone builds the web. Simple, powerful interface for creating web apps.

Entitas - Entity Component System Framework for C# and Unity