React Context is recommended for small to medium-sized applications or for managing specific sections of the application's state that are shared across many components. It is well-suited for developers looking for a lightweight approach to state management without introducing external dependencies.
Agar.io is recommended for players who enjoy fast-paced multiplayer games, competitive challenges, and straightforward gameplay. It's particularly suitable for gamers looking for an easy-to-access game without the need for extensive tutorials or long commitments.
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Agar.io might be a bit more popular than react-context. We know about 289 links to it since March 2021 and only 209 links to react-context. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
React's hooks (useState, useEffect, useContext) allow for easy encapsulation of reactive business logic. The Context API reduces prop drilling by making state accessible at any component level. - Source: dev.to / 6 months ago
Use context wherever possible: For application-wide state that needs to be accessed by many components, use the Context API to avoid prop drilling. Here’s where to learn more about the context API. - Source: dev.to / 12 months ago
The context API is generally used for managing states that will be needed across an application. For example, we need our user data or tokens that are returned as part of the login response in the dashboard components. Also, some parts of our application need user data as well, so making use of the context API is more than solving the problem for us. - Source: dev.to / over 1 year ago
Previously, in the legacy docs, the Context API was just one of the topics within the Advanced guides. Unless you went digging, you wouldn't have been introduced to it as one of the core ways to handle deep passing of data. I really like that, in the new docs, Context is recommended as a way to manage state as its one of the best ways to avoid prop drilling. - Source: dev.to / about 2 years ago
You can read more about the Context at https://reactjs.org/docs/context.html. - Source: dev.to / over 2 years ago
Hey, the game I am looking for was from when agar.io was popular. It was a singleplayer game where your cursor was a little dot. Bigger dots would fly into the screen from every side and you had to avoid them, as if you touched them with your small dot you would die. However, there were also some smaller dots coming that you could touch to get bigger. So you basically had to eat the smaller dots and avoid the... Source: over 1 year ago
Question: Is it possible to use the "High-Level Multiplayer API" to implement different "game rooms" from the same server? For example, in the case of agar.io, you can create different game rooms that can be joined by you're friends with a code. From what I can tell, when a client connects to the server using MultiplayerPeer, the server acts as another peer in the game, so I can't tell if it's possible to let that... Source: over 1 year ago
So, my question is: What kind of servers do IO games like agar.io, diep.io or slither.io typically use? (I'm not talking about the ones who are faking multiplayer of course. Source: almost 2 years ago
Its annoying that you as a normal player don't has a chance anymore. What can we do so agar.io will be as fun as back in the day when it was 2016 and there was no teaming? Source: almost 2 years ago
I remember it being an agar.io style game, but you were blocks and might have become littler blocks when you died. I think the name started with a k, or one of the skins had the letter k in it. I remember playing it 2-3 years ago. Source: almost 2 years ago
Redux.js - Predictable state container for JavaScript apps
Slither.io - Slither.io is a multiplayer online video game. Players control an avatar resembling a worm, which consumes multicolored pellets, both from other players and ones that naturally spawn on the map in the game, to grow in size.
React - A JavaScript library for building user interfaces
Diep.io - Diep.io is a multiplayer action game available for web browsers, Android, and iOS, created by Brazilian developer Matheus Valadares. Players control tanks and earn points by destroying shapes and killing other players in a 2D arena.
MobX - Simple, scalable state management
Osmos - The full game includes 47 levels (plus "infinite" bonus content) across 8 distinct level...