Software Alternatives, Accelerators & Startups

Cachely.dev VS Zero-K

Compare Cachely.dev VS Zero-K and see what are their differences

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Cachely is a managed implementation of self-hosted remote cache for monorepos. Speed up CI, prove how much time and cost you saved, get build optimization suggestions, safe from cache poisoning (CVE-2025-36852). Turborepo and Bazel on the roadmap.

Zero-K logo Zero-K

Do you want epic battles?
  • Cachely.dev
    Image date //
    2026-08-20
  • Cachely.dev
    Image date //
    2026-08-20
  • Cachely.dev
    Image date //
    2026-08-20
  • Cachely.dev
    Image date //
    2026-08-20

Cachely is the managed self-hosted remote cache for Nx and Turborepo - the cache backend you'd otherwise build and run yourself, hosted for you on Cloudflare's edge (R2). It's a drop-in replacement for a DIY @nx/s3-cache / S3 bucket setup: point your build tool at Cachely with a token and two environment variables, and share build cache across CI and every developer's laptop.

Unlike a self-hosted cache, Cachely enforces read-only tokens at the API, so pull-request and fork builds can read but never write - closing the Nx cache-poisoning attack (CVE-2025-36852). It adds ROI reporting (the real build minutes and dollars the cache saved), per-tool insights, and build-optimization suggestions on top.

Pricing is a flat per-workspace subscription with no per-seat fees - add every developer, bot, and CI actor without watching the bill. Cachely never stores your source code; it caches only task outputs and their content hashes. Nx and Turborepo today; Bazel on the roadmap.

  • Zero-K Landing page
    Landing page //
    2023-09-21

Cachely.dev

$ Details
freemium
Release Date
2026 June

Zero-K

Pricing URL
-
$ Details
-
Release Date
-

Cachely.dev features and specs

  • Simplified Caching Setup
    Cachely.dev likely offers an easy-to-integrate caching layer that reduces the complexity of manually configuring caching infrastructure, allowing developers to implement caching with minimal setup time.
  • Performance Improvement
    By providing a dedicated caching solution, Cachely.dev can help reduce latency and improve application response times, especially for frequently accessed data or API responses.
  • Developer-Focused Design
    The .dev domain and branding suggest the product is tailored specifically for developers, potentially offering clean APIs, SDKs, and documentation that fit into modern development workflows.
  • Scalability
    As a specialized caching service, it may be built to handle scaling automatically, removing the burden of managing cache infrastructure as traffic grows.
  • Reduced Backend Load
    Effective caching can significantly reduce the load on primary databases and backend services, potentially lowering infrastructure costs and improving overall system reliability.

Zero-K features and specs

  • Open Source
    Zero-K is completely open-source, allowing players to modify the game, contribute to its development, or simply enjoy it for free.
  • Active Community
    The game has an engaged community that contributes to ongoing development, discussion, and support for new players.
  • Complex Gameplay
    Zero-K offers deep strategic gameplay with a variety of units and mechanics that cater to experienced RTS players seeking challenging engagements.
  • Regular Updates
    The game receives regular updates that introduce new features, balance changes, and bug fixes, keeping it fresh and engaging.
  • No Microtransactions
    Zero-K does not include microtransactions, ensuring that all players have access to the same content without additional purchases.

Possible disadvantages of Zero-K

  • Steep Learning Curve
    The game can be difficult for beginners due to its complex mechanics and lack of comprehensive tutorials for new players.
  • Limited Graphics
    Compared to modern commercial RTS games, Zero-K's graphics are less advanced, which may be off-putting to players who prioritize visuals.
  • Occasional Bugs
    As an open-source project, Zero-K might experience occasional bugs or glitches, although they are usually resolved quickly by the community.
  • Smaller Player Base
    Being a niche game, Zero-K has a smaller player base, which may result in longer waiting times for multiplayer matches.
  • System Requirements
    Despite its simpler graphics, Zero-K can be demanding on system resources, potentially requiring a powerful PC for optimal performance.

Cachely.dev videos

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Zero-K videos

A Brief Fling with Zero-K โค๏ธ

More videos:

  • Review - The Next Supreme Commander - Zero-k Review and impressions - Zerok New Epic RTS

Category Popularity

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Games
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Developer Tools
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Strategy Games
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User comments

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Social recommendations and mentions

Based on our record, Zero-K seems to be more popular. It has been mentiond 22 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Cachely.dev mentions (0)

We have not tracked any mentions of Cachely.dev yet. Tracking of Cachely.dev recommendations started around Jun 2026.

Zero-K mentions (22)

  • Beyond All Reason โ€“ open-source RTS game built on top of the Recoil RTS Engine
    Zero-K is a similar game (also opensource, built on same engine, slightly different design goals): https://zero-k.info/ https://store.steampowered.com/app/334920/ZeroK/ Zero-K simplified the economy (metal cost = energy cost) but added a whole lot of mechanics like overdrive grids and made every unit unique. There is a lot more unit variety with mind-control, jumpjets, shields, unit-throwers, self-replicators,... - Source: Hacker News / over 1 year ago
  • Supreme Commander Graphics Study
    And, for completion, with the same engine that beyond all reason is done, but with a different game play feeling: https://zero-k.info/ I personally prefer Zero-K (flatter tech tree, territory can be more important), but both are great games. - Source: Hacker News / over 2 years ago
  • OpenRA โ€“ Classic strategy games rebuilt for the modern era
    I'll take this opportunity to recommend Zero-K[1] for those who were into Total Annihilation. It's truly excellent! [1]: https://zero-k.info/. - Source: Hacker News / almost 3 years ago
  • Deadlands in Beyond All Reason (BAR)
    Zero-k (https://zero-k.info/) on the same engine supports custom maps. How would you feel about uploading / other people uploading the map? Source: about 3 years ago
  • What is your favorite open source Linux game? Mine is Wideland (Best way to describe is the way Settlers 3 should have been)
    My current favorite is Beyond All Reason. Before BAR, my favorite was Zero-K. Both BAR and zk use the same game engine, SpringRTS. BAR and zk are very similar to one another, and they're successors for Total Annihilation and Supreme Commander. Source: over 3 years ago
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What are some alternatives?

When comparing Cachely.dev and Zero-K, you can also consider the following products

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