Software Alternatives & Reviews

PixiJS VS Konva

Compare PixiJS VS Konva and see what are their differences

PixiJS logo PixiJS

Fast and flexible WebGL-based HTML5 game and app development library.

Konva logo Konva

Konva is 2d Canvas JavaScript framework for drawings shapes, animations, node nesting, layering, filtering, event handling, drag and drop and much more.
  • PixiJS Landing page
    Landing page //
    2023-07-25
  • Konva Landing page
    Landing page //
    2023-05-23

PixiJS videos

PixiJS Part 3: Renderer, Ticker, & Stage

More videos:

  • Review - Learn PixiJS in 20 Minutes

Konva videos

Drawing With Konva

Category Popularity

0-100% (relative to PixiJS and Konva)
Javascript UI Libraries
61 61%
39% 39
Flowcharts
67 67%
33% 33
Game Engine
100 100%
0% 0
Org Charts
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare PixiJS and Konva

PixiJS Reviews

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Konva Reviews

8 Best Free and Open-Source Drawing Libraries in JavaScript
The Fabric.js library is built upon the same philosophy as Konva and has a lot of the same features. In fact, Fabric.js actually seems to be more popular and active than Konva.

Social recommendations and mentions

Based on our record, PixiJS should be more popular than Konva. It has been mentiond 68 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

PixiJS mentions (68)

  • JSON Canvas – An open file format for infinite canvas data
    The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / about 2 months ago
  • A Visual Interactive Guide to Bloom Filters
    Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 2 months ago
  • My thought on different engines
    For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 4 months ago
  • Ask HN: Possible to make a game engine in the browser?
    Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 7 months ago
  • Rebuilding Isometric World
    That approach works well for what I was trying to archive but I am planning on adding more functionality into the website. Hence in this article, let me rebuild the project using Pixi.js and it’s React binding, React Pixi. - Source: dev.to / 7 months ago
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Konva mentions (15)

  • I'm trying to make a Nextjs canva clone for my company
    I have been assigned a task to create a sort of a canva clone which will have almost same features as canva with authentication, access control and rating system(not in this phase). I need help in finding libraries similar to https://konvajs.org/ which has updated docs and great support for Nextjs. Source: 8 months ago
  • Any Ideas How to Create a Graph Builder UI in React?
    Used goJS in one project and konva in another. Source: over 1 year ago
  • How to make something like this in react? (video in description)
    All the UI part would make sense to do in React. The actual drawing board you likely would need to implement in canvas or SVG. It still could be a React component, but for actual drawing, you'd probably use something like Konva (https://konvajs.org/). Source: over 1 year ago
  • Plug Konva events into RxJS
    During the development of a complex interactive UI for the configuration of a digital laboratory ecosystem, we were utilizing the Konva.js library. Konva is a wrapper around the HTML canvas that simplifies working with shapes and interacting with the canvas a lot. Everybody dealing with the plain canvas API knows how much code certain tasks require, especially when user interaction with the drawn shapes is... - Source: dev.to / over 1 year ago
  • How to integrate polotno in Angular framework?
    Why Polotno? Polotno is an opinionated JavaScript library and React components to build canvas editors for several business use cases. It is a canvas editor tool using konvajs.org/. - Source: dev.to / almost 2 years ago
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What are some alternatives?

When comparing PixiJS and Konva, you can also consider the following products

Three.js - A JavaScript 3D library which makes WebGL simpler.

GoJS - GoJS is a JavaScript library for building interactive diagrams on HTML web pages. Build apps with flowcharts, org charts, BPMN, UML, modeling, and other visual graph types.

Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.

p5.js - JS library for creating graphic and interactive experiences

mxGraph - mxGraph is a fully client side JavaScript diagramming library - jgraph/mxgraph