
Adobe XD
Figma
UXpin
Sketch
ProtoPie
Invision
Mockplus
Balsamiq
InputMapper
Xpadder
JoyToKey
reWASD
X360ce
DS4Windows
Pinnacle Game Profiler
AntimicroX
Adobe XD
InputMapperBased on our record, InputMapper seems to be more popular. It has been mentiond 8 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You can use either this or this I believe to change shit around to where you can figure out one way or another of playing with two people despite the issues you mentioned. Source: about 3 years ago
This may be of some use to you, maybe? Source: about 3 years ago
It mentions some alternatives, though, such as Input Mapper and Xpadder. If your games are on Steam, you could try Steam's controller config thing. Source: about 3 years ago
If not, try using InputMapper or find something more specific for the controllers. Source: over 4 years ago
Ahh right I understand now. All I can suggest is 1. Untick xbox controller support in big picture mode or settings. 2. Install https://beta.inputmapper.com/ 3. Configure button layout and try it in tekken. I'm not sure what else can be done. Source: over 4 years ago
Figma - Team-based interface design, Figma lets you collaborate on designs in real time.
Xpadder - Xpadder simulates the keyboard and mouse using your gamepad What does Xpadder let you do?
UXpin - Design is really about solving problems. UXPin is the UX Design Platform that gets that right.
JoyToKey - JoyToKey enables users to control the keyboard using any USB compatible controller (Dualshock 3, Xbox 360, etc.)
Sketch - Professional digital design for Mac.
reWASD - First and only gamepad mapper to make Xbox Elite paddles separate buttons.