Software Alternatives, Accelerators & Startups

PixiJS VS Paper.js

Compare PixiJS VS Paper.js and see what are their differences

PixiJS logo PixiJS

Fast and flexible WebGL-based HTML5 game and app development library.

Paper.js logo Paper.js

Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.
  • PixiJS Landing page
    Landing page //
    2023-07-25
Not present

PixiJS features and specs

  • Performance
    PixiJS provides high performance through the use of WebGL, offering fast rendering capabilities that can handle complex scenes and animations efficiently.
  • Cross-Platform
    PixiJS is compatible with various platforms, including desktops, tablets, and mobile devices, ensuring a consistent experience across different environments.
  • Rich Features
    It comes with a variety of built-in features such as sprites, filters, masks, and support for different shapes and textures, which makes it powerful for creating interactive graphics.
  • Ease of Use
    The library offers a user-friendly API and extensive documentation, making it easy to learn and integrate into projects, even for developers who are new to WebGL.
  • Community Support
    PixiJS has an active community and a wealth of resources including forums, tutorials, and GitHub repositories, which help users troubleshoot issues and improve their projects.

Possible disadvantages of PixiJS

  • Size
    PixiJS can be relatively large in terms of file size, which may affect load times and performance, particularly for users with slow internet connections or limited bandwidth.
  • Browser Compatibility
    Since PixiJS relies heavily on WebGL, it may face compatibility issues with older browsers or devices that do not support advanced WebGL features.
  • Complexity
    While powerful, PixiJS can become complex when building more advanced applications, requiring a deep understanding of 3D graphics and WebGL concepts.
  • Limited 3D Support
    PixiJS is primarily a 2D rendering engine and lacks comprehensive support for 3D graphics, which might be a limitation for projects requiring 3D rendering.
  • Memory Management
    Handling memory efficiently can be challenging, especially in complex scenes with many textures and sprites, leading to potential memory leaks or performance degradation.

Paper.js features and specs

  • Vector Graphics Support
    Paper.js excels in handling vector graphics, making it an excellent choice for creating and manipulating graphics with precision.
  • Scene Graph
    The library uses a scene graph, which facilitates hierarchical organization and management of graphical objects.
  • Rich API
    Paper.js offers a highly intuitive and rich API that simplifies tasks like working with paths, segments, and more.
  • Ease of Use
    With its clear documentation and straightforward syntax, Paper.js is beginner-friendly while remaining powerful for advanced users.
  • Cross-Platform
    Being JavaScript-based, Paper.js works across different platforms and browsers without requiring any additional plugins.
  • Interactive Graphics
    It allows for easy creation of interactive graphics, making it ideal for use in web applications needing dynamic graphic manipulation.
  • Built-In Animation Support
    Paper.js includes built-in support for animations, enabling smooth and complex animations with minimal effort.

Possible disadvantages of Paper.js

  • Performance
    Due to its high-level abstraction and ease of use, Paper.js may not perform as well as lower-level graphics libraries in performance-critical applications.
  • File Size
    Paper.js can be relatively large in terms of file size compared to some lightweight alternatives, which might affect load times.
  • Limited to Canvas
    Paper.js is limited to the HTML5 Canvas element, so it doesn't natively support other rendering contexts like SVG.
  • Animation Flexibility
    While it offers built-in animation support, the flexibility and feature set might not be as extensive as dedicated animation libraries.
  • Learning Curve for Complex Features
    Although it's beginner-friendly for simple tasks, mastering more complex aspects of Paper.js can have a steeper learning curve.
  • Community and Support
    Paper.js might not have as large a community or as extensive support as some other more widely-used JavaScript libraries such as D3.js or Three.js.

PixiJS videos

PixiJS Part 3: Renderer, Ticker, & Stage

More videos:

  • Review - Learn PixiJS in 20 Minutes

Paper.js videos

Revision clouds in AutoCAD using Paper.js

Category Popularity

0-100% (relative to PixiJS and Paper.js)
Javascript UI Libraries
57 57%
43% 43
Flowcharts
70 70%
30% 30
Game Engine
100 100%
0% 0
Development
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare PixiJS and Paper.js

PixiJS Reviews

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Paper.js Reviews

20+ JavaScript libraries to draw your own diagrams (2022 edition)
Paper.js is an open source vector graphics scripting framework that runs on top of the HTML5 Canvas. It offers a clean Scene Graph / Document Object Model and a lot of powerful functionality to create and work with vector graphics and bezier curves, all neatly wrapped up in a well designed, consistent and clean programming interface. It’s based on (and largely compatible)...
8 Best Free and Open-Source Drawing Libraries in JavaScript
The Paper.js library is another free and open-source solution for people who want to draw using JavaScript. The library uses canvas to handle its drawing animations. However, its primary focus is vector-based drawings instead of raster images.

Social recommendations and mentions

Based on our record, PixiJS should be more popular than Paper.js. It has been mentiond 72 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

PixiJS mentions (72)

  • Trying to Replace the DOM with Canvas — And Failing
    To improve performance, another team built a POC replacing standard DOM elements with a canvas managed by a library called pixi.js. The idea was to boost rendering speed. - Source: dev.to / about 2 months ago
  • Building an AI Powered Camera for David Bowie
    We can now decide how we want to display the data.image result back to our user. You can simply throw it up in an tag or generate a reveal video on the fly like I’ve done using Pixi.JS and MediaRecorder. Perhaps a topic for another dev blog. - Source: dev.to / 3 months ago
  • Tattooing The Black Keys Fans Using MediaDevices and PixiJS
    For this application, we gain access to the user’s camera using MediaDevices and then place it onto a PixiJS canvas as a video sprite. Then, we load the tattoo as an additional sprite and give it a bit of opacity and blending to bleed it into the user’s skin. Simple controls are added to allow the user to rotate, scale, and position the tattoo for the perfect inking. - Source: dev.to / 3 months ago
  • Chapter 1: Boring SVG Manipulation
    And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / 12 months ago
  • JSON Canvas – An open file format for infinite canvas data
    The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / about 1 year ago
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Paper.js mentions (11)

  • How Framer/Figma is built?
    I started with angular and paper.js: http://paperjs.org/. Source: almost 2 years ago
  • Polygon JS libraries
    In a thread in the Processing forum, Boolean operations in polygons , user ErraticGenerator suggests using g.js or Paper.js. Source: about 2 years ago
  • Looking for a javascript library with good wrapping support
    It is likely that paper.js provides the functionality needed. I will probably investigate it at some point since it appears to be the more popular library Compare paper.js & bezier.js. Source: about 2 years ago
  • Animating an svg
    Just remember you can do some SVG displacement with Paper.JS. Source: over 2 years ago
  • Diagnosing RangeError: Maximum call stack size exceeded in React KeyEscapeUtils
    Our webapp is written with React and Redux using the official react-redux bindings. Another primary library used in this web app is PaperJS. We recently transitioned this to being a Redux app, though it has used React for a while. Source: almost 3 years ago
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What are some alternatives?

When comparing PixiJS and Paper.js, you can also consider the following products

Three.js - A JavaScript 3D library which makes WebGL simpler.

p5.js - JS library for creating graphic and interactive experiences

Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

Konva - Konva is 2d Canvas JavaScript framework for drawings shapes, animations, node nesting, layering, filtering, event handling, drag and drop and much more.

Pixi.js - Fast lightweight 2D library that works across all devices

GoJS - GoJS is a JavaScript library for building interactive diagrams on HTML web pages. Build apps with flowcharts, org charts, BPMN, UML, modeling, and other visual graph types.