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raylib VS Apache Cordova

Compare raylib VS Apache Cordova and see what are their differences

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raylib logo raylib

Cross-platform, open-source game development library in C.

Apache Cordova logo Apache Cordova

Platform for building native mobile applications using HTML, CSS and JavaScript
  • raylib Landing page
    Landing page //
    2022-07-08
  • Apache Cordova Landing page
    Landing page //
    2023-01-17

raylib features and specs

  • Simple and Easy to Use
    Raylib offers a straightforward API, making it ideal for beginners and those looking to quickly prototype game ideas without dealing with complex set-up or configurations.
  • Cross-Platform Support
    Raylib supports multiple platforms, including Windows, Linux, macOS, and HTML5, allowing developers to build games that can run on different operating systems.
  • Lightweight
    This library is lightweight and requires minimal dependencies, which makes it fast to compile and easy to include in various projects.
  • Modular Design
    Raylib's modular design allows developers to use only the modules they need, which can help to optimize the application and reduce its size.
  • Growing Community
    With an active and growing community, raylib provides a support network of enthusiasts and developers, as well as a variety of tutorials and shared projects.

Possible disadvantages of raylib

  • Limited Advanced Features
    Raylib may lack some of the more advanced features found in other mature game development frameworks, which might be a drawback for experienced developers looking for advanced functionalities.
  • Smaller Ecosystem
    Compared to more popular engines, raylib has a smaller ecosystem, meaning fewer third-party tools, plugins, and extensions, which could limit development options.
  • Learning Curve for Advanced Topics
    While it's beginner-friendly at a basic level, mastering more advanced development with raylib may require digging deeper into C programming and understanding low-level details.
  • Limited Official Documentation
    The official documentation, although available, might not be as comprehensive or detailed as what’s offered by larger frameworks, potentially leading to reliance on community support.
  • Lack of Built-in UI Tools
    Raylib does not include extensive graphical user interface tools, so developers might need to implement their own UI system or integrate third-party libraries for complex UI tasks.

Apache Cordova features and specs

  • Cross-Platform Development
    Apache Cordova enables developers to build applications for multiple platforms (iOS, Android, Windows, etc.) using a single codebase, which saves time and resources.
  • Use of Web Technologies
    Cordova allows the use of standard web technologies like HTML, CSS, and JavaScript, making it accessible for web developers to create mobile applications without needing to learn platform-specific languages.
  • Extensive Plugin Ecosystem
    Cordova provides a wide range of plugins that enable access to native device functionalities (such as the camera, accelerometer, GPS, etc.), allowing for more versatile app development.
  • Cost Effective
    By reducing the need for multiple native developers and leveraging a single web development team, Cordova can significantly cut down the costs of application development.
  • Open Source
    As an open-source project, Apache Cordova benefits from community support and contributions, leading to continuous improvements and a wealth of shared knowledge and code.

Possible disadvantages of Apache Cordova

  • Performance Issues
    Applications built with Cordova may experience performance issues, especially with complex graphical or computational tasks, as they are essentially web applications wrapped in a native container.
  • Limited Native Functionality
    Although Cordova provides many plugins, accessing the latest native features often requires custom development, which can be complicated and time-consuming.
  • Dependency on Plugins
    Developers often rely heavily on third-party plugins to access native features. If these plugins are not well-maintained, they can introduce compatibility issues and bugs.
  • User Experience
    The user experience of Cordova-based apps may not be as smooth or responsive as fully native applications, potentially leading to lower user satisfaction.
  • Security Concerns
    Using multiple plugins and technologies can increase the surface area for security vulnerabilities. Also, web-based applications can be more susceptible to common web security issues.

raylib videos

Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*

More videos:

  • Tutorial - Raylib tutorial | Episode 1 | Setting up Raylib and Creating a Window
  • Review - RayLib Receives An Epic MegaGrant!

Apache Cordova videos

Apache Cordova - Hello World from Android and iOS

More videos:

  • Review - What’s Your View on Apache Cordova?

Category Popularity

0-100% (relative to raylib and Apache Cordova)
Game Engine
100 100%
0% 0
Development Tools
0 0%
100% 100
Game Development
100 100%
0% 0
JavaScript Framework
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare raylib and Apache Cordova

raylib Reviews

  1. Diliup Gabadamudalige
    · Partner at EMorphusGames ·
    Raylib, a hidden Powerhouse

    I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.

