Based on our record, Armory3D should be more popular than PaperWM. It has been mentiond 10 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I presumes this is probably out of the scope, but curious if there's interest to implement tiled scrolling behavior (https://github.com/paperwm/paperwm). I liked paperwm a lot, but couldn't find anything similar on Windows or else. Source: almost 2 years ago
What's really missing is an open source "bring your own engine and asset pipeline" editor tool. Game editors have pretty much arrived at the Unity data model and editor workflow (game object outliner to the left, scene view in the middle, property panel on the right, asset panel at the bottom, plus custom panels). The Unity Editor and asset pipeline is hackable enough to use it as editor for another engine, I did... - Source: Hacker News / 8 months ago
There are two primary contenders to replace the BGE. One is Armory3D (https://armory3d.org/) It has a ton of potential, and outputs to multiple formats including web. But it's a one-developer show and it's been really inconsistent. I taught a class on prototyping 3D games with it, but updates are slow and inconsistent, as is the documentation. Too bad, because it's a promising project, with a blueprints-like... Source: about 1 year ago
Armory3D is also interesting, not a fork of the original BGE AFAIK but integrates with Blender. Source: over 1 year ago
Another game engine blender https://armory3d.org/. Source: over 1 year ago
I don't know what it's worth, but Armory3D is also an engine built with Blender : https://armory3d.org/. Source: over 1 year ago
i3 - A dynamic tiling window manager designed for X11, inspired by wmii, and written in C.
Godot Engine - Feature-packed 2D and 3D open source game engine.
i3-gaps - i3-gaps is a fork of i3wm, a tiling window manager for X11.
Babylon.js - A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio
Xmonad - xmonad is a dynamically tiling X11 window manager that is written and configured in Haskell.
Tombstone Engine - A direct successor to the C4 engine.