Based on our record, GDevelop seems to be a lot more popular than Spacemacs. While we know about 78 links to GDevelop, we've tracked only 6 mentions of Spacemacs. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / 19 days ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / 8 months ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / 9 months ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / over 1 year ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / over 1 year ago
Show them spacemacs.org, github.com/doomemacs/doomemacs or at least spacevim.org. Source: almost 3 years ago
Your Emacs will need some packages: org, org-babel and haskell-mode. If you use spacemacs it is enough to add these layers in your .spacemacs:. - Source: dev.to / over 3 years ago
Try https://spacemacs.org magit + org-mode are the big selling points. Magit especially for programming. Source: almost 4 years ago
Aside from editing on mobile devices, I think Emacs isn't as hard to pick up as it once was. It's certainly not easy but tools like Spacemacs or Doom make it much simpler to get started and really limit the need to create and edit a complicated little library of your Elisp code. http://spacemacs.org https://github.com/hlissner/doom-emacs. - Source: Hacker News / almost 4 years ago
Coming from a vim world with tmux, I had really missed the multiple split window layout in Spacemacs. But after knowing how to define custom layouts this seemed to be an easy exercise for me. - Source: dev.to / almost 4 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Vim - Highly configurable text editor built to enable efficient text editing
Unity - The multiplatform game creation tools for everyone.
GNU Emacs - GNU Emacs is an extensible, customizable text editor—and more.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
VS Code - Build and debug modern web and cloud applications, by Microsoft