Software Alternatives, Accelerators & Startups

Pushpin VS Nakama

Compare Pushpin VS Nakama and see what are their differences

Pushpin logo Pushpin

Reverse proxy for realtime web services

Nakama logo Nakama

Nakama is an open-source distributed social and realtime server for games and apps.
  • Pushpin Landing page
    Landing page //
    2023-07-07
  • Nakama Landing page
    Landing page //
    2023-07-20

Pushpin videos

PushPin Travel Maps Review

Nakama videos

Nakama - Review by efood

More videos:

  • Review - [ REVIEW OP 975 ] ZEUS Nakama Ke-11??? Menantang Aliansi Yonko!!!

Category Popularity

0-100% (relative to Pushpin and Nakama)
Developer Tools
17 17%
83% 83
App Development
21 21%
79% 79
Mobile Push Messaging
100 100%
0% 0
Game Development
0 0%
100% 100

User comments

Share your experience with using Pushpin and Nakama. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, Nakama should be more popular than Pushpin. It has been mentiond 14 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Pushpin mentions (9)

  • Building a privacy-friendly, self-hosted application architecture with SvelteKit
    For realtime, I used Pushpin with Server Sent Events. (It supports WebSocket as well). - Source: dev.to / 10 months ago
  • Ask HN: How do you handle WebSocket connections reconnect problem?
    Instead of letting clients directly interface with your services over websockets, consider using Pushpin [1], which allows you to completely isolate realtime communication from your services. As a bonus, it also provides you the ability to cycle (redeploy/restart) your services without your clients having to reconnect (that's where the name comes from). And as you can imagine - because communication with your... - Source: Hacker News / 12 months ago
  • Ask HN: Hunting for a Framework
    Vapor[0] based on Swift. Advantage of this is that you don't have to evaluate multiple frameworks for Swift and suffer paralysis by analysis. All the Swift community is behind one framework. The next is Actix[1] based on Rust. There are many frameworks in Rust and most of them have not reached 1.0 And which framework will survive becomes a question. Other not so well-known is Wt[2] based on C++. This actually is... - Source: Hacker News / over 1 year ago
  • Ask HN: Best No/Low-code solution to creating a notification service?
    If you are developing the backend then Pushpin[0] is the easiest to integrate with. [0] https://pushpin.org. - Source: Hacker News / over 1 year ago
  • Thoughts on this AWS deployment architecture? (Main web app + lambda microservices)
    There is also the option of running a proxy which handles the stateful nature of websockets (i.e. https://pushpin.org/), and then handle the rest in a stateless way with lambdas or similar. Source: over 1 year ago
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Nakama mentions (14)

  • Next steps for Postgres pluggable storage
    To add more detail on the recent work on the ZHeap storage engine. We (Heroic Labs) sponsored work for the Cybertec team to bring it up to date with latest improvements and changes with Postgres' pluggable storage engine:. Source: about 1 year ago
  • Is there anyway to create an “online guild” system in my idle game.
    You can do that, but for what platform? html5? windows? android?, the most easiest way is use firestore a service from firebase (offer a free tier), it is the easiest way not the better, other way is use a service like nakama that is more professional and something in the middle can be mmm pocketbase or supabase. Source: about 1 year ago
  • Starred a game and want to make multi-player like stardew, tips?
    I recommend the backend solution called Nakama since you’re using Godot: https://heroiclabs.com/. Source: about 1 year ago
  • I discover that MMORPG are really hard to make
    I read using nakama server for this is convinient. Https://heroiclabs.com/. Source: over 1 year ago
  • Recommendations for Tech for 1v1 RTS Indie Game
    Does anyone have recommendations on what to use? I've done a bit of research and found https://heroiclabs.com/. It's a bit unclear to me if it actually supports server side state because it talks about 'hosts' a bit, but I think it does...and it seems like you can host it yourself to avoid the $600 a MONTH! pricetag. But any other recommendations? Has anyone used heroic before? Source: over 1 year ago
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What are some alternatives?

When comparing Pushpin and Nakama, you can also consider the following products

Django Channels - <p>Nowadays, when every second large company has developed its own instant messenger, in the era of iMessages, Slack, Hipchat, Messager, Google Allo, Zulip and others, I will tell you how to keep up with the trend and write your own chat, using <cod…

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Google Cloud Run - Bringing serverless to containers

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.

Socket.io - Realtime application framework (Node.JS server)

Photon Engine - Independent networking engine and multiplayer platform.