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Backbone.js VS EnTT

Compare Backbone.js VS EnTT and see what are their differences

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Backbone.js logo Backbone.js

Give your JS App some Backbone with Models, Views, Collections, and Events

EnTT logo EnTT

Header-only C++ game development library with innovative ECS (Entity-Component-System).
  • Backbone.js Landing page
    Landing page //
    2018-09-30
  • EnTT Landing page
    Landing page //
    2023-09-05

Backbone.js features and specs

  • Lightweight
    Backbone.js is minimal and lightweight, which means it has a small footprint and adds very little overhead to your project.
  • Flexibility
    Backbone.js provides a flexible structure to developers by allowing them to build their own MVC or MVP architectures using models, views, collections, and routers.
  • Ease of Integration
    Backbone.js can be easily integrated with other libraries and frameworks, such as jQuery or underscore.js, enhancing its capabilities without much difficulty.
  • Large Community
    Backbone.js has been around for a long time, resulting in a large community and a plethora of plugins and extensions that can be leveraged.
  • Detailed Documentation
    The official site offers comprehensive documentation which includes tutorials, examples, and a detailed API reference, aiding developers to understand and utilize the library efficiently.

Possible disadvantages of Backbone.js

  • Steeper Learning Curve
    New developers might find Backbone.js difficult to learn due to its non-opinionated nature and lack of enforced structure.
  • Sparse In-Built Features
    Backbone.js provides only the basic building blocks, requiring developers to write more boilerplate code or rely on external libraries for additional functionalities.
  • Outdated
    As newer frameworks and libraries (like React, Vue, and Angular) have emerged with more robust features and better performance, Backbone.js has somewhat fallen out of favor in modern development practices.
  • Event Binding Complexity
    Managing event bindings in Backbone.js can become complex and sometimes messy in large applications, which can lead to difficult maintenance and debugging.
  • Limited Two-Way Data Binding
    Backbone.js does not provide two-way data binding out-of-the-box, unlike other frameworks such as Angular, necessitating additional code to sync views and models.

EnTT features and specs

  • Performance
    EnTT is known for its high performance and minimal overhead, making it suitable for real-time applications such as games.
  • Flexibility
    EnTT provides a flexible ECS (Entity-Component-System) framework that allows developers to customize systems and components as needed.
  • Header-only
    As a header-only library, EnTT is easy to integrate into projects with minimal setup.
  • Modern C++
    EnTT takes full advantage of modern C++ features, offering a concise and efficient API.
  • Active Community
    EnTT has an active community and detailed documentation, which can help developers troubleshoot and optimize their use of the library.

Possible disadvantages of EnTT

  • Complexity
    The complexity of EnTT and ECS in general can be daunting for beginners who are not familiar with these concepts.
  • Learning Curve
    Due to its flexibility and use of modern C++ techniques, there is a steep learning curve associated with mastering EnTT.
  • Limited Use Cases
    While EnTT excels in game development, its ECS paradigm might not be the best fit for all types of applications, such as traditional object-oriented systems.
  • C++ Specific
    As a C++ library, EnTT is not suitable for projects or teams using other programming languages, limiting its usability to C++ ecosystems.

Backbone.js videos

Introduction to Backbone.js

More videos:

  • Review - Introduction to Backbone.js
  • Review - Backbone.js Code Review w Backbone.js Mentor Jonathon

EnTT videos

EnTT -- C++ ECS Gaming Library

More videos:

  • Review - Intro to EnTT (ECS) | Game Engine series

Category Popularity

0-100% (relative to Backbone.js and EnTT)
JavaScript Framework
100 100%
0% 0
Programming
0 0%
100% 100
Javascript UI Libraries
100 100%
0% 0
Developer Tools
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Backbone.js and EnTT

