The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine seems to be a lot more popular than Spacemacs. While we know about 460 links to Godot Engine, we've tracked only 6 mentions of Spacemacs. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Show them spacemacs.org, github.com/doomemacs/doomemacs or at least spacevim.org. Source: almost 3 years ago
Your Emacs will need some packages: org, org-babel and haskell-mode. If you use spacemacs it is enough to add these layers in your .spacemacs:. - Source: dev.to / over 3 years ago
Try https://spacemacs.org magit + org-mode are the big selling points. Magit especially for programming. Source: over 3 years ago
Aside from editing on mobile devices, I think Emacs isn't as hard to pick up as it once was. It's certainly not easy but tools like Spacemacs or Doom make it much simpler to get started and really limit the need to create and edit a complicated little library of your Elisp code. http://spacemacs.org https://github.com/hlissner/doom-emacs. - Source: Hacker News / almost 4 years ago
Coming from a vim world with tmux, I had really missed the multiple split window layout in Spacemacs. But after knowing how to define custom layouts this seemed to be an easy exercise for me. - Source: dev.to / almost 4 years ago
> I failed to fairly evaluate my options at the start of the project. The more projects I do, the more time I find that I dedicate to just planning things up front. Sometimes it's fun to just open a game engine and start playing with it (I too have an unfair bias in this area, but towards Godot [https://godotengine.org/]), but if I ever want to build something to release, I start with a spreadsheet. - Source: Hacker News / 23 days ago
It’s definitely niche, but one of the best presentations I’ve ever seen was done in godot [0] One of my coworkers copied our PowerPoint theme, built a super basic presentation mode with transitions and used the engine for interactive demos live in the slides running the code. [0] https://godotengine.org/. - Source: Hacker News / 24 days ago
Historically, open-source software has played a critical role in democratizing the development process. Platforms like Blender for 3D modeling and Godot Engine for game creation have revolutionized the creative process, offering free and powerful alternatives to proprietary solutions. By integrating these tools, The Sandbox leverages the robustness of community-driven technology and innovative coding practices... - Source: dev.to / 3 months ago
> Godot is a game engine. https://godotengine.org Yeah, I knew that, and precisely because of that I assumed it's a typo :) We have a native Python client. We can take a look if it works from Godot. Do you know if this is a popular use case? - Source: Hacker News / 3 months ago
Https://godotengine.org Supabase has unofficial support. https://github.com/supabase-community/godot-engine.supabase/... Thanks for responding! I'm about 60% done with my current project so I don't think I'll be up to migrate( again, originally I started with Firebase), but I still definitely consider Gel for future projects. Or if... - Source: Hacker News / 3 months ago
Vim - Highly configurable text editor built to enable efficient text editing
Unity - The multiplatform game creation tools for everyone.
VS Code - Build and debug modern web and cloud applications, by Microsoft
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
GNU Emacs - GNU Emacs is an extensible, customizable text editor—and more.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.