    🏁 Competitors: MonoGame, Pygame

Apache Cordova Reviews

Top 10 Flutter Alternatives for Cross-Platform App Development
Developed by Apache Cordova, PhoneGap is used extensively for developing cross-platform mobile with the use of several web technologies. It lets developers write code by using HTML, CSS & JavaScript and package it as a native app. Being a simple framework, it includes the largest collection of plugins that extend its wide functionality.
Top 5 Flutter Alternatives for Cross-Platform Development
Apache Cordova is an open-source mobile development framework that lets you create cross-platform apps using standard web technologies like HTML5, CSS3, and JavaScript. Like NativeScript, Apache Cordova is more accessible to developers comfortable with web development, especially Angular or VueJS.
Source: www.miquido.com
Exploring 15 Powerful Flutter Alternatives
Oracle Mobile Application Framework (MAF) offers cross-platform development using standards like HTML5 and JavaScript containerized via Apache Cordova. Oracle MAF delivers excellent offline support capabilities matching the needs of field service teams and remote inspectors. With tools like Oracle Database and middleware, MAF apps cache relevant data subsets locally while...
Top 10 Android Studio Alternatives For App Development
Apache Cordova is used for building mobile applications with the help of HTML, CSS, and Javascript. It is an open-source mobile application development framework that was created by Nitobi.
10 Best Android Studio Alternatives For App Development
Apache Cordova is a tool to develop Android App Development. It enables software engineers to build apps for Android mobile phones. Using HTML5, CSS3, JavaScript instead of relying on platform-specific APIs. Like those in Android, iOS or Windows phones. When you are using Apache Cordova APIs, an app can be developed without any native code (like Java, objective-C, etc.) from...
Source: techdator.net

Social recommendations and mentions

Based on our record, Apache Cordova should be more popular than raylib. It has been mentiond 44 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

raylib mentions (7)

  • New Year, New Game Engine - Nikola Engine Devlog 0
    You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 3 months ago
  • Are there any game engines that support 3D that are more code orientated?
    It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 2 years ago
  • How can I make graphics games using cpp?
    I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 2 years ago
  • Best C++ libraries for 2D game development
    I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 3 years ago
  • Question about graphic/game libraries
    Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 4 years ago
View more

Apache Cordova mentions (44)

  • Show HN: I Made a Web App to Bring Children's Drawings to Life
    This is truly amazing. Is there a 'How it Works' a 'Potentials' section? I work with things that push to inspire creativity and learning to foster the passion behind creativity and authentic works where otherwise we'd see how 'AI copies our work' and now we can see how AI can bring works to life and make them more fun. Over-all would you like to see schools adopting your project? I didn't see a contact form but... - Source: Hacker News / 5 months ago
  • PWAs wont replace native iOS apps
    Anyone have experience with/opinions on Apache Cordova? [1] It seems like it would solve most of the PWA issues. Although I vaguely recall reading that Apple is not too fond of apps that are basically just wrapped web views. [1] https://cordova.apache.org/. - Source: Hacker News / over 1 year ago
  • What's the latest way of submitting pwas to the app stores?
    Has anyone tried pwa builder?[2] Thank you for any insights! [0]https://cordova.apache.org/. - Source: Hacker News / over 1 year ago
  • Why does everyone "suddenly" hate Single Page Apps?
    A little over a decade ago, I worked on the open-source project Apache Cordova/Adobe PhoneGap, first at IBM and later at Adobe. Apache Cordova enables you to build mobile applications using HTML, CSS and JavaScript while targeting multiple platforms with one code base. In today’s technology landscape, mobile is dominated by iOS and Android. In the early 2010’s we were awash in mobile platforms from BlackBerry,... - Source: dev.to / about 2 years ago
  • The right way to build multi platform apps in 2023 using web tech. ?
    There are layers that offer access to native APIs like capacitor, cordova and nativescript. Apparently sometimes multiple of them should be used, but I didn't understand what are the differences even after reading the announcement. These seem to be frontend agnostic technologies and Capacitor is apparently the more modern choice at the moment. Source: over 2 years ago
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What are some alternatives?

When comparing raylib and Apache Cordova, you can also consider the following products

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

React Native - A framework for building native apps with React

Godot Engine - Feature-packed 2D and 3D open source game engine.

PhoneGap - Easily create apps using the web technologies you know and love: HTML, CSS, and JavaScript.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

Ionic - Ionic is a cross-platform mobile development stack for building performant apps on all platforms with open web technologies.