
Buzzsprout
Podbean
Podomatic
Acast
Player FM
gPodder
TuneIn Radio
Anchor.fm
Pure Data
SuperCollider
VCV Rack
MadMapper
QLab
VPT
TouchDesigner
Freej
Buzzsprout
Pure DataBased on our record, Pure Data seems to be a lot more popular than Buzzsprout. While we know about 41 links to Pure Data, we've tracked only 2 mentions of Buzzsprout. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
1.) An idea that's fleshed out. What do you want to talk about? Why? How will your show be different than the hundreds of thousands of other shows out there. 2.) Equipment. ie a mic, something to record to and good headset so that you can listen. 3.) Edit software. There's a range of stuff available from free to really expensive. We use Audacity which is free and it does the job. 4.) a host site. We use... Source: almost 5 years ago
A lot of hosting solutions will do this for you, like Buzzsprout. I personally use it for mine. So damn easy. Source: almost 5 years ago
The whole thing is three runtimes glued together. DragonRuby GTK (mRuby) handles the game side: scenes, UI, sprite rendering, the per-tick game loop, the XP and tier-progression system. Pure Data, embedded via libpd, handles every audio sample: spectral analysis across four frequency bands, burst recording, the synthesis and effects chain, the feedback routing. A small custom C extension bridges the two via... - Source: dev.to / about 2 months ago
I'm just going to mention Pure Data here, because I'm always surprised when people don't know about it. https://puredata.info/ I use it in my art and music practice to interfaced with hardware like a GameTrak controller, and to control drone motors for bowing/drumming physical things for computer controlled electroacoustic music. I also use it at a university lab for the development of assistive musical... - Source: Hacker News / about 2 months ago
I'm getting back in to audio programming, starting off with Pd[1] and reading Miller Puckette's book[2]. I'm planning on writing some low-level C libraries afterwards, using The Audio Programming[3] book as a guide [1] https://puredata.info. - Source: Hacker News / 8 months ago
My most recommended method for beginners has always been PD (https://puredata.info/) combined with The Theory and Technique of Electronic Music: (https://msp.ucsd.edu/techniques/latest/book.pdf) and this book (https://mitpress.mit.edu/9780262014410/designing-sound/). Eli's tutorials on SuperCollider are also very helpful: https://www.youtube.com/@elifieldsteel Of course, my project Glicol can also be helpful for... - Source: Hacker News / about 2 years ago
For node based workflows, check out Max or Pure Data. https://cycling74.com/products/max https://puredata.info/. - Source: Hacker News / over 2 years ago
Podbean - A better way to discover and play all your favorite podcasts anywhere, anytime.
SuperCollider - A real time audio synthesis engine, and an object-oriented programming language specialised for...
Podomatic - PodOmatic hosts the world's largest community of Podcasters and DJ's with over 5 million...
VCV Rack - A cross-platform modular synthesizer.
Acast - All in one solution for podcast creators and listeners ๐
MadMapper - The Mapping Software