Based on our record, Scratch should be more popular than AWS Lambda. It has been mentiond 569 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Serverless architectures are revolutionizing software development by removing the need for server management. Cloud services like AWS Lambda, Google Cloud Functions, and Azure Functions allow developers to concentrate on writing code, as these platforms handle scaling automatically. - Source: dev.to / 3 days ago
In this application, we will create products and retrieve them by their ID and use Amazon DynamoDB as a NoSQL database for the persistence layer. We use Amazon API Gateway which makes it easy for developers to create, publish, maintain, monitor and secure APIs and AWS Lambda to execute code without the need to provision or manage servers. We also use AWS SAM, which provides a short syntax optimised for defining... - Source: dev.to / 16 days ago
AWS CloudFront is the star of the show here. It caches static content (like media, scripts, and images) to ensure fast, reliable delivery. Other AWS services that run at the edge include Route 53 for DNS routing, Shield and WAF for security, and even Lambda via Lambda@Edge — giving you the ability to run serverless logic closer to the user. - Source: dev.to / 21 days ago
AWS Lambda charges per millisecond with Configurable memory allocations, offering 1 million free requests monthly. - Source: dev.to / about 1 month ago
When the built-in Amazon API Gateway authorization methods don’t fully meet our needs, we can set up Lambda authorizers to manage the access control process. Even when using Cognito user pools and Cognito access tokens, there may still be a need for custom authorization logic. - Source: dev.to / about 1 month ago
I anticipate my kid needing to live in a word with capitalism, it doesn't ncessarily mean that they need a Mastercard at 4 years old. Same with many other things: condoms, keys to a car, access to alcohol. There is a time for everything, and at the age of 4, a young human probably has not yet maxxed out on analog stimuli opportunities. I learned YouTube when it came out in 2006 and I was 21. I've got 19 years of... - Source: Hacker News / about 1 month ago
I've always been fascinated by the technology. I spent many hors playing video games and the first dive into the world of development was when I had to code a game on Scratch. The excercise looked pretty easy: Create a Tamagotchi-like game. Let me tell you - It wasn't easy at all for someone of a young age! There were many things that I needed to pay attention to: Things I have never heard of before! - Source: dev.to / 6 months ago
I would be surprised if your first program was C++? Specifically, getting a decent C++ toolchain that can produce a meaningful program is not a small thing? I'm not sure where I feel about languages made for teaching and whatnot, yet; but I would be remiss if I didn't encourage my kids to use https://scratch.mit.edu/ for their early programming. I remember early computers would boot into a BASIC prompt and I... - Source: Hacker News / 5 months ago
I've been teaching a teenager how to code with smalltalk (Scratch): https://scratch.mit.edu/. - Source: Hacker News / 7 months ago
A good place to start with kids that age is Scratch: https://scratch.mit.edu/. - Source: Hacker News / 8 months ago
Amazon S3 - Amazon S3 is an object storage where users can store data from their business on a safe, cloud-based platform. Amazon S3 operates in 54 availability zones within 18 graphic regions and 1 local region.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Amazon API Gateway - Create, publish, maintain, monitor, and secure APIs at any scale
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
Google App Engine - A powerful platform to build web and mobile apps that scale automatically.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.