React Context is recommended for small to medium-sized applications or for managing specific sections of the application's state that are shared across many components. It is well-suited for developers looking for a lightweight approach to state management without introducing external dependencies.
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Based on our record, react-context should be more popular than PixiJS. It has been mentiond 209 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
React's hooks (useState, useEffect, useContext) allow for easy encapsulation of reactive business logic. The Context API reduces prop drilling by making state accessible at any component level. - Source: dev.to / 6 months ago
Use context wherever possible: For application-wide state that needs to be accessed by many components, use the Context API to avoid prop drilling. Here’s where to learn more about the context API. - Source: dev.to / 12 months ago
The context API is generally used for managing states that will be needed across an application. For example, we need our user data or tokens that are returned as part of the login response in the dashboard components. Also, some parts of our application need user data as well, so making use of the context API is more than solving the problem for us. - Source: dev.to / over 1 year ago
Previously, in the legacy docs, the Context API was just one of the topics within the Advanced guides. Unless you went digging, you wouldn't have been introduced to it as one of the core ways to handle deep passing of data. I really like that, in the new docs, Context is recommended as a way to manage state as its one of the best ways to avoid prop drilling. - Source: dev.to / about 2 years ago
You can read more about the Context at https://reactjs.org/docs/context.html. - Source: dev.to / over 2 years ago
To improve performance, another team built a POC replacing standard DOM elements with a canvas managed by a library called pixi.js. The idea was to boost rendering speed. - Source: dev.to / 3 months ago
We can now decide how we want to display the data.image result back to our user. You can simply throw it up in an tag or generate a reveal video on the fly like I’ve done using Pixi.JS and MediaRecorder. Perhaps a topic for another dev blog. - Source: dev.to / 4 months ago
For this application, we gain access to the user’s camera using MediaDevices and then place it onto a PixiJS canvas as a video sprite. Then, we load the tattoo as an additional sprite and give it a bit of opacity and blending to bleed it into the user’s skin. Simple controls are added to allow the user to rotate, scale, and position the tattoo for the perfect inking. - Source: dev.to / 4 months ago
And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / about 1 year ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / over 1 year ago
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Three.js - A JavaScript 3D library which makes WebGL simpler.
React - A JavaScript library for building user interfaces
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MobX - Simple, scalable state management
Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.