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Based on our record, ExpressJS seems to be a lot more popular than EnTT. While we know about 470 links to ExpressJS, we've tracked only 32 mentions of EnTT. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
🌍 Who Should Use HTMX? ✅ Django / Flask / Rails developers ✅ Express / Node.js backend lovers ✅ Fullstack devs who want LESS frontend headache ✅ Teams jo SSR + SEO ko priority dete hain. - Source: dev.to / about 14 hours ago
Express.js was created around the time callbacks were _the_ architecture in Node.js. The world, including UI, quickly found callbacks do not compose well, and void return values are hard to test because of side-effects. Promises were created so you could compose functions, but still have control where your side-effects go. This negates the need for middlewares / callbacks. - Source: dev.to / 10 days ago
The Devvit team just announced a new experimental way to build WebView based apps for Reddit. Previously only static HTML/JS/CSS could be used. With this new version, it is possible to run server-side code through Node including spinning up an Express server. - Source: dev.to / 14 days ago
Basic knowledge of JavaScript and Express. - Source: dev.to / 16 days ago
The basis of my small API proxy is the NPM package http-proxy-middleware from Steven Chim, which I utilized to build a system that can be used via configuration for various endpoints and that runs on a server under the Node.js framework Express. - Source: dev.to / about 1 month ago
EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / about 1 year ago
Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / over 1 year ago
Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / almost 2 years ago
Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: almost 2 years ago
There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see... Source: about 2 years ago
Node.js - Node.js is a platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications
Flecs - Multi-threaded Entity Component System written for C89 & C99
Ruby on Rails - Ruby on Rails is an open source full-stack web application framework for the Ruby programming...
EntityX - Fast, type-safe C++ ECS (Entity-Component System).
Django - The Web framework for perfectionists with deadlines
Entitas - Entity Component System Framework for C# and Unity