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Rust VS raylib

Compare Rust VS raylib and see what are their differences

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Rust logo Rust

A safe, concurrent, practical language

raylib logo raylib

Cross-platform, open-source game development library in C.
  • Rust Landing page
    Landing page //
    2023-05-09

We recommend LibHunt Rust for discovery and comparisons of trending Rust projects.

  • raylib Landing page
    Landing page //
    2022-07-08

Rust features and specs

  • Memory Safety
    Rust’s ownership system guarantees memory safety without a garbage collector, preventing common bugs such as null pointer dereferencing, buffer overflows, and data races.
  • Performance
    Rust aims to provide memory safety while maintaining high performance. It is often as fast as C and C++ due to zero-cost abstractions.
  • Concurrency
    Rust's ownership and type system make it easier to write safe concurrent code, helping developers avoid concurrency issues.
  • Tooling
    Rust has excellent tooling, including the Cargo package manager and build system, and Rustfmt for code formatting.
  • Community and Ecosystem
    Rust has a growing community and ecosystem, with active contributions and a wide range of libraries and frameworks available.
  • Strong Typing and Error Handling
    Rust’s type system and pattern matching compel developers to handle errors and edge cases, leading to more robust and predictable code.

Possible disadvantages of Rust

  • Learning Curve
    Rust’s advanced features such as its ownership system and lifetimes can be difficult for beginners to grasp, making it harder to learn compared to some other languages.
  • Compilation Time
    Rust can have longer compilation times, especially for large codebases, which can slow down the development process.
  • Ecosystem Maturity
    Although growing, Rust's ecosystem is not yet as mature as those of more established languages like JavaScript, Python, or even C++, leading to fewer available libraries and frameworks for certain tasks.
  • Complexity of Code
    The strictness of Rust's borrow checker can lead to more complex and verbose code as developers explicitly manage ownership and lifetimes.
  • Tool and Library Development
    Despite the rapid growth, some tools and libraries are still under development or lack the polish of their counterparts in more mature languages.

raylib features and specs

  • Simple and Easy to Use
    Raylib offers a straightforward API, making it ideal for beginners and those looking to quickly prototype game ideas without dealing with complex set-up or configurations.
  • Cross-Platform Support
    Raylib supports multiple platforms, including Windows, Linux, macOS, and HTML5, allowing developers to build games that can run on different operating systems.
  • Lightweight
    This library is lightweight and requires minimal dependencies, which makes it fast to compile and easy to include in various projects.
  • Modular Design
    Raylib's modular design allows developers to use only the modules they need, which can help to optimize the application and reduce its size.
  • Growing Community
    With an active and growing community, raylib provides a support network of enthusiasts and developers, as well as a variety of tutorials and shared projects.

Possible disadvantages of raylib

  • Limited Advanced Features
    Raylib may lack some of the more advanced features found in other mature game development frameworks, which might be a drawback for experienced developers looking for advanced functionalities.
  • Smaller Ecosystem
    Compared to more popular engines, raylib has a smaller ecosystem, meaning fewer third-party tools, plugins, and extensions, which could limit development options.
  • Learning Curve for Advanced Topics
    While it's beginner-friendly at a basic level, mastering more advanced development with raylib may require digging deeper into C programming and understanding low-level details.
  • Limited Official Documentation
    The official documentation, although available, might not be as comprehensive or detailed as what’s offered by larger frameworks, potentially leading to reliance on community support.
  • Lack of Built-in UI Tools
    Raylib does not include extensive graphical user interface tools, so developers might need to implement their own UI system or integrate third-party libraries for complex UI tasks.

Analysis of Rust

Overall verdict

  • Yes, Rust is considered very good by many developers, especially those who need to write safe and efficient code. Its growing community and ecosystem are further testament to its strengths.

Why this product is good

  • Rust is highly regarded for its memory safety without a garbage collector, providing developers with performance and safety guarantees. It has powerful concurrency support, expressive type system, and excellent tooling, making it a favorite for systems programming, web assembly, and other performance-critical applications.

