Software Alternatives & Startups

Apache UserGrid VS Edgegap

Compare Apache UserGrid VS Edgegap and see what are their differences

Apache UserGrid

Usergrid is an open-source BaaS enabling developers to rapidly build web and/or mobile applications. 

Rating
0 reviews
Edgegap

Get your multiplayer game online, worldwide, in minutes with Edgegap’s automated game server hosting & orchestration.

Rating
0 reviews
Pricing
Freemium Free trial
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Which is more popular?

Developer Tools popularity
100% vs 0%
alternatives listed
34 vs 10

Base details

Website, pricing, platforms and company facts side by side.

Apache UserGrid
Edgegap
Website usergrid.apache.org edgegap.com
Pricing
Freemium Free trial Official pricing
Company Startup from Canada · 10 - 19 employees · 2018
Listed in

About Apache UserGrid and Edgegap

In their own words, as submitted to SaaSHub.

Apache UserGrid
Edgegap

No description of Apache UserGrid yet.

Game server hosting, solved. Edgegap's game server orchestration & managed infrastructure helps all game developers deliver a flawless online multiplayer experience. Easy to integrate & compatible with major engines including Unreal and Unity and game servers such as Epic Online Services,...

Read more about Edgegap

Features and specs

What each product offers, as listed by its team.

Apache UserGrid 5 features
Edgegap 6 features
  • Scalability
    Apache UserGrid is designed to be highly scalable, allowing developers to handle large volumes of requests and data seamlessly across distributed systems.
  • Backend-as-a-Service (BaaS)
    UserGrid provides a backend-as-a-service solution that simplifies mobile and web application development by managing complex backend processes, such as storage, user management, and data analytics.
  • Open Source
    Being an open-source project, UserGrid allows developers to access, modify, and contribute to the codebase, fostering community collaboration and transparency.
  • REST API
    UserGrid offers a RESTful API, which makes it easy for developers to integrate its services into various applications using standard HTTP requests.
  • Flexible Data Model
    The platform provides a flexible, schema-less data model that allows developers to store and manage various types of data without worrying about predefined schemas.

Possible disadvantages

  • Complex Setup
    Setting up Apache UserGrid can be complex and time-consuming, particularly for developers who are not familiar with its architecture and requirements.
  • Limited Documentation
    The documentation for UserGrid is not comprehensive or regularly updated, which can pose challenges for developers trying to troubleshoot issues or understand its full capabilities.
  • Performance Overhead
    While scalable, the abstraction layers in UserGrid may introduce performance overhead, making it less optimal for certain high-performance applications compared to custom backend solutions.
  • Community Support
    Though UserGrid is open source, the active community support might be limited compared to more popular open-source projects, potentially slowing down development and issue resolution.
  • Resource Intensive
    Running UserGrid can be resource-intensive, requiring significant server resources and infrastructure management, which might not be ideal for small-scale applications or startups with limited budgets.
  • Game Server Hosting & Orchestration
    Get your game online in minutes & easily maintain it with optimal performance with game server hosting on the world's largest edge network.
  • Bare Metal Orchestration
    For games with predictable player base, Edgegap’s hybrid game server orchestration leverages bare metal & cloud servers to optimize cost savings.
  • Relays
    Overcome every shortcoming of peer-to-peer networking with Edgegap's network of relays on the world's largest distributed network.
  • Matchmaking
    Edgegap's matchmaking system is fully-managed, infinitely customizable to optimally group players worldwide.
  • Fleet Manager
    Edgegap’s Smart Fleets automatically optimize fleet locations to minimize infrastructure usage, while also reducing latency by an average of 58%, thanks to Edgegap's orchestration.
  • Session Manager
    For games with persistent instances such as massively multiplayer open-worlds, social casuals & COOP, simplify your development process with our Sessions’ built-in ability to create matches/games within a single deployment instance.

Analysis

An editorial look at what each product does well and who it suits.

Apache UserGrid
Edgegap

No analysis of Apache UserGrid yet.

Overall verdict

  • Edgegap is a solid choice for game developers and real-time application teams needing global, low-latency multiplayer infrastructure without managing their own server fleets. It offers a distributed edge computing network with dynamic scaling, making it particularly appealing for studios that want to reduce latency for players worldwide while avoiding the complexity of traditional cloud deployment.

