I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.
Based on our record, Rust should be more popular than raylib. It has been mentiond 48 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Hello! Rust has very useful tool, named Cargo. It helps you compile code, run program, run tests and benches, format code using cargo fmt and lint it using clippy. In this post we'll talk abou Clippy. - Source: dev.to / 3 months ago
What are we going to do today? We're going to build a minimalist blog using Zola (built with Rust, btw), AWS CDK, Tailwind CSS, and a tiny bit of Typescript. - Source: dev.to / 3 months ago
Effortlessly remove up to 98% of bloatware apps from your Android device without needing root access. Developed in Rust for efficiency and reliability. - Source: dev.to / 6 months ago
One language that really gave me that feeling was Gleam, it managed to wrap everything I liked about languages such as JS, Rust and even Java into one brilliant type-safe package. Not for a long time before I met Gleam had I wanted to try creating so many different things just to get to the bottom of how this language ticked, as it were. - Source: dev.to / 8 months ago
Let's dive back into Rust! This time we're going to be going through the lesson called "Enums and Pattern Matching". We're going to be looking at inferring meaning with our data, how we can use match to execute different code depending on input and finally we'll have a look at if let. - Source: dev.to / about 1 year ago
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 3 months ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 2 years ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 2 years ago
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 3 years ago
Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 4 years ago
Python - Python is a clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.
SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.
Java - A concurrent, class-based, object-oriented, language specifically designed to have as few implementation dependencies as possible
Godot Engine - Feature-packed 2D and 3D open source game engine.
JavaScript - Lightweight, interpreted, object-oriented language with first-class functions
SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...