Recommended for

  • System programmers who need to manage memory and resources efficiently.
  • Developers working on web assembly projects.
  • Teams that require safe concurrency mechanisms.
  • C and C++ developers looking for modern language alternatives.
  • Open-source contributors who want to be part of an active and welcoming community.

Rust videos

Rust Crash Course | Rustlang

More videos:

  • Review - Why You Should & Shouldn't Learn the Rust Programming Language
  • Review - All About Rust

raylib videos

Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*

More videos:

  • Tutorial - Raylib tutorial | Episode 1 | Setting up Raylib and Creating a Window
  • Review - RayLib Receives An Epic MegaGrant!

Category Popularity

0-100% (relative to Rust and raylib)
Programming Language
100 100%
0% 0
Game Engine
0 0%
100% 100
OOP
100 100%
0% 0
Game Development
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Rust and raylib

Rust Reviews

Top 5 Most Liked and Hated Programming Languages of 2022
A survey by Stack Overflow reveals that about 83.5% of 90000 developers loved Rust and tagged it to be the most adorable programming language. Rust is that general-purpose programming language that mainly caters to excellent performance and safety. This multi-worldview programming language has syntax similar to that of C++.
Top 10 Rust Alternatives
Several programming languages like Rust are among the popular ones. However, people are in search of some good alternatives to Rust. Therefore, today we will be talking more about the top 10 alternatives to Rust.
The 10 Best Programming Languages to Learn Today
Rust is a fairly advanced language, so you'll want to master another language or two before learning Rust. But you'll find that learning Rust pays off generously. The average salary for a Rust developer in the U.S. is $105,000 per year.
Source: ict.gov.ge

raylib Reviews

  1. Diliup Gabadamudalige
    · Partner at EMorphusGames ·
    Raylib, a hidden Powerhouse

    I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.

    🏁 Competitors: MonoGame, Pygame

Social recommendations and mentions

Based on our record, Rust should be more popular than raylib. It has been mentiond 48 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Rust mentions (48)

  • Useful Clippy lints
    Hello! Rust has very useful tool, named Cargo. It helps you compile code, run program, run tests and benches, format code using cargo fmt and lint it using clippy. In this post we'll talk abou Clippy. - Source: dev.to / 3 months ago
  • Minimalist blog with Zola, AWS CDK, and Tailwind CSS - Part 1
    What are we going to do today? We're going to build a minimalist blog using Zola (built with Rust, btw), AWS CDK, Tailwind CSS, and a tiny bit of Typescript. - Source: dev.to / 3 months ago
  • This Tool can remove 98% Bloatware apps
    Effortlessly remove up to 98% of bloatware apps from your Android device without needing root access. Developed in Rust for efficiency and reliability. - Source: dev.to / 6 months ago
  • What Language Should I Choose?
    One language that really gave me that feeling was Gleam, it managed to wrap everything I liked about languages such as JS, Rust and even Java into one brilliant type-safe package. Not for a long time before I met Gleam had I wanted to try creating so many different things just to get to the bottom of how this language ticked, as it were. - Source: dev.to / 8 months ago
  • Learning Rust: Enumerating Excellence
    Let's dive back into Rust! This time we're going to be going through the lesson called "Enums and Pattern Matching". We're going to be looking at inferring meaning with our data, how we can use match to execute different code depending on input and finally we'll have a look at if let. - Source: dev.to / about 1 year ago
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raylib mentions (7)

  • New Year, New Game Engine - Nikola Engine Devlog 0
    You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 3 months ago
  • Are there any game engines that support 3D that are more code orientated?
    It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 2 years ago
  • How can I make graphics games using cpp?
    I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 2 years ago
  • Best C++ libraries for 2D game development
    I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 3 years ago
  • Question about graphic/game libraries
    Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 4 years ago
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What are some alternatives?

When comparing Rust and raylib, you can also consider the following products

Python - Python is a clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

Java - A concurrent, class-based, object-oriented, language specifically designed to have as few implementation dependencies as possible

Godot Engine - Feature-packed 2D and 3D open source game engine.

JavaScript - Lightweight, interpreted, object-oriented language with first-class functions

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...