Backbone.js Reviews

20 Next.js Alternatives Worth Considering
A veteran on the scene, Backbone.js is all about giving structure to your JavaScript-heavy applications. It’s standing the test of time, enabling you to keep your data logic and display logic neatly side by side, all while being lightweight.
9 Best JavaScript Frameworks to Use in 2023
Backbone.js is based on the Model View Controller (MVC) design pattern. The library supports seven components: Models, Views, Collections, Routers, Events, Sync, and Options. Backbone.js also provides an asynchronous communication layer that allows the application to communicate with a backend service.
Source: ninetailed.io
JavaScript: What Are The Most Used Frameworks For This Language?
Backbone.JS is a lightweight JavaScript library that provides a framework for developing structured and scalable web applications. It offers a set of tools for building client-side applications that interact with RESTful APIs. Backbone.JS is well-suited for developing single-page applications (SPAs) where most of the user interface is rendered in the browser, rather than...
Source: www.bocasay.com
20 Best JavaScript Frameworks For 2023
Backbone.js is a JavaScript-based framework that connects to an API via a RESTful JSON interface. Backbone.js is known for being small and light because it only requires jQuery and one JavaScript library, Underscore.js, to use the entire library.
Top JavaScript Frameworks For Mobile App Development
Backbone JS is a JavaScript framework based on the MVP app design. As the name suggests, it acts as a strong backbone to your project. It is lightweight in nature and hence, is considered ideal for developing single-page applications. It offers a simplistic frontend and makes the best use of JavaScript functions.
Source: medium.com

EnTT Reviews

We have no reviews of EnTT yet.
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Social recommendations and mentions

Based on our record, EnTT should be more popular than Backbone.js. It has been mentiond 32 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Backbone.js mentions (17)

  • JavaScript Views, the Hard Way – A Pattern for Writing UI
    Https://backbonejs.org/#View There is also a github repo that has examples of MVC patterns adapted to the web platform. - Source: Hacker News / about 1 month ago
  • JavaScript evolution: From Lodash and Underscore to vanilla
    Underscore was created by Jeremy Ashkenas (the creator of Backbone.js) in 2009 to provide a set of utility functions that JavaScript lacked at the time. It was also created to work with Backbone.js, but it slowly became a favorite among developers who needed utility functions that they could just call and get stuff done with without having to worry about the inner implementations and browser compatibility. - Source: dev.to / 5 months ago
  • React is 10 years old
    Got it thanks for the context. I've read the web app and it seems to me it is just https://backbonejs.org/ re-written in Typescript and allows JSX. I'm very certain Typescript and JSX will have improved the DX for Backbone like apps, but it doesn't address all of the other issues that teams had with Backbone. e.g. Cyclical event propagation, state stored in the DOM (i.e. Appendchild is error prone in large code... - Source: Hacker News / almost 2 years ago
  • Just Simply – Stop saying how simple things are in our docs
    Even further nowadays, docs are created using Docusaurus. I don't have problem with it but documentation should be good (eye) friendly than easy to write. Why not be creative while writing docs such as - Backbone.js - https://backbonejs.org Or https://backbonejs.org/docs/backbone.html as code annotation. - Source: Hacker News / about 2 years ago
  • The Emperor's New Library
    What we see, a decade ago, are that many of the "popular" libraries, frameworks, and methods, not surprisingly, have gone by the wayside, a lot that have remained in current code as difficult-to-removemodernize legacy cruft (Bower, Gulp, Grunt, Backbone, Angular 1, ...), and then we have the small minority that are still here. Some that remain have had their utility lessened/questioned by platform and language... - Source: dev.to / over 2 years ago
View more

EnTT mentions (32)

  • Using Jolt with flecs & Dear ImGui: Game Physics Introspection
    EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / about 1 year ago
  • Focus: A simple and fast text editor written in Jai
    Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / over 1 year ago
  • Introducing Ecsact
    Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / almost 2 years ago
  • Sharing Saturday #472
    Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: almost 2 years ago
  • What are the limits of blueprints?
    There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see... Source: about 2 years ago
View more

What are some alternatives?

When comparing Backbone.js and EnTT, you can also consider the following products

AngularJS - AngularJS lets you extend HTML vocabulary for your application. The resulting environment is extraordinarily expressive, readable, and quick to develop.

Flecs - Multi-threaded Entity Component System written for C89 & C99

ExpressJS - Sinatra inspired web development framework for node.js -- insanely fast, flexible, and simple

EntityX - Fast, type-safe C++ ECS (Entity-Component System).

ember.js - A JavaScript framework for creating ambitious web apps

Entitas - Entity Component System Framework for C# and Unity