Based on our record, Nuxt.js seems to be a lot more popular than Pixi.js. While we know about 149 links to Nuxt.js, we've tracked only 5 mentions of Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 year ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 2 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 2 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 4 years ago
In recent years, projects like Vercel's NextJS and Gatsby have garnered acclaim and higher and higher usage numbers. Not only that, but their core concepts of Server Side Rendering (SSR) and Static Site Generation (SSG) have been seen in other projects and frameworks such as Angular Universal, ScullyIO, and NuxtJS. Why is that? What is SSR and SSG? How can I use these concepts in my applications? - Source: dev.to / about 1 year ago
One reason to opt for server side rendering is improved SEO, so if this is especially import for your project you could have a look at for instance https://remix.run/ or https://nextjs.org/ for react or https://nuxtjs.org/ if you use Vue. Source: almost 2 years ago
Well nuxtjs.org work smooth on ios 12, maybe you didn't understand what I'm talking about. Source: almost 2 years ago
E.g. Most nuxtjs.org documentation is Nuxt 2 and therefore Vue 2, while nuxt.com documentation is always Nuxt 3 and therefore Vue 3. Source: almost 2 years ago
For detailed explanation on how things work, check out the documentation. - Source: dev.to / almost 2 years ago
Anime.js - Lightweight JavaScript animation library
Next.js - A small framework for server-rendered universal JavaScript apps
p5.js - JS library for creating graphic and interactive experiences
Tailwind CSS - A utility-first CSS framework for rapidly building custom user interfaces.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.
Vue.js - Reactive Components for Modern Web Interfaces