Software Alternatives & Reviews

PlayFab VS Pushpin

Compare PlayFab VS Pushpin and see what are their differences

PlayFab logo PlayFab

PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Pushpin logo Pushpin

Reverse proxy for realtime web services
  • PlayFab Landing page
    Landing page //
    2022-01-14
  • Pushpin Landing page
    Landing page //
    2023-07-07

PlayFab videos

GameSparks vs PlayFab: Best Price? Trust? Features? Current+Future Value?

More videos:

  • Tutorial - PlayFab Tutorial - Multiplayer Back-End for Unity
  • Review - Meet Playfab - The Intelligent Backend Platform for Games

Pushpin videos

PushPin Travel Maps Review

Category Popularity

0-100% (relative to PlayFab and Pushpin)
Developer Tools
84 84%
16% 16
Game Development
100 100%
0% 0
App Development
81 81%
19% 19
Mobile Push Messaging
0 0%
100% 100

User comments

Share your experience with using PlayFab and Pushpin. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, PlayFab should be more popular than Pushpin. It has been mentiond 16 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

PlayFab mentions (16)

  • Multiplayer developers, how do you store player data?
    I think the best way to get started is PlayFab they have a great C++ & Blueprint UE plugin. Source: 5 months ago
  • Any suggestion for a backend as a service for highscore/ranking data that is more customizable than Google Play?
    I’ve used playfab in the past to good success https://playfab.com/. Source: about 1 year ago
  • Magtatanong lang po.
    Kung gusto mo multiplayer game you can use Azure Playfab: https://playfab.com may "free" tier sila for development. Source: over 1 year ago
  • Leaderboard online in Unreal Engine 4.26
    Look into Microsoft's Azure PlayFab for something like this. There's a plugin for Unreal, though all of PlayFab's documentation seems to be for C# for Unity. Source: about 2 years ago
  • The Fundamentals of LiveOps with PlayFab
    This video blog provides a high-level overview of Azure PlayFab and how its services like LiveOps can be used to makes games more engaging for your players. Source: about 2 years ago
View more

Pushpin mentions (9)

  • Building a privacy-friendly, self-hosted application architecture with SvelteKit
    For realtime, I used Pushpin with Server Sent Events. (It supports WebSocket as well). - Source: dev.to / 10 months ago
  • Ask HN: How do you handle WebSocket connections reconnect problem?
    Instead of letting clients directly interface with your services over websockets, consider using Pushpin [1], which allows you to completely isolate realtime communication from your services. As a bonus, it also provides you the ability to cycle (redeploy/restart) your services without your clients having to reconnect (that's where the name comes from). And as you can imagine - because communication with your... - Source: Hacker News / 11 months ago
  • Ask HN: Hunting for a Framework
    Vapor[0] based on Swift. Advantage of this is that you don't have to evaluate multiple frameworks for Swift and suffer paralysis by analysis. All the Swift community is behind one framework. The next is Actix[1] based on Rust. There are many frameworks in Rust and most of them have not reached 1.0 And which framework will survive becomes a question. Other not so well-known is Wt[2] based on C++. This actually is... - Source: Hacker News / over 1 year ago
  • Ask HN: Best No/Low-code solution to creating a notification service?
    If you are developing the backend then Pushpin[0] is the easiest to integrate with. [0] https://pushpin.org. - Source: Hacker News / over 1 year ago
  • Thoughts on this AWS deployment architecture? (Main web app + lambda microservices)
    There is also the option of running a proxy which handles the stateful nature of websockets (i.e. https://pushpin.org/), and then handle the rest in a stateless way with lambdas or similar. Source: over 1 year ago
View more

What are some alternatives?

When comparing PlayFab and Pushpin, you can also consider the following products

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

Django Channels - <p>Nowadays, when every second large company has developed its own instant messenger, in the era of iMessages, Slack, Hipchat, Messager, Google Allo, Zulip and others, I will tell you how to keep up with the trend and write your own chat, using <cod…

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.

Google Cloud Run - Bringing serverless to containers

Photon Engine - Independent networking engine and multiplayer platform.

Socket.io - Realtime application framework (Node.JS server)