Based on our record, Publii seems to be a lot more popular than Pixi.js. While we know about 59 links to Publii, we've tracked only 5 mentions of Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Those have complicated stacks that likely won't serve the person that can't grasp a CLI SSG. https://getpublii.com has a simple GUI and is just a directory on your computer (inside the Dropbox directory for crude backup?). - Source: Hacker News / 2 months ago
Perhaps you want own your domain and website setup. Perhaps you don't have time to be a server admin keeping a public facing CMS up to date and secure. https://getpublii.com runs on any cheap shared hosting and is zero maintenance. Your website will also be an easy to backup directory on your computer. - Source: Hacker News / 2 months ago
Very nice! It looks a bit like Publii [0], but the editor part is cloud hosted instead of running as an app on your machine. [0] https://getpublii.com/. - Source: Hacker News / 3 months ago
Publii is one of the few competent attempts at a desktop CMS app. https://getpublii.com/ They do a lot of things right. - Source: Hacker News / 3 months ago
Most SSGs, or if you want to have it easy: https://getpublii.com/ - generates static sites, can publish to github pages (among others), has themes. - Source: Hacker News / 4 months ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
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