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Airtable is a powerful cloud-based software that combines spreadsheets and databases, offering real-time collaboration and customizable features for efficient task management1.
Based on our record, Airtable should be more popular than Apple Silicon Games. It has been mentiond 129 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
For the backend, I opted for Airtable as a database. It's a simple, no-code solution that I've used before. It's not the most powerful database, but it's perfect for a project like this. I could easily add, edit, and delete records, and it has an embeddable form functionality that I used for user submissions. - Source: dev.to / 3 months ago
Airtable.com — Looks like a spreadsheet, but it's a relational database unlimited bases, 1,200 rows/base, and 1,000 API requests/month. - Source: dev.to / 4 months ago
The ?XXXXX part of the URL identifies the type of interface page it is. Just copy that and then your formula is just "https://airtable.com.../...?XXXXXX=" & RECORD_ID() I'm not sure it works in every type of interface page (where you've started from a blank page for example). There has to be something to identify the record viewed from the page, if you see what I mean. Source: 9 months ago
So I started building something on airtable.com that would allow me to easily track updates for each batch. What in your experience would make sense to track that I may be missing? Source: 10 months ago
For character sheets, timelines and having records of chapters and scenes, I really really love Airtable. I have some examples here. Source: 11 months ago
This is a good initiative, but I'd expect that these details will be added to https://applesilicongames.com in a few days or weeks. Source: 12 months ago
It works through Crossover, I just tried it on M1 Pro and there are indeed small glitches when looking through portals, but otherwise it runs pretty well (after initial small stutters on texture loading). I didn't expect to need Crossover, especially since games like Deus Ex: Mankind Divided run natively, but apparently Valve didn't compile Portal 2 for 64-bit systems (I remember it working natively on older MacOS... Source: about 1 year ago
Https://applesilicongames.com/ has details. A lot of games that don’t require DX12 work well under parallels. Source: over 1 year ago
Been using https://applesilicongames.com for perfirmance indicators. What does 'Good' count as? 30FPS? 40-50? It's too subjective. Source: over 1 year ago
UTM isn’t made for running games. Which game do you want to run? And which Mac do you have? If you have a Apple Silicon powered Mac (M1 or M2) check out Apple Silicon Games. If you have a Intel Mac you can always use bootcamp. Source: over 1 year ago
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