
195-0 Game
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Pick 5 people. Give them jobs. Conquer all 195 nations.

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Website, pricing, platforms and company facts side by side.
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| Website | 195-0.org | selfcommit.dev |
| Pricing | — | |
| Company | Startup from China · 1 - 9 employees · 2026 | — |
| Listed in | — |
In their own words, as submitted to SaaSHub.


195-0 is a short, funny strategy game about building the most impossible government on Earth. Draft five people for your cabinet and assign each a job: President, Vice President, General, Propaganda Minister, or Treasurer. Every candidate comes from a country and a category, and every appointment...
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As answered by people managing 195-0 and Selfcommit.dev.
195-0's answer
In one line: it mashes a fantasy-sports-style draft, a daily puzzle, and political satire into a few-minute, absurdist strategy game. 1. A one-of-a-kind mechanic: you draft 5 random real-world public figures and slot them into 5 roles — President, Vice President, General, Propaganda Minister, Treasurer — then the game simulates your team conquering all 195 countries, with a max score of 195. 2. Deliberately counter-intuitive framing: it calls itself "A Game of Impossible Governments" and admits "It is a bad idea on purpose." It even disclaims that the candidates are "game material, not a serious prediction of anyone's ability to govern" — politicians make obvious Presidents, but a pop star as Propaganda Minister "actually makes sense." 3. A daily mode: besides the free-choice Classic Draft, there's a "Today's Daily" — the same cabinet puzzle for everyone each day, plus a daily leaderboard. That's the key retention hook that sets it apart from a plain single-player strategy game (the Wordle-style daily-challenge + leaderboard loop). 4. A few minutes per round, no rulebook to read, and scoring has a random "battle variance" element, which encourages replaying.
195-0's answer
1.Free: the page's JSON-LD structured data explicitly sets price to "0". Pure browser, no download, no rulebook, pick-up-and-play. 2. Daily leaderboard + shared puzzle: the social hook most similar "draft a team" games lack — it gives you a reason to come back daily and share scores. 3. An honest caveat: it doesn't really have exclusive competitors in the traditional sense. Google shows the game is also served from 195-0.com (a second domain for the same game), and 195-0worlddraft.com is a keyword-squatting knockoff. So a chunk of its "competition" is actually its own mirror domain and copycats. You choose 195-0.org mainly because it's free, lightweight, and updates daily — not because of a crushing feature moat.
195-0's answer
From the site's copy and the social content Google surfaced (TikTok and Instagram Reels doing "draft 5 people to conquer the world" challenge videos, plus a Reddit r/195_0), the core audience is three groups:
195-0's answer
What's verifiable: 1. The name: the 195-point ceiling = conquering all 195 countries, so "195-0" is "from 0 to 195." 2. The creator wrote a dev write-up: on Vocal.media, titled "I Built a Browser Game Around Five Decisions and a Score Out of 195" (https://vocal.media/gamers/i-built-a-browser-game-around-five-decisions-and-a-score-out-of-195). It positions the game as a quick, replayable strategy experiment built around five decisions and a score out of 195. What I can't verify (and won't make up): the site doesn't disclose a founder, team, or launch date, and our domain_overview lookup returned no data for it (DR and traffic are null — the site is too small for the data source to have indexed). So "who made it" and "when" are not answerable from any public source I checked.
195-0's answer
a Next.js + React + Turbopack + Tailwind front-end stack, monetized via AdSense, tracked with GA4, with complete Schema structured data and clean SEO setup (TDK, canonical, OG/Twitter cards all in place).
195-0's answer
Not applicable — it has no customers. 195-0 is a consumer-facing free game monetized through Google AdSense. It doesn't sell a service and has no B2B client list. It only has players/users, and there's no public data on that user base's size (domain_overview returned no traffic data — the site is still small). Any claim that it has "major customers" would be fabricated.
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