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  1. Videos
  2. Social Mentions


Armory 3D is a free and open source game development software developed using Haxe and Kha and made to run inside Blender.

Armory3D Reviews and details

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  • Armory3D Landing page
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Armory3D ep1: Why Armory 3D?

Armory3D Game Engine -- An Introduction

Social recommendations and mentions

We have tracked the following product recommendations or mentions on various public social media platforms and blogs. They can help you see what people think about Armory3D and what they use it for.
  • Defold: Open-source Lua game engine with console support
    What's really missing is an open source "bring your own engine and asset pipeline" editor tool. Game editors have pretty much arrived at the Unity data model and editor workflow (game object outliner to the left, scene view in the middle, property panel on the right, asset panel at the bottom, plus custom panels). The Unity Editor and asset pipeline is hackable enough to use it as editor for another engine, I did... - Source: Hacker News / 8 months ago
  • Is the blender game engine good?
    There are two primary contenders to replace the BGE. One is Armory3D ( It has a ton of potential, and outputs to multiple formats including web. But it's a one-developer show and it's been really inconsistent. I taught a class on prototyping 3D games with it, but updates are slow and inconsistent, as is the documentation. Too bad, because it's a promising project, with a blueprints-like... Source: about 1 year ago
  • who needs a game engine when blender can do anything (all done using geometry nodes)
    Armory3D is also interesting, not a fork of the original BGE AFAIK but integrates with Blender. Source: over 1 year ago
  • who needs a game engine when blender can do anything (all done using geometry nodes)
    Another game engine blender Source: over 1 year ago
  • Replacement for BGE?
    I don't know what it's worth, but Armory3D is also an engine built with Blender : Source: over 1 year ago
  • Is Three.js the best tool for me? I just want to build a very simple exploration game, even physics is not necessary
    Since you've not mentioned it and you're attempting to build a game, is there a reason you're specifically choosing Three.js? Have you considered engines that are specifically made for games like Godot, Armory, Unity, Unreal Engine etc? Source: over 1 year ago
  • Github's collection of open-source game engines
    Not to forget Kha or even Armory3D Source: over 2 years ago
  • What would you want to see in a “new” Monogame?
    The backend is comparable, but authored at the C level instead of in dotnet (Veldrid is mostly a wrapper). I'm using the same backend that powers Armory3D. So fewer levels of abstraction and ideally better performance. Source: over 2 years ago
  • The master of all
    I hadn't heard of this one, so don't know comparison, but is another. Source: almost 3 years ago
  • ArmorPaint: An open source physically-based texture painting software Fun fact, ArmorPaint is written in haxe which is still a relatively niche language but well worth a look into for building cross-platform apps. - Source: Hacker News / about 3 years ago

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