Based on our record, PixiJS should be more popular than GoJS. It has been mentiond 68 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / about 2 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 2 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 5 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 7 months ago
That approach works well for what I was trying to archive but I am planning on adding more functionality into the website. Hence in this article, let me rebuild the project using Pixi.js and it’s React binding, React Pixi. - Source: dev.to / 7 months ago
Have spent six figures yearly on ads, mostly for reach for the developer-focused diagram library GoJS (https://gojs.net) > Each experiment will need ~$500 and 2 weeks I would add a zero if you want serious data. I would also double the timescale. $5,000 over 4 weeks I second the uselessness of Google Display, it might look like conversions numbers are good but they are 100% too good to be true. As soon as you look... - Source: Hacker News / 7 months ago
Used goJS in one project and konva in another. Source: over 1 year ago
I built GoJS, which is one of the most popular commercial JS diagramming libraries: https://gojs.net I built carefulwords, a very fast thesaurus and quote site for inspiration, used by... Tens of people a day. Eg: https://carefulwords.com/gift https://carefulwords.com/solitude I mostly made it for myself, me and my wife use it all the time. I am slowly editing down the thesaurus to managable size. I built a 12x16... - Source: Hacker News / over 1 year ago
I made a pull request for GoJS (https://gojs.net) I have been building this canvas-based graphing library since 2011, and it contains a good number of features around customization and interactivity that are not found in other libraries. It is commercial for non-academic use however. - Source: Hacker News / over 1 year ago
In one project we use konva, in another we used gojs. Any of them or some other library needs some training and introduce own limitations but it still way way way better than handing all the coordinates, calculations, routing etc on your own. Source: over 1 year ago
Three.js - A JavaScript 3D library which makes WebGL simpler.
mxGraph - mxGraph is a fully client side JavaScript diagramming library - jgraph/mxgraph
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Konva - Konva is 2d Canvas JavaScript framework for drawings shapes, animations, node nesting, layering, filtering, event handling, drag and drop and much more.
p5.js - JS library for creating graphic and interactive experiences
jsPlumb - jsPlumb is an advanced, standards-compliant and easy to use JS library for building connectivity based applications, such as flowcharts, process flow diagrams, sequence diagrams, organisation charts, etc. More than just a diagram library.