I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.
Based on our record, Apache Cordova should be more popular than raylib. It has been mentiond 44 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 3 months ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 2 years ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 2 years ago
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 3 years ago
Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 4 years ago
This is truly amazing. Is there a 'How it Works' a 'Potentials' section? I work with things that push to inspire creativity and learning to foster the passion behind creativity and authentic works where otherwise we'd see how 'AI copies our work' and now we can see how AI can bring works to life and make them more fun. Over-all would you like to see schools adopting your project? I didn't see a contact form but... - Source: Hacker News / 5 months ago
Anyone have experience with/opinions on Apache Cordova? [1] It seems like it would solve most of the PWA issues. Although I vaguely recall reading that Apple is not too fond of apps that are basically just wrapped web views. [1] https://cordova.apache.org/. - Source: Hacker News / over 1 year ago
Has anyone tried pwa builder?[2] Thank you for any insights! [0]https://cordova.apache.org/. - Source: Hacker News / over 1 year ago
A little over a decade ago, I worked on the open-source project Apache Cordova/Adobe PhoneGap, first at IBM and later at Adobe. Apache Cordova enables you to build mobile applications using HTML, CSS and JavaScript while targeting multiple platforms with one code base. In today’s technology landscape, mobile is dominated by iOS and Android. In the early 2010’s we were awash in mobile platforms from BlackBerry,... - Source: dev.to / about 2 years ago
There are layers that offer access to native APIs like capacitor, cordova and nativescript. Apparently sometimes multiple of them should be used, but I didn't understand what are the differences even after reading the announcement. These seem to be frontend agnostic technologies and Capacitor is apparently the more modern choice at the moment. Source: over 2 years ago
SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.
React Native - A framework for building native apps with React
Godot Engine - Feature-packed 2D and 3D open source game engine.
PhoneGap - Easily create apps using the web technologies you know and love: HTML, CSS, and JavaScript.
SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...
Ionic - Ionic is a cross-platform mobile development stack for building performant apps on all platforms with open web technologies.