We have collected here some useful links to help you find out if Codea is good.
Check the traffic stats of Codea on SimilarWeb. The key metrics to look for are: monthly visits, average visit duration, pages per visit, and traffic by country. Moreoever, check the traffic sources. For example "Direct" traffic is a good sign.
Check the "Domain Rating" of Codea on Ahrefs. The domain rating is a measure of the strength of a website's backlink profile on a scale from 0 to 100. It shows the strength of Codea's backlink profile compared to the other websites. In most cases a domain rating of 60+ is considered good and 70+ is considered very good.
Check the "Domain Authority" of Codea on MOZ. A website's domain authority (DA) is a search engine ranking score that predicts how well a website will rank on search engine result pages (SERPs). It is based on a 100-point logarithmic scale, with higher scores corresponding to a greater likelihood of ranking. This is another useful metric to check if a website is good.
The latest comments about Codea on Reddit. This can help you find out how popualr the product is and what people think about it.
I had some fun with this a few years ago https://codea.io/ It uses Lua the scripting language. Source: almost 3 years ago
Not cellphones, but definitely mobile devices: - (Codea)[https://codea.io/] for iPad has been around for a long time. - Game Builder Garage for Nintendo Switch. Source: over 3 years ago
I guess your search is somehow limited, https://developer.apple.com/swift-playgrounds https://apps.apple.com/us/app/pythonista-3/id1085978097 https://codea.io/ https://apps.apple.com/gb/app/continuous-net-c-and-f-ide/id1095213378. - Source: Hacker News / over 3 years ago
iPads have a lot of good stuff, I think. I've 2x 7 year old girls, which have iPads. Generally they're limited to 1h/day, but screentime is off for: - Codea - https://codea.io - it took a while, but eventually they found out that there's a few sample games, so they thought they'd found a loophole to "no more screentime for games". Then it took a bit longer until they realized they can tweak the source code. "Look... - Source: Hacker News / over 3 years ago
This was my first big project in SwiftUI and focused on using Apple's most modern frameworks. I've been an Apple developer for around 20 years now and have published some other apps on the store, namely Codea and Shade. But this is the first game I've worked on in a while and it has been a lot of fun. Source: over 3 years ago
It's ridiculously hard to adopt this model on iOS I started implementing it for my app, Codea (https://codea.io) because it was released in 2011 and I have been updating it ever since. So I'm still working pretty hard to support customers who purchased it for $8 over ten years ago! I got as far as enumerating features (classing them as "Free" and "Pro"), adding a system to the codebase to check if a feature has... - Source: Hacker News / over 3 years ago
Https://codea.io and others have been around longer than Swift Playgrounds. - Source: Hacker News / almost 4 years ago
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