StreamElements is recommended for both new and experienced streamers looking for an all-in-one platform to manage their stream overlays, engage with their audience through alerts and chat bots, and monetize their content effectively.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than StreamElements. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In particular, if you're a programmer I generally advise not working on your own overlay unless you have really cool and unique integration ideas. Even if you do, see if they can't be accomplished with StreamElements or custom OBS plugins instead of hand-rolling your own systems from scratch. - Source: dev.to / 11 months ago
Https://streamelements.com/ free as well. Source: almost 2 years ago
Most of their widgets and analytics are also offered by other services such as SE. Source: almost 2 years ago
I've got a problem with the new Twitch's Alerts feature. I can't modify the CSS code to add my own font. When I click to validate there's an error message. Yet, I use exactly the same code line with streamlabs.com as well as streamelements.com's alerts, I generated it thanks to fontsquirrel.com and it works very well. Source: about 2 years ago
On the last few streams, my viewers have noticed that they are not getting points for my giveaway in Loyalty. Viewers only got a few points during a 4 hour stream and then it froze (they only got 40-60pts instead of 500 to 1000pts). I searched the internet to see where the problem might be, but couldn't find any information. I wrote directly to streamelements.com support and got a reply back saying that they have... Source: about 2 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
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