Why this product is good

  • Provides a globally distributed edge network that reduces latency for multiplayer and real-time applications
  • Offers automatic and dynamic server scaling based on player demand, avoiding over- or under-provisioning
  • Simplifies deployment with containerized game server hosting, reducing DevOps overhead
  • Pay-as-you-go pricing model can be cost-effective compared to maintaining dedicated servers
  • Integrates with popular game engines and matchmaking systems, easing adoption for developers
  • Strong focus specifically on gaming and real-time use cases rather than generic cloud hosting

Recommended for

  • Indie and mid-sized game studios needing multiplayer infrastructure without dedicated DevOps teams
  • Game developers prioritizing low-latency global player experiences
  • Teams looking for scalable, on-demand server deployment rather than fixed capacity
  • Companies building real-time applications beyond gaming, such as simulations or interactive experiences
  • Developers who want container-based deployment flexibility across multiple cloud providers and regions

Videos

Walkthroughs and reviews on video.

Apache UserGrid 2 videos + Add
Edgegap 4 videos + Add

Running Apache Usergrid Open Source BaaS on Cloud Foundry

More videos

  • - Devnexus 2015 - Apache Usergrid, an open source BaaS - Lee Grey

How to add Matchmaking to Unity/Unreal Multiplayer Game with Automated, No-Code Matchmaker

More videos

  • - Add dedicated servers to Unreal Engine multiplayers games without having to build Unreal from Source
  • - Add dedicated game servers to Web multiplayer games (Unity Engine)
  • - Add dedicated servers to any Unity multiplayer game

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
Apache UserGrid
Edgegap
100% 100%
0% 0%
0% 0%
100% 100%
100% 100%
0% 0%
0% 0%
100% 100%

Questions & Answers

As answered by people managing Apache UserGrid and Edgegap.

What makes your product unique?

Edgegap's answer:

Edgegap orchestrates the world's largest edge network to deploy, on demand, your game server to 615+ locations worldwide. Which directly reduces latency of your multiplayer by 58% on average. It scales with your game's success, up to 14M CCU in 60 minutes. Best of all, it innovative "pay-per-use" means you only pay when players play your game - ensuring you never pay for wasted capacity during development or as your playerbase fluctuates.

How would you describe the primary audience of your product?

Edgegap's answer:

Multiplayer game developers seeking a convenient, powerful and cost-effective solution for authoritative servers ("dedicated servers") hosting & orchestration, relays, or the world's first matchmaking system with latency-based rules.

What's the story behind your product?

Edgegap's answer:

As someone with 20 years of telecom experience, Mathieu Duperré had seen countless industry trends come and go – but edge computing felt different. He saw its bold approach to latency reduction as the next frontier in gaming tech, so he pitched his employer to explore it further.

They humored him initially, but within a few months, the initiative was canned. The company didn’t feel that the gaming market was large or promising enough. Fortunately, their skepticism didn’t deter Mathieu. He knew he had lightning in a bottle, so there was only one thing left to do: quit his long-standing corporate gig to follow his passion.

The first order of business was to research industry conferences. One event in Berlin looked promising, but he was going completely out-of-pocket with zero funding and no product. It was both pricey and risky, with a ton of downside and a shred of potential upside. To earn a free pass, Mathieu jumped on the opportunity to join the event’s hackathon.

Within two weeks, he was onstage in front of the biggest names in the game, presenting the prototype he had pulled out of thin air.

The result? First prize.

Mathieu was immediately swarmed by execs asking to test his product, which didn’t exist yet. Upon touching down in Montreal, he got straight to work renting a small office, hiring 2 engineers for a prototype and started plugging away.

One year later, they had landed a seed round.

Now, more than 5 years later, the team is composed of various departments and colleagues, building the future of edge computing infrastructure!

Which are the primary technologies used for building your product?

Edgegap's answer:

Kubernetes, K8, containers, Docker, container d, container-d, and much more

Who are some of the biggest customers of your product?

Edgegap's answer:

Starbreeze AB (PAYDAY 3), Halfbrick Studios (Thrill of the Fight 2), The Fun Pimps (7 Days to Die: Blood Moon), Mirai Labs (Pegaxy: Blaze), Aether Studios (Rivals of Aether 2), Highwire Games (Six Days in Fallujah), Squido Studios (DigiGods), Blue Duck Studios (Gravity League), HIBER (Hiberworld, Hiber3D) & many more unnanounced studios & games.

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Alternatives to Apache UserGrid and Edgegap

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