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Building a Roguelike Game with TypeScript

Unity Phaser Ora Obsidian.md Godot Engine Apache Cordova Visual Studio Code ClickUp
  1. 1
    The multiplatform game creation tools for everyone.
    Pricing:
    • Open Source
    So I'm still decided to learn Unity and do a project with it. However, my C# knowledge is close to nil πŸ˜›. I've known about Phaser for a few years now, and stayed away from it for multiple reasons, the main one being that there really isn't a big community, compared to other engines like Unity or Godot. But currently, it's almost fully compatible with Typescript, which in my head, is acting like a stepping stone to C#. So I went it it.

    #Game Development #Game Engine #3D Game Engine 197 social mentions

  2. 2
    Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
    Pricing:
    • Open Source
    So I'm still decided to learn Unity and do a project with it. However, my C# knowledge is close to nil πŸ˜›. I've known about Phaser for a few years now, and stayed away from it for multiple reasons, the main one being that there really isn't a big community, compared to other engines like Unity or Godot. But currently, it's almost fully compatible with Typescript, which in my head, is acting like a stepping stone to C#. So I went it it.

    #Game Development #Game Engine #3D Game Engine 120 social mentions

  3. 3

    Ora

    Welcome to your team’s command center. A place to track projects. Tasks. Time. Commits. Status Reports. Your entire product or business! It's the fastest-growing productivity suite your team needs right now!
    Pricing:
    • Freemium
    • Free Trial
    • $4.33 / Monthly (free for ≀3; >3 users from $4.33/user/month)
    I've always used project management tools for my solo projects. For this project I changed over from Ora to ClickUp last month. For managing what needs to be done, defining a roadmap and managing my progress, ClickUp's free tier does the trick. I've cooperated with two social media managers so far and a project management tool to centralize your game documents is essential. So far I've only contracted the services of two social media managers, but I will eventually need to at least 1 graphic designer. I've been using Obsidian to store Game Design Documents, spreadsheets and diagrams, but I will eventually move some of this to ClickUp in order to make task creation and onboarding more efficient.

    #Project Management #Task Management #Kanban 8 social mentions

  4. A second brain, for you, forever. Obsidian is a powerful knowledge base that works on top of a local folder of plain text Markdown files.
    I've always used project management tools for my solo projects. For this project I changed over from Ora to ClickUp last month. For managing what needs to be done, defining a roadmap and managing my progress, ClickUp's free tier does the trick. I've cooperated with two social media managers so far and a project management tool to centralize your game documents is essential. So far I've only contracted the services of two social media managers, but I will eventually need to at least 1 graphic designer. I've been using Obsidian to store Game Design Documents, spreadsheets and diagrams, but I will eventually move some of this to ClickUp in order to make task creation and onboarding more efficient.

    #Knowledge Management #Knowledge Base #Markdown Editor 1454 social mentions

  5. Feature-packed 2D and 3D open source game engine.
    Pricing:
    • Open Source
    So I'm still decided to learn Unity and do a project with it. However, my C# knowledge is close to nil πŸ˜›. I've known about Phaser for a few years now, and stayed away from it for multiple reasons, the main one being that there really isn't a big community, compared to other engines like Unity or Godot. But currently, it's almost fully compatible with Typescript, which in my head, is acting like a stepping stone to C#. So I went it it.

    #Game Development #Game Engine #3D Game Engine 447 social mentions

  6. Platform for building native mobile applications using HTML, CSS and JavaScript
    Pricing:
    • Open Source
    Phaser has its caveats, but it has a lot of tutorials. In fact, most stuff I've implemented, I used their tutorial examples as a template. Their API documentation is a bit fuzzy and not everything will be on the first page you hit. After dwelling through GitHub, I forked a nice Cordova Phaser Template with Typescript which has some cool feature out of the box, mainly a BGM player (with Howler.js), Firebase integration and mobile platform support with Cordova on top of a webpack config with a dev server, and of course, Typescript support.

    #Development Tools #JavaScript Framework #Javascript UI Libraries 43 social mentions

  7. Build and debug modern web and cloud applications, by Microsoft
    Pricing:
    • Open Source
    Despite the fact that I'm going solo on this one, I've also been using Gitkraken with WSLg as a Git GUI to help me visualize what changes I did in the codebase. For example, I can easily find a specific commit which introduced a bug in the codebase and can easily revert it with the built-in code editor. It's one of the products I definitely recommend you get for everything you do that involves a git repository. As per usual, I'm using Visual Studio Code which goes on steroids when using Typescript. It's been a really smooth experience. I've installed some TS extensions, and I was ready to go. You can check my last post to find which extensions I'm currently using.

    #Text Editors #IDE #Software Development 1021 social mentions

  8. ClickUp's #1 rated productivity software is making more productive projects with a beautifully designed and intuitive platform.
    I've always used project management tools for my solo projects. For this project I changed over from Ora to ClickUp last month. For managing what needs to be done, defining a roadmap and managing my progress, ClickUp's free tier does the trick. I've cooperated with two social media managers so far and a project management tool to centralize your game documents is essential. So far I've only contracted the services of two social media managers, but I will eventually need to at least 1 graphic designer. I've been using Obsidian to store Game Design Documents, spreadsheets and diagrams, but I will eventually move some of this to ClickUp in order to make task creation and onboarding more efficient.

    #Productivity #Project Management #Task Management 109 social mentions

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