Software Alternatives, Accelerators & Startups

SocketCluster VS uWebSockets

Compare SocketCluster VS uWebSockets and see what are their differences

SocketCluster logo SocketCluster

An open, scalable realtime engine for Node.js

uWebSockets logo uWebSockets

Simple, secure & standards compliant web I/O for the most demanding of applications - uNetworking/uWebSockets
  • SocketCluster Landing page
    Landing page //
    2023-05-07
  • uWebSockets Landing page
    Landing page //
    2023-08-27

SocketCluster features and specs

  • Scalability
    SocketCluster is designed to be highly scalable, allowing the creation of distributed systems that can handle massive real-time workloads by leveraging multi-core servers and multiple machines.
  • Real-time Performance
    SocketCluster provides low-latency, real-time two-way communication between clients and servers, which is ideal for applications requiring instant data exchange.
  • Flexibility
    It supports a wide range of protocols and languages, which allows developers to create versatile and powerful WebSocket-based applications. It also allows for custom authentication and middleware.
  • Resilience
    Offers automatic reconnections and failover mechanisms, which enhance system reliability and uptime by managing connection interruptions gracefully.
  • Pub/Sub Model
    The built-in publish/subscribe model simplifies message broadcasting to multiple clients and is useful for applications like chat or collaborative tools.
  • Community and Support
    SocketCluster has an active community and good documentation, which helps developers find resources, tutorials, and support through discourse and GitHub.

Possible disadvantages of SocketCluster

  • Complexity
    Setting up and managing a SocketCluster deployment can be complex, especially when dealing with distributed clusters and scaling out, which may require significant effort and expertise.
  • Resource Intensive
    SocketCluster applications can be resource-intensive depending on the scale, requiring careful planning of infrastructure to ensure performance and cost-effectiveness.
  • Maintenance Overhead
    Managing a SocketCluster environment could introduce additional maintenance tasks, such as monitoring and upgrading clusters and handling failover scenarios.
  • Client Support
    Not all environments may support WebSockets natively, which may require polyfills or fallbacks for compatibility, potentially increasing complexity and development time.

uWebSockets features and specs

No features have been listed yet.

SocketCluster videos

013 Client side Logins Authentication with Socketcluster with the client

uWebSockets videos

No uWebSockets videos yet. You could help us improve this page by suggesting one.

Add video

Category Popularity

0-100% (relative to SocketCluster and uWebSockets)
Developer Tools
69 69%
31% 31
App Development
58 58%
42% 42
Mobile Push Messaging
68 68%
32% 32
Cloud Infrastructure
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, SocketCluster seems to be more popular. It has been mentiond 11 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

SocketCluster mentions (11)

  • You might not need WebSockets
    The problem with HTTP2 is that the server-push aspect was tacked on top of an existing protocol as an afterthought. Also, because HTTP is a resource transfer protocol, it adds a whole bunch of overheads like request and response headings which aren't always necessary but add to processing time. The primary purpose of HTTP2 was to allow servers to preemptively push files/resources to clients to avoid round-trip... - Source: Hacker News / 20 days ago
  • Exponential Rate Limiting
    For WebSockets, using SocketCluster (https://socketcluster.io), it's possible to queue up all requests from the same client and then detect and respond to high backpressure spikes (e.g. By disconnecting the client and/or recording the incident). You can combine different approaches like limiting the number of connections from a single IP within a certain timeframe and also limiting the backpressure. The ability to... - Source: Hacker News / 8 months ago
  • Ask HN: Why do message queue-based architectures seem less popular now?
    I never fully understood the need for back end message queues TBH. You can just poll the database or data store every few seconds and process tasks in batches... IMO, the 'real time' aspect was only ever useful for front end use cases for performance reasons since short polling every second with HTTP (with all its headers/overheads) is prohibitively expensive. Also, HTTP long polling introduces some architectural... - Source: Hacker News / 11 months ago
  • The Sound of Software
    Recently, I added an AI-generated soundtrack to my open source project's home page https://socketcluster.io/ It seems unconventional at first but I distinctly remember about a decade ago when Adobe Flash was still broadly supported, many Flash websites had soundtracks. I think the reason why regular HTML websites didn't have them was because it was difficult to implement and internet was much slower so they had to... - Source: Hacker News / about 1 year ago
  • Backpressure explained – the resisted flow of data through software
    I wrote an async/await stream library for JavaScript/Node.js which supports backpressure management. It's heavily tested and used as part of SocketCluster (pub/sub SDK) https://socketcluster.io/. - Source: Hacker News / about 1 year ago
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uWebSockets mentions (0)

We have not tracked any mentions of uWebSockets yet. Tracking of uWebSockets recommendations started around Mar 2021.

What are some alternatives?

When comparing SocketCluster and uWebSockets, you can also consider the following products

Socket.io - Realtime application framework (Node.JS server)

PubNub - PubNub is a real-time messaging system for web and mobile apps that can handle API for all platforms and push messages to any device anywhere in the world in a fraction of a second without having to worry about proxies, firewalls or mobile drop-offs.

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.

Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.

Faye - Simple pub/sub messaging for the web

SignalR - SignalR is a server-side software system designed for writing scalable Internet applications, notably web servers.