Software Alternatives, Accelerators & Startups

Pixi.js VS Polygonjs

Compare Pixi.js VS Polygonjs and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Pixi.js logo Pixi.js

Fast lightweight 2D library that works across all devices

Polygonjs logo Polygonjs

Create amazing & interactive 3D scenes for the web
  • Pixi.js Landing page
    Landing page //
    2023-10-14
  • Polygonjs Landing page
    Landing page //
    2023-04-27

Pixi.js features and specs

  • High Performance
    Pixi.js utilizes WebGL to deliver high-performance rendering, which is ideal for building fast and responsive web applications and games.
  • Cross-Platform
    It supports multiple platforms, allowing developers to build applications that work seamlessly across different devices, including desktops, tablets, and smartphones.
  • Extensive Documentation
    Pixi.js has comprehensive and well-documented resources that help developers understand how to use the library effectively, including tutorials and examples.
  • Rich Feature Set
    The library comes with a wide range of features such as textures, sprites, and filters, enabling developers to create visually complex and appealing content.
  • Active Community
    Pixi.js benefits from a large and active community, which means frequent updates, a wealth of plugins, and abundant community support.
  • Open Source
    As an open-source library, Pixi.js is free to use and modify, making it accessible to developers with different levels of expertise and budgets.

Possible disadvantages of Pixi.js

  • Learning Curve
    Despite its extensive documentation, beginners may find Pixi.js challenging to learn and integrate into their projects because of its extensive feature set.
  • WebGL Dependencies
    While WebGL provides high performance, it can also cause compatibility issues on older devices or browsers that do not fully support WebGL.
  • Limited 3D Capabilities
    Pixi.js is primarily a 2D rendering engine, so it may not be suitable for projects that require advanced 3D graphics and interactions.
  • Size
    Compared to simpler libraries, Pixi.js can be relatively large in terms of file size, which could impact the loading times of web applications, especially on slower networks.
  • Complex Debugging
    Debugging issues in Pixi.js can be complex, especially in large applications, as it often involves low-level graphics operations and WebGL debugging tools.

Polygonjs features and specs

  • User-Friendly Interface
    Polygonjs offers an intuitive and easy-to-navigate interface that allows users to efficiently create and manipulate 3D scenes without needing extensive prior experience.
  • Node-Based Workflow
    Utilizing a node-based approach, Polygonjs allows for a modular and flexible design process, enabling users to easily adjust, reuse, and combine different elements of their 3D scenes.
  • Web Integration
    Polygonjs is designed to integrate seamlessly with web technologies, making it suitable for developing interactive 3D applications directly on the web.
  • Comprehensive Documentation
    The platform offers extensive documentation and tutorials that help users to quickly understand and maximize the utility of the software's features.
  • Customization and Extensibility
    Polygonjs supports customization and allows developers to extend its functionality with their own plugins and scripts, ensuring high adaptability to specific project needs.

Possible disadvantages of Polygonjs

  • Steep Learning Curve for Advanced Features
    While basic operations are user-friendly, mastering advanced features of Polygonjs can be challenging for new users who are not familiar with 3D graphics concepts.
  • Performance Limitations
    As a web-based application, Polygonjs might experience performance limitations when dealing with extremely large or complex 3D scenes.
  • Dependence on WebGL
    Being reliant on WebGL can be a disadvantage, especially when considering compatibility issues or performance on older devices or less supported browsers.
  • Limited Offline Capabilities
    Due to its web-based nature, working offline can be restrictive unless specific solutions are implemented to handle such workflows.
  • Community and Support
    As a relatively new platform, Polygonjs might have a smaller community, which may limit user-driven support, readily available community plugins, and resources compared to more established tools.

Pixi.js videos

PixiJS Crash Course

Polygonjs videos

Polygonjs WebGL design tool demo

Category Popularity

0-100% (relative to Pixi.js and Polygonjs)
Javascript UI Libraries
87 87%
13% 13
3D
0 0%
100% 100
Charting Libraries
100 100%
0% 0
Design Tools
0 0%
100% 100

User comments

Share your experience with using Pixi.js and Polygonjs. For example, how are they different and which one is better?
Log in or Post with

Social recommendations and mentions

Based on our record, Polygonjs seems to be a lot more popular than Pixi.js. While we know about 138 links to Polygonjs, we've tracked only 5 mentions of Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Pixi.js mentions (5)

  • Release Radar • March 2024 Edition
    If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 year ago
  • Advice about useful libraries to create a 2D car game (hill climb racing style)
    I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 2 years ago
  • Is programming just not for me?
    And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 2 years ago
  • Pixie – A full-featured 2D graphics library for Nim
    This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 3 years ago
  • Custome game engine: what stack ?
    WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 4 years ago

Polygonjs mentions (138)

  • Show HN: Checkers Twist – The game Checkers/Draughts/Dames on an irregular grid
    - some corners will connect less than 4 tiles. This does the opposite of the previous point, as this removes diagonals. This limits your moves in a specific direction, but can also protect you from your opponents. It's the kind of features that can be used both as a defense and as attack. And the boards are procedurally generated, so you can play unique games each time (or you can re-use the same boards if you... - Source: Hacker News / about 1 year ago
  • On the importance to make games during the game engine's development
    That's the path I took with Polygonjs ( https://polygonjs.com ), and a game I've just released ( https://polyreplay.com/minesweepertwist ), with more coming shortly. But it didn't start like that. It only started as a tool I could use to deliver client projects, as I was trying to become a freelance for interactive 3D scenes for the web. Project after project ( some examples here: https://polygon-lab.com/ ), I... - Source: Hacker News / about 1 year ago
  • Threestudio – A unified framework for 3D content generation
    I'm building one, called Polygonjs ( https://polygonjs.com/ ), you have a few examples to play with ( https://polygonjs.com/docs/examples ). - Source: Hacker News / over 1 year ago
  • how can I convert a 3D model into an SDF, a signed distance field
    You can have a look how I do it in Polygonjs (which is a node-based design tool based on threejs), in this example scene. Source: over 1 year ago
  • ThreeJS capabilities
    If you're familiar with Houdini, I invite you to try Polygonjs, which is based on threejs and inspired by Houdini. You can basically build threejs in a procedural way, with just nodes. Source: over 1 year ago
View more

What are some alternatives?

When comparing Pixi.js and Polygonjs, you can also consider the following products

Anime.js - Lightweight JavaScript animation library

Spline - Design tool for 3d web experiences

p5.js - JS library for creating graphic and interactive experiences

Three.js - A JavaScript 3D library which makes WebGL simpler.

D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.

Three.js Journey - The best course to learn how to create stunning 